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Searched
refs:GetLockCountData
(Results
1 - 3
of
3
) sorted by null
/art/runtime/interpreter/
shadow_frame.h
287
LockCountData&
GetLockCountData
() {
interpreter_common.h
80
frame->
GetLockCountData
().AddMonitor(self, h_ref.Get());
92
frame->
GetLockCountData
().RemoveMonitorOrThrow(self, h_ref.Get());
101
return frame->
GetLockCountData
().CheckAllMonitorsReleasedOrThrow(self);
/art/runtime/
thread.cc
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