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  /external/llvm/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4479392/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4579689/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4630689/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4639204/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4691093/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/linux-x86/clang-4393122/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/linux-x86/clang-4479392/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/linux-x86/clang-4579689/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/linux-x86/clang-4630689/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/linux-x86/clang-4639204/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /prebuilts/clang/host/linux-x86/clang-4691093/include/llvm/Support/
ScaledNumber.h 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===//
13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling
448 /// ScaledNumber is a number represented by digits and a scale. It uses simple
460 /// ScaledNumber is templated on the underlying integer type for digits, which
463 /// Unlike APFloat, ScaledNumber does not model architecture floating point
467 /// ScaledNumber is totally ordered. However, there is no canonical form, so
470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1)
471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2
    [all...]
  /external/llvm/unittests/Support/
ScaledNumberTest.cpp 10 #include "llvm/Support/ScaledNumber.h"
536 EXPECT_EQ(ScaledNumber<uint32_t>(10, 0),
537 ScaledNumber<uint32_t>(1, 3) + ScaledNumber<uint32_t>(1, 1));
538 EXPECT_EQ(ScaledNumber<uint32_t>(6, 0),
539 ScaledNumber<uint32_t>(1, 3) - ScaledNumber<uint32_t>(1, 1));
540 EXPECT_EQ(ScaledNumber<uint32_t>(2, 3),
541 ScaledNumber<uint32_t>(1, 3) * ScaledNumber<uint32_t>(1, 1))
    [all...]
  /external/llvm/lib/Analysis/
BlockFrequencyInfoImpl.cpp 25 ScaledNumber<uint64_t> BlockMass::toScaled() const {
27 return ScaledNumber<uint64_t>(1, 0);
28 return ScaledNumber<uint64_t>(getMass() + 1, -64);
  /external/llvm/include/llvm/Analysis/
BlockFrequencyInfoImpl.h 29 #include "llvm/Support/ScaledNumber.h"
121 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty()
123 ScaledNumber<uint64_t> toScaled() const;
162 typedef ScaledNumber<uint64_t> Scaled64;
663 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision,
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Analysis/
BlockFrequencyInfoImpl.h 29 #include "llvm/Support/ScaledNumber.h"
121 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty()
123 ScaledNumber<uint64_t> toScaled() const;
162 typedef ScaledNumber<uint64_t> Scaled64;
665 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision,
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/Analysis/
BlockFrequencyInfoImpl.h 29 #include "llvm/Support/ScaledNumber.h"
121 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty()
123 ScaledNumber<uint64_t> toScaled() const;
162 typedef ScaledNumber<uint64_t> Scaled64;
665 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision,
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4479392/include/llvm/Analysis/
BlockFrequencyInfoImpl.h 29 #include "llvm/Support/ScaledNumber.h"
121 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty()
123 ScaledNumber<uint64_t> toScaled() const;
162 typedef ScaledNumber<uint64_t> Scaled64;
665 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision,
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4579689/include/llvm/Analysis/
BlockFrequencyInfoImpl.h 32 #include "llvm/Support/ScaledNumber.h"
134 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty()
136 ScaledNumber<uint64_t> toScaled() const;
175 using Scaled64 = ScaledNumber<uint64_t>;
703 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision,
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4630689/include/llvm/Analysis/
BlockFrequencyInfoImpl.h 32 #include "llvm/Support/ScaledNumber.h"
134 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty()
136 ScaledNumber<uint64_t> toScaled() const;
175 using Scaled64 = ScaledNumber<uint64_t>;
703 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision,
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4639204/include/llvm/Analysis/
BlockFrequencyInfoImpl.h 32 #include "llvm/Support/ScaledNumber.h"
134 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty()
136 ScaledNumber<uint64_t> toScaled() const;
175 using Scaled64 = ScaledNumber<uint64_t>;
703 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision,
    [all...]
  /prebuilts/clang/host/darwin-x86/clang-4691093/include/llvm/Analysis/
BlockFrequencyInfoImpl.h 32 #include "llvm/Support/ScaledNumber.h"
134 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty()
136 ScaledNumber<uint64_t> toScaled() const;
175 using Scaled64 = ScaledNumber<uint64_t>;
703 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision,
    [all...]

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