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      1 /*-------------------------------------------------------------------------
      2  * Vulkan CTS Framework
      3  * --------------------
      4  *
      5  * Copyright (c) 2017 Google Inc.
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Shader source program.
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "vkShaderProgram.hpp"
     25 
     26 #include "tcuTestLog.hpp"
     27 
     28 namespace vk
     29 {
     30 
     31 GlslSource& GlslSource::operator<< (const glu::ShaderSource& shaderSource)
     32 {
     33 	sources[shaderSource.shaderType].push_back(shaderSource.source);
     34 	return *this;
     35 }
     36 
     37 GlslSource& GlslSource::operator<< (const ShaderBuildOptions& buildOptions_)
     38 {
     39 	buildOptions = buildOptions_;
     40 	return *this;
     41 }
     42 
     43 HlslSource& HlslSource::operator<< (const glu::ShaderSource& shaderSource)
     44 {
     45 	sources[shaderSource.shaderType].push_back(shaderSource.source);
     46 	return *this;
     47 }
     48 
     49 HlslSource& HlslSource::operator<< (const ShaderBuildOptions& buildOptions_)
     50 {
     51 	buildOptions = buildOptions_;
     52 	return *this;
     53 }
     54 
     55 tcu::TestLog& logShader(tcu::TestLog& log, const std::vector<std::string> (&sources)[glu::SHADERTYPE_LAST])
     56 {
     57 	log << tcu::TestLog::ShaderProgram(false, "(Source only)");
     58 
     59 	try
     60 	{
     61 		for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
     62 		{
     63 			for (size_t shaderNdx = 0; shaderNdx < sources[shaderType].size(); shaderNdx++)
     64 			{
     65 				log << tcu::TestLog::Shader(glu::getLogShaderType((glu::ShaderType)shaderType),
     66 											sources[shaderType][shaderNdx],
     67 											false, "");
     68 			}
     69 		}
     70 	}
     71 	catch (...)
     72 	{
     73 		log << tcu::TestLog::EndShaderProgram;
     74 		throw;
     75 	}
     76 
     77 	log << tcu::TestLog::EndShaderProgram;
     78 
     79 	return log;
     80 }
     81 
     82 tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& shaderSource)
     83 {
     84 	return logShader(log, shaderSource.sources);
     85 }
     86 
     87 tcu::TestLog& operator<< (tcu::TestLog& log, const HlslSource& shaderSource)
     88 {
     89 	return logShader(log, shaderSource.sources);
     90 }
     91 
     92 } // vk
     93