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    Searched refs:SAMPLER_VERTEX (Results 1 - 9 of 9) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Device.cpp 110 setAddressingModeU(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
111 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
112 setAddressingModeW(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
113 setBorderColor(sw::SAMPLER_VERTEX, i, 0x00000000);
114 setTextureFilter(sw::SAMPLER_VERTEX, i, FILTER_POINT);
115 setMipmapFilter(sw::SAMPLER_VERTEX, i, MIPMAP_NONE);
116 setMipmapLOD(sw::SAMPLER_VERTEX, i, 0.0f);
Program.cpp 229 case sw::SAMPLER_VERTEX:
257 case sw::SAMPLER_VERTEX:
    [all...]
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Device.cpp 110 setAddressingModeU(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
111 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
112 setAddressingModeW(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
113 setBorderColor(sw::SAMPLER_VERTEX, i, 0x00000000);
114 setTextureFilter(sw::SAMPLER_VERTEX, i, FILTER_POINT);
115 setMipmapFilter(sw::SAMPLER_VERTEX, i, MIPMAP_NONE);
116 setMipmapLOD(sw::SAMPLER_VERTEX, i, 0.0f);
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.cpp 111 setAddressingModeU(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
112 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
113 setAddressingModeW(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
114 setBorderColor(sw::SAMPLER_VERTEX, i, 0x00000000);
115 setTextureFilter(sw::SAMPLER_VERTEX, i, FILTER_POINT);
116 setMipmapFilter(sw::SAMPLER_VERTEX, i, MIPMAP_NONE);
117 setMipmapLOD(sw::SAMPLER_VERTEX, i, 0.0f);
Context.cpp     [all...]
Program.cpp 333 case sw::SAMPLER_VERTEX:
361 case sw::SAMPLER_VERTEX:
    [all...]
  /external/swiftshader/src/Renderer/
Sampler.hpp 65 SAMPLER_VERTEX
  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp     [all...]

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