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    Searched refs:RenderBuffers (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/mesa/main/
shared.c 124 shared->RenderBuffers = _mesa_NewHashTable();
345 _mesa_HashDeleteAll(shared->RenderBuffers, delete_renderbuffer_cb, ctx);
346 _mesa_DeleteHashTable(shared->RenderBuffers);
fbobject.c 118 _mesa_HashLookup(ctx->Shared->RenderBuffers, id);
429 * By using a gl_renderbuffer (like user-allocated renderbuffers), drivers get
435 * unambiguous with actual user (non-texture) renderbuffers.
457 * for clarity compared to user renderbuffers.
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debug.c 434 * Print basic info about all renderbuffers to stdout.
442 _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx);
mtypes.h 124 * Indexes for all renderbuffers
138 /* generic renderbuffers */
151 * Bit flags for all renderbuffers
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