/external/swiftshader/src/Reactor/ |
x86.hpp | 51 RValue<SByte8> paddsb(RValue<SByte8> x, RValue<SByte8> y); 52 RValue<SByte8> psubsb(RValue<SByte8> x, RValue<SByte8> y); 63 RValue<Byte8> pcmpgtb(RValue<SByte8> x, RValue<SByte8> y); 68 RValue<SByte8> packsswb(RValue<Short4> x, RValue<Short4> y);
|
Main.cpp | 644 *Pointer<Byte8>(out + 16 * 2) = CmpEQ(SByte8(1, 2, 3, 4, 5, 6, 7, 8), SByte8(7, 6, 5, 4, 3, 2, 1, 0)); 648 *Pointer<Byte8>(out + 16 * 5) = CmpGT(SByte8(1, 2, 3, 4, 5, 6, 7, 8), SByte8(7, 6, 5, 4, 3, 2, 1, 0)); 714 *Pointer<SByte8>(out + 8 * 3) = 715 AddSat(SByte8(1, 2, 3, 4, 5, 6, 7, 8), 716 SByte8(7, 6, 5, 4, 3, 2, 1, 0)); 717 *Pointer<SByte8>(out + 8 * 4) = 718 AddSat(SByte8(0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E), 719 SByte8(7, 6, 5, 4, 3, 2, 1, 0)) [all...] |
Reactor.hpp | 34 class SByte8; 575 class SByte8 : public LValue<SByte8> 578 SByte8() = default; 579 SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7); 580 SByte8(RValue<SByte8> rhs); 581 SByte8(const SByte8 &rhs); 582 SByte8(const Reference<SByte8> &rhs) [all...] |
SubzeroReactor.cpp | [all...] |
LLVMReactor.cpp | [all...] |
/external/swiftshader/src/Shader/ |
PixelRoutine.cpp | 355 value = CmpGT(As<SByte8>(value), *Pointer<SByte8>(data + OFFSET(DrawData,stencil[CCW].referenceMaskedSignedQ))); 368 value = CmpGT(As<SByte8>(value), *Pointer<SByte8>(data + OFFSET(DrawData,stencil[CCW].referenceMaskedSignedQ))); 374 equal = CmpGT(As<SByte8>(equal), As<SByte8>(value)); 379 value = CmpGT(As<SByte8>(value), *Pointer<SByte8>(data + OFFSET(DrawData,stencil[CCW].referenceMaskedSignedQ))); [all...] |