/external/mesa3d/src/gallium/state_trackers/nine/ |
swapchain9.c | 165 "MultiSampleQuality: %u\n" 177 pParams->MultiSampleType, pParams->MultiSampleQuality, 224 /* Map MultiSampleQuality to MultiSampleType */ 227 pParams->MultiSampleQuality, 268 desc.MultiSampleQuality = pParams->MultiSampleQuality; 390 pParams->MultiSampleQuality, [all...] |
cubetexture9.c | 138 sfdesc.MultiSampleQuality = 0;
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texture9.c | 191 sfdesc.MultiSampleQuality = 0;
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surface9.c | 86 /* Map MultiSampleQuality to MultiSampleType */ 90 pDesc->MultiSampleQuality,
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device9.c | [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DSurface9.cpp | 337 description->MultiSampleQuality = quality;
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Direct3DSwapChain9.cpp | 355 backBuffer[i] = new Direct3DSurface9(device, this, presentParameters->BackBufferWidth, presentParameters->BackBufferHeight, presentParameters->BackBufferFormat, D3DPOOL_DEFAULT, presentParameters->MultiSampleType, presentParameters->MultiSampleQuality, lockable, D3DUSAGE_RENDERTARGET);
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Direct3DDevice9.cpp | 563 long Direct3DDevice9::CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle) 567 TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DMULTISAMPLE_TYPE multiSample = %d, unsigned long multiSampleQuality = %d, int discard = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQuality, discard, surface, sharedHandle); 602 *surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, multiSampleQuality, lockable, D3DUSAGE_DEPTHSTENCIL); 777 long Direct3DDevice9::CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle) 781 TRACE("unsigned int width = %d, unsigned int height = %d, D3DFORMAT format = %d, D3DMULTISAMPLE_TYPE multiSample = %d, unsigned long multiSampleQuality = %d, int lockable = %d, IDirect3DSurface9 **surface = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, format, multiSample, multiSampleQuality, lockable, surface, sharedHandle); 790 *surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, multiSampleQuality, lockable != FALSE, D3DUSAGE_RENDERTARGET); [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d9types.h | [all...] |
d3d9.h | [all...] |
/external/mesa3d/include/D3D9/ |
d3d9types.h | [all...] |