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Searched
refs:Map1Vertex4
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/mesa/vbo/
vbo_exec_eval.c
110
if (ctx->Eval.
Map1Vertex4
)
111
set_active_eval1( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.
Map1Vertex4
);
vbo_exec_array.c
518
if (!ctx->Eval.
Map1Vertex4
&& !ctx->Eval.Map1Vertex3)
[
all
...]
/external/mesa3d/src/mesa/main/
eval.c
92
return &ctx->EvalMap.
Map1Vertex4
;
890
ctx->Eval.
Map1Vertex4
= GL_FALSE;
920
init_1d_map( &ctx->EvalMap.
Map1Vertex4
, 4, vertex );
946
free(ctx->EvalMap.
Map1Vertex4
.Points);
attrib.c
94
GLboolean
Map1Vertex4
;
349
attr->
Map1Vertex4
= ctx->Eval.
Map1Vertex4
;
632
TEST_AND_UPDATE(ctx->Eval.
Map1Vertex4
, enable->
Map1Vertex4
,
[
all
...]
enable.c
527
if (ctx->Eval.
Map1Vertex4
== state)
530
ctx->Eval.
Map1Vertex4
= state;
[
all
...]
mtypes.h
551
GLboolean
Map1Vertex4
;
[
all
...]
/external/mesa3d/prebuilt-intermediates/main/
get_hash.h
[
all
...]
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