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Searched
refs:Map1Vertex3
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/mesa/vbo/
vbo_exec_eval.c
112
else if (ctx->Eval.
Map1Vertex3
)
113
set_active_eval1( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.
Map1Vertex3
);
vbo_exec_array.c
518
if (!ctx->Eval.Map1Vertex4 && !ctx->Eval.
Map1Vertex3
)
[
all
...]
/external/mesa3d/src/mesa/main/
eval.c
90
return &ctx->EvalMap.
Map1Vertex3
;
889
ctx->Eval.
Map1Vertex3
= GL_FALSE;
919
init_1d_map( &ctx->EvalMap.
Map1Vertex3
, 3, vertex );
945
free(ctx->EvalMap.
Map1Vertex3
.Points);
attrib.c
93
GLboolean
Map1Vertex3
;
348
attr->
Map1Vertex3
= ctx->Eval.
Map1Vertex3
;
630
TEST_AND_UPDATE(ctx->Eval.
Map1Vertex3
, enable->
Map1Vertex3
,
[
all
...]
enable.c
519
if (ctx->Eval.
Map1Vertex3
== state)
522
ctx->Eval.
Map1Vertex3
= state;
[
all
...]
mtypes.h
550
GLboolean
Map1Vertex3
;
[
all
...]
/external/mesa3d/prebuilt-intermediates/main/
get_hash.h
[
all
...]
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