/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
nvc0_shader_state.c | 77 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(1)), 2); 80 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(1)), 1); 132 BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1); 147 IMMED_NVC0(push, NVC0_3D(FORCE_EARLY_FRAGMENT_TESTS), fp->fp.early_z); 150 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(5)), 2); 153 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(5)), 1); 159 BEGIN_NVC0(push, NVC0_3D(ZCULL_TEST_MASK), 1); 171 BEGIN_NVC0(push, NVC0_3D(TESS_MODE), 1); 174 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 2); 177 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(2)), 1) [all...] |
nvc0_vbo.c | 35 #include "nvc0/nvc0_3d.xml.h" 185 BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5); 265 BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5); 297 BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5); 340 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1); 343 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1); 354 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4); 360 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3); 365 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2); 393 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1) [all...] |
nvc0_screen.c | 614 BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1); 652 PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4)); 741 BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2); 950 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1); 955 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1); 959 IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE), 961 BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8); 965 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1); 968 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1); 970 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1) [all...] |
nvc0_state_validate.c | 32 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); 34 BEGIN_NVC0(push, NVC0_3D(ZCULL_ADDRESS_HIGH), 2); 38 BEGIN_NVC0(push, NVC0_3D(ZCULL_LIMIT_HIGH), 2); 46 BEGIN_NVC0(push, NVC0_3D(ZCULL_WIDTH), 4); 51 BEGIN_NVC0(push, NVC0_3D(ZCULL_WINDOW_OFFSET_X), 2); 54 BEGIN_NVC0(push, NVC0_3D(ZCULL_INVALIDATE), 1); 62 BEGIN_NVC0(push, NVC0_3D(RT_ADDRESS_HIGH(i)), 9); 87 BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2); 105 BEGIN_NVC0(push, NVC0_3D(RT_ADDRESS_HIGH(i)), 9); 156 BEGIN_NVC0(push, NVC0_3D(ZETA_ADDRESS_HIGH), 5) [all...] |
nvc0_vbo_translate.c | 11 #include "nvc0/nvc0_3d.xml.h" 223 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_START_HIGH(0)), 2); 226 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(0)), 2); 264 BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2); 270 IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_U32), pos); 272 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1); 277 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), ef_toggle(ctx)); 284 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1); 321 BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2); 327 IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_U32), pos) [all...] |
nvc0_stateobj.h | 8 (so)->state[(so)->size++] = NVC0_FIFO_PKHDR_SQ(NVC0_3D(m), s) 11 (so)->state[(so)->size++] = NVC0_FIFO_PKHDR_IL(NVC0_3D(m), d)
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nvc0_surface.c | 299 BEGIN_NVC0(push, NVC0_3D(CLEAR_COLOR(0)), 4); 305 BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2); 309 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1); 311 BEGIN_NVC0(push, NVC0_3D(RT_ADDRESS_HIGH(0)), 9); 325 IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), mt->ms_mode); 340 IMMED_NVC0(push, NVC0_3D(ZETA_ENABLE), 0); 341 IMMED_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 0); 348 IMMED_NVC0(push, NVC0_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS); 350 BEGIN_NIC0(push, NVC0_3D(CLEAR_BUFFERS), sf->depth); 357 IMMED_NVC0(push, NVC0_3D(COND_MODE), nvc0->cond_condmode) [all...] |
nvc0_tex.c | 505 BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); 532 BEGIN_NIC0(push, NVC0_3D(BIND_TIC(s)), n); 568 BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); 604 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TIC_FLUSH), 1); 655 BEGIN_NIC0(push, NVC0_3D(BIND_TSC(s)), n); 713 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TSC_FLUSH), 1); 740 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); 748 BEGIN_NVC0(push, NVC0_3D(CB_POS), 2); 1001 BEGIN_NVC0(push, NVC0_3D(IMAGE(i)), 6); [all...] |
nvc0_query_hw.c | 83 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4); 165 BEGIN_NVC0(push, NVC0_3D(COUNTER_RESET), 1); 167 IMMED_NVC0(push, NVC0_3D(SAMPLECNT_ENABLE), 1); 230 IMMED_NVC0(push, NVC0_3D(SAMPLECNT_ENABLE), 0); 409 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 2); 412 BEGIN_1IC0(push, NVC0_3D(MACRO_QUERY_BUFFER_WRITE), 7);
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nvc0_query.c | 146 IMMED_NVC0(push, NVC0_3D(COND_MODE), cond); 157 BEGIN_NVC0(push, NVC0_3D(COND_ADDRESS_HIGH), 3);
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nvc0_context.c | 51 IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0); 52 IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0); 98 IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0); 105 IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0);
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nvc0_winsys.h | 50 #define NVC0_3D(n) SUBC_3D(NVC0_3D_##n)
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nvc0_program.c | 807 IMMED_NVC0(nvc0->base.pushbuf, NVC0_3D(SERIALIZE), 0); 854 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(SP_START_ID(i)), 1); 867 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(MEM_BARRIER), 1);
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nvc0_transfer.c | 565 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); 575 BEGIN_1IC0(push, NVC0_3D(CB_POS), nr + 1);
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nvc0_compute.c | 327 BEGIN_NVC0(push, NVC0_3D(IMAGE(i)), 6);
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nvc0_state.c | 35 #include "nvc0/nvc0_3d.xml.h" 1030 IMMED_NVC0(nvc0_context(pipe)->base.pushbuf, NVC0_3D(SERIALIZE), 0); [all...] |