/external/mesa3d/src/gallium/drivers/svga/ |
svga_debug.h | 58 SVGA_DBG( unsigned flag, const char *fmt, ... )
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svga_pipe_flush.c | 49 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n",
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svga_state_need_swtnl.c | 70 SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (0x%x) & prim (0x%x)\n", 74 SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline tris (%s), lines (%s), points (%s)\n", 99 SVGA_DBG(DEBUG_SWTNL, "%s: edgeflags\n", __FUNCTION__); 183 SVGA_DBG(DEBUG_SWTNL|DEBUG_PERF,
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svga_pipe_streamout.c | 85 SVGA_DBG(DEBUG_STREAMOUT, "%s, num_outputs=%d id=%d\n", __FUNCTION__, 130 SVGA_DBG(DEBUG_STREAMOUT, "%d slot=%d regIdx=%d regMask=0x%x\n", 167 SVGA_DBG(DEBUG_STREAMOUT, "%s streamout=0x%x id=%d\n", __FUNCTION__, 190 SVGA_DBG(DEBUG_STREAMOUT, "%s streamout=0x%x\n", __FUNCTION__, streamout); 217 SVGA_DBG(DEBUG_STREAMOUT, "%s offset=%d size=%d\n", __FUNCTION__, 243 SVGA_DBG(DEBUG_STREAMOUT, "%s\n", __FUNCTION__); 261 SVGA_DBG(DEBUG_STREAMOUT, "%s num_targets=%d\n", __FUNCTION__,
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svga_screen_cache.c | 271 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, 290 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, 298 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, 388 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, 448 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, 503 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, 507 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, 536 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA, 569 SVGA_DBG(DEBUG_DMA,
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svga_sampler_view.c | 100 SVGA_DBG(DEBUG_VIEWS, "svga: Sampler view: reuse %p, %u %u, last %u\n", 124 SVGA_DBG(DEBUG_VIEWS, 139 SVGA_DBG(DEBUG_VIEWS, 225 SVGA_DBG(DEBUG_DMA, "unref sid %p (sampler view)\n", v->handle);
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svga_surface.c | 84 SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n", 125 SVGA_DBG(DEBUG_PERF, 159 SVGA_DBG(DEBUG_DMA, "surface_create for texture view\n"); 167 SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture view)\n", handle); 274 SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u layer %u z %u, %p\n", 317 SVGA_DBG(DEBUG_VIEWS, 427 SVGA_DBG(DEBUG_VIEWS, 530 SVGA_DBG(DEBUG_DMA, "unref sid %p (tex surface)\n", s->handle); 641 SVGA_DBG(DEBUG_VIEWS,
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svga_state_framebuffer.c | 377 SVGA_DBG(DEBUG_VIEWPORT, 482 SVGA_DBG(DEBUG_VIEWPORT, 489 SVGA_DBG(DEBUG_VIEWPORT, 571 SVGA_DBG(DEBUG_VIEWPORT, 583 SVGA_DBG(DEBUG_VIEWPORT, 617 SVGA_DBG(DEBUG_VIEWPORT,
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svga_pipe_query.c | 488 SVGA_DBG(DEBUG_QUERY, "%s\n", __FUNCTION__); 521 SVGA_DBG(DEBUG_QUERY, " query type=%d qid=0x%x offset=%d\n", 683 SVGA_DBG(DEBUG_QUERY, "%s type=%d sq=0x%x id=%d\n", __FUNCTION__, 783 SVGA_DBG(DEBUG_QUERY, "%s sq=0x%x id=%d\n", __FUNCTION__, 852 SVGA_DBG(DEBUG_QUERY, "%s sq=0x%x id=%d\n", __FUNCTION__, 962 SVGA_DBG(DEBUG_QUERY, "%s sq=0x%x id=%d\n", __FUNCTION__, [all...] |
svga_resource_buffer_upload.c | 77 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing context to find %d bytes GMR\n", 188 SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", 203 SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", 216 SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", 456 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", 476 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); 481 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", 702 SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); 725 SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
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svga_resource_texture.c | 75 SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - " 113 SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__); 238 SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle); [all...] |
svga_pipe_sampler.c | 275 SVGA_DBG(DEBUG_VIEWS, "min %u, view(min %u, max %u) lod, mipfilter %s\n",
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svga_resource_buffer.c | 334 SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n");
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svga_pipe_clear.c | 244 SVGA_DBG(DEBUG_DMA, "clear sid %p\n", h);
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svga_screen.c | 833 SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n", [all...] |
svga_draw.c | 238 SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n",
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