1 /* -*- mode: c; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ 2 /* vi: set expandtab shiftwidth=4 tabstop=4: */ 3 4 /** 5 * \file 6 * <PRE> 7 * High performance base64 encoder / decoder 8 * Version 1.3 -- 17-Mar-2006 9 * 10 * Copyright © 2005, 2006, Nick Galbreath -- nickg [at] modp [dot] com 11 * All rights reserved. 12 * 13 * http://modp.com/release/base64 14 * 15 * Released under bsd license. See modp_b64.c for details. 16 * </pre> 17 * 18 * The default implementation is the standard b64 encoding with padding. 19 * It's easy to change this to use "URL safe" characters and to remove 20 * padding. See the modp_b64.c source code for details. 21 * 22 */ 23 24 #ifndef MODP_B64 25 #define MODP_B64 26 27 #include <stddef.h> 28 29 #ifdef __cplusplus 30 extern "C" { 31 #endif 32 33 /** 34 * Encode a raw binary string into base 64. 35 * src contains the bytes 36 * len contains the number of bytes in the src 37 * dest should be allocated by the caller to contain 38 * at least modp_b64_encode_len(len) bytes (see below) 39 * This will contain the null-terminated b64 encoded result 40 * returns length of the destination string plus the ending null byte 41 * i.e. the result will be equal to strlen(dest) + 1 42 * 43 * Example 44 * 45 * \code 46 * char* src = ...; 47 * int srclen = ...; //the length of number of bytes in src 48 * char* dest = (char*) malloc(modp_b64_encode_len); 49 * int len = modp_b64_encode(dest, src, sourcelen); 50 * if (len == -1) { 51 * printf("Error\n"); 52 * } else { 53 * printf("b64 = %s\n", dest); 54 * } 55 * \endcode 56 * 57 */ 58 size_t modp_b64_encode(char* dest, const char* str, size_t len); 59 60 /** 61 * Decode a base64 encoded string 62 * 63 * src should contain exactly len bytes of b64 characters. 64 * if src contains -any- non-base characters (such as white 65 * space, -1 is returned. 66 * 67 * dest should be allocated by the caller to contain at least 68 * len * 3 / 4 bytes. 69 * 70 * Returns the length (strlen) of the output, or -1 if unable to 71 * decode 72 * 73 * \code 74 * char* src = ...; 75 * int srclen = ...; // or if you don't know use strlen(src) 76 * char* dest = (char*) malloc(modp_b64_decode_len(srclen)); 77 * int len = modp_b64_decode(dest, src, sourcelen); 78 * if (len == -1) { error } 79 * \endcode 80 */ 81 size_t modp_b64_decode(char* dest, const char* src, size_t len); 82 83 /** 84 * Given a source string of length len, this returns the amount of 85 * memory the destination string should have. 86 * 87 * remember, this is integer math 88 * 3 bytes turn into 4 chars 89 * ceiling[len / 3] * 4 + 1 90 * 91 * +1 is for any extra null. 92 */ 93 #define modp_b64_encode_len(A) ((A+2)/3 * 4 + 1) 94 95 /** 96 * Given a base64 string of length len, 97 * this returns the amount of memory required for output string 98 * It maybe be more than the actual number of bytes written. 99 * NOTE: remember this is integer math 100 * this allocates a bit more memory than traditional versions of b64 101 * decode 4 chars turn into 3 bytes 102 * floor[len * 3/4] + 2 103 */ 104 #define modp_b64_decode_len(A) (A / 4 * 3 + 2) 105 106 /** 107 * Will return the strlen of the output from encoding. 108 * This may be less than the required number of bytes allocated. 109 * 110 * This allows you to 'deserialized' a struct 111 * \code 112 * char* b64encoded = "..."; 113 * int len = strlen(b64encoded); 114 * 115 * struct datastuff foo; 116 * if (modp_b64_encode_strlen(sizeof(struct datastuff)) != len) { 117 * // wrong size 118 * return false; 119 * } else { 120 * // safe to do; 121 * if (modp_b64_decode((char*) &foo, b64encoded, len) == -1) { 122 * // bad characters 123 * return false; 124 * } 125 * } 126 * // foo is filled out now 127 * \endcode 128 */ 129 #define modp_b64_encode_strlen(A) ((A + 2)/ 3 * 4) 130 131 #define MODP_B64_ERROR ((size_t)-1) 132 133 #ifdef __cplusplus 134 } 135 136 #include <string> 137 138 inline std::string& modp_b64_encode(std::string& s) 139 { 140 std::string x(modp_b64_encode_len(s.size()), '\0'); 141 size_t d = modp_b64_encode(const_cast<char*>(x.data()), s.data(), (int)s.size()); 142 x.erase(d, std::string::npos); 143 s.swap(x); 144 return s; 145 } 146 147 /** 148 * base 64 decode a string (self-modifing) 149 * On failure, the string is empty. 150 * 151 * This function is for C++ only (duh) 152 * 153 * \param[in,out] s the string to be decoded 154 * \return a reference to the input string 155 */ 156 inline std::string& modp_b64_decode(std::string& s) 157 { 158 std::string x(modp_b64_decode_len(s.size()), '\0'); 159 size_t d = modp_b64_decode(const_cast<char*>(x.data()), s.data(), (int)s.size()); 160 if (d == MODP_B64_ERROR) { 161 x.clear(); 162 } else { 163 x.erase(d, std::string::npos); 164 } 165 s.swap(x); 166 return s; 167 } 168 169 #endif /* __cplusplus */ 170 171 #endif /* MODP_B64 */ 172