/external/llvm/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/darwin-x86/clang-4479392/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/darwin-x86/clang-4579689/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/darwin-x86/clang-4630689/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/darwin-x86/clang-4639204/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/darwin-x86/clang-4691093/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/linux-x86/clang-4393122/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/linux-x86/clang-4479392/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/linux-x86/clang-4579689/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/linux-x86/clang-4630689/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/linux-x86/clang-4639204/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/prebuilts/clang/host/linux-x86/clang-4691093/include/llvm/Support/ |
ScaledNumber.h | 1 //===- llvm/Support/ScaledNumber.h - Support for scaled numbers -*- C++ -*-===// 13 // namespace ScaledNumbers. The class ScaledNumber is useful for modelling 448 /// ScaledNumber is a number represented by digits and a scale. It uses simple 460 /// ScaledNumber is templated on the underlying integer type for digits, which 463 /// Unlike APFloat, ScaledNumber does not model architecture floating point 467 /// ScaledNumber is totally ordered. However, there is no canonical form, so 470 /// ScaledNumber(8u, 0) == ScaledNumber(4u, 1) 471 /// ScaledNumber(4u, 1) == ScaledNumber(2u, 2 [all...] |
/external/llvm/unittests/Support/ |
ScaledNumberTest.cpp | 10 #include "llvm/Support/ScaledNumber.h" 536 EXPECT_EQ(ScaledNumber<uint32_t>(10, 0), 537 ScaledNumber<uint32_t>(1, 3) + ScaledNumber<uint32_t>(1, 1)); 538 EXPECT_EQ(ScaledNumber<uint32_t>(6, 0), 539 ScaledNumber<uint32_t>(1, 3) - ScaledNumber<uint32_t>(1, 1)); 540 EXPECT_EQ(ScaledNumber<uint32_t>(2, 3), 541 ScaledNumber<uint32_t>(1, 3) * ScaledNumber<uint32_t>(1, 1)) [all...] |
/external/llvm/lib/Analysis/ |
BlockFrequencyInfoImpl.cpp | 25 ScaledNumber<uint64_t> BlockMass::toScaled() const { 27 return ScaledNumber<uint64_t>(1, 0); 28 return ScaledNumber<uint64_t>(getMass() + 1, -64);
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/external/llvm/include/llvm/Analysis/ |
BlockFrequencyInfoImpl.h | 29 #include "llvm/Support/ScaledNumber.h" 121 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty() 123 ScaledNumber<uint64_t> toScaled() const; 162 typedef ScaledNumber<uint64_t> Scaled64; 663 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Analysis/ |
BlockFrequencyInfoImpl.h | 29 #include "llvm/Support/ScaledNumber.h" 121 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty() 123 ScaledNumber<uint64_t> toScaled() const; 162 typedef ScaledNumber<uint64_t> Scaled64; 665 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4393122/include/llvm/Analysis/ |
BlockFrequencyInfoImpl.h | 29 #include "llvm/Support/ScaledNumber.h" 121 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty() 123 ScaledNumber<uint64_t> toScaled() const; 162 typedef ScaledNumber<uint64_t> Scaled64; 665 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4479392/include/llvm/Analysis/ |
BlockFrequencyInfoImpl.h | 29 #include "llvm/Support/ScaledNumber.h" 121 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty() 123 ScaledNumber<uint64_t> toScaled() const; 162 typedef ScaledNumber<uint64_t> Scaled64; 665 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4579689/include/llvm/Analysis/ |
BlockFrequencyInfoImpl.h | 32 #include "llvm/Support/ScaledNumber.h" 134 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty() 136 ScaledNumber<uint64_t> toScaled() const; 175 using Scaled64 = ScaledNumber<uint64_t>; 703 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4630689/include/llvm/Analysis/ |
BlockFrequencyInfoImpl.h | 32 #include "llvm/Support/ScaledNumber.h" 134 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty() 136 ScaledNumber<uint64_t> toScaled() const; 175 using Scaled64 = ScaledNumber<uint64_t>; 703 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4639204/include/llvm/Analysis/ |
BlockFrequencyInfoImpl.h | 32 #include "llvm/Support/ScaledNumber.h" 134 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty() 136 ScaledNumber<uint64_t> toScaled() const; 175 using Scaled64 = ScaledNumber<uint64_t>; 703 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision, [all...] |
/prebuilts/clang/host/darwin-x86/clang-4691093/include/llvm/Analysis/ |
BlockFrequencyInfoImpl.h | 32 #include "llvm/Support/ScaledNumber.h" 134 /// Convert to \a ScaledNumber. \a isFull() gives 1.0, while \a isEmpty() 136 ScaledNumber<uint64_t> toScaled() const; 175 using Scaled64 = ScaledNumber<uint64_t>; 703 /// This algorithm leverages BlockMass and ScaledNumber to maintain precision, [all...] |