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  /external/deqp/external/vulkancts/framework/vulkan/
vkShaderProgram.cpp 55 tcu::TestLog& logShader(tcu::TestLog& log, const std::vector<std::string> (&sources)[glu::SHADERTYPE_LAST])
61 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
vkShaderProgram.hpp 72 std::vector<std::string> sources[glu::SHADERTYPE_LAST];
82 std::vector<std::string> sources[glu::SHADERTYPE_LAST];
vkShaderToSpirV.cpp 64 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(stageMap, type);
198 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType)
259 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
vkPrograms.cpp 253 return glu::SHADERTYPE_LAST;
269 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(s_shaderStages, shaderType);
  /external/deqp/external/openglcts/modules/gl/
gl4cShaderBallotTests.hpp 45 std::vector<std::string> m_shaders[glu::SHADERTYPE_LAST];
46 char** m_shaderChunks[glu::SHADERTYPE_LAST];
gl4cShaderBallotTests.cpp 166 for (unsigned int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType)
188 for (unsigned int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType)
475 for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i)
547 for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i)
625 for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i)
699 for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i)
gl4cShaderAtomicCounterOpsTests.hpp 251 std::string m_shaders[glu::SHADERTYPE_LAST];
298 for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i)
gl4cShaderAtomicCounterOpsTests.cpp 176 for (unsigned int i = 0; i < glu::SHADERTYPE_LAST; ++i)
  /external/deqp/framework/opengl/
gluShaderProgram.cpp 327 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++)
346 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++)
371 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++)
380 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++)
398 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST);
414 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typebitMap) == SHADERTYPE_LAST);
430 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST);
475 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_compileTimeDesc) == SHADERTYPE_LAST);
511 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++)
528 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++
    [all...]
gluShaderProgram.hpp 203 std::vector<Shader*> m_shaders[SHADERTYPE_LAST];
265 ShaderSource (void) : shaderType(SHADERTYPE_LAST) {}
301 std::vector<std::string> sources[SHADERTYPE_LAST];
gluShaderUtil.cpp 157 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == SHADERTYPE_LAST);
158 DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST));
gluShaderUtil.hpp 78 SHADERTYPE_LAST
  /external/deqp/modules/gles31/functional/
es31fNegativeAtomicCounterTests.cpp 70 DE_ASSERT(test < TESTCASE_LAST && type < glu::SHADERTYPE_LAST);
es31fProgramInterfaceDefinition.cpp 56 // s_shaderStageOrder does not contain ShaderType_LAST
57 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_shaderStageOrder) == glu::SHADERTYPE_LAST);
457 DE_ASSERT(type < glu::SHADERTYPE_LAST);
498 return glu::SHADERTYPE_LAST;
516 return glu::SHADERTYPE_LAST;
es31fNegativeShaderStorageTests.cpp 83 return glu::SHADERTYPE_LAST;
es31fShaderUniformIntegerFunctionTests.cpp 241 for (int shaderTypeNdx = 0; shaderTypeNdx < glu::SHADERTYPE_LAST; shaderTypeNdx++)
es31fShaderBuiltinConstantTests.cpp 259 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
es31fProgramInterfaceQueryTests.cpp 185 return glu::SHADERTYPE_LAST;
209 return glu::SHADERTYPE_LAST;
280 DE_ASSERT(type < glu::SHADERTYPE_LAST);
443 bool m_stagePresent[glu::SHADERTYPE_LAST];
444 bool m_stageReferencing[glu::SHADERTYPE_LAST];
464 for (deUint32 stageNdx = 0; stageNdx < glu::SHADERTYPE_LAST; ++stageNdx)
479 DE_ASSERT(type < glu::SHADERTYPE_LAST);
486 DE_ASSERT(stage < glu::SHADERTYPE_LAST);
492 DE_ASSERT(stage < glu::SHADERTYPE_LAST);
499 for (deUint32 stage = 0; stage < glu::SHADERTYPE_LAST; ++stage
    [all...]
es31fProgramInterfaceDefinitionUtil.cpp 56 DE_ASSERT(type < glu::SHADERTYPE_LAST);
95 DE_ASSERT(shader->getType() < glu::SHADERTYPE_LAST);
167 return glu::SHADERTYPE_LAST;
    [all...]
  /external/deqp/executor/
xeTestCaseResult.hpp 323 SHADERTYPE_LAST
326 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {}
  /external/deqp/external/vulkancts/modules/vulkan/ycbcr/
vktYCbCrImageQueryTests.cpp 99 , shaderType(glu::SHADERTYPE_LAST)
740 , shaderType(glu::SHADERTYPE_LAST)
762 for (int shaderTypeNdx = 0; shaderTypeNdx < glu::SHADERTYPE_LAST; ++shaderTypeNdx)
vktYCbCrFormatTests.cpp 253 , shaderType (glu::SHADERTYPE_LAST)
vktYCbCrViewTests.cpp 406 , shaderType (glu::SHADERTYPE_LAST)
  /external/deqp/external/vulkancts/modules/vulkan/
vktShaderLibrary.cpp 707 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
732 Move<vk::VkShaderModule> m_shaderModules[glu::SHADERTYPE_LAST];
741 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
755 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
901 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
    [all...]
  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp     [all...]

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