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Searched
refs:ShaderExecuteTest
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles2/functional/
es2fShaderExecuteTest.hpp
36
class
ShaderExecuteTest
: public TestCaseGroup
39
ShaderExecuteTest
(Context& context, const char* groupName, const char* description);
40
virtual ~
ShaderExecuteTest
(void);
45
ShaderExecuteTest
(const
ShaderExecuteTest
&); // not allowed!
46
ShaderExecuteTest
& operator= (const
ShaderExecuteTest
&); // not allowed!
es2fShaderExecuteTest.cpp
44
ShaderExecuteTest
::
ShaderExecuteTest
(Context& context, const char* groupName, const char* description)
49
ShaderExecuteTest
::~
ShaderExecuteTest
(void)
53
void
ShaderExecuteTest
::init (void)
es2fFunctionalTests.cpp
126
addChild(new
ShaderExecuteTest
(m_context, "preprocessor", "Preprocessor Tests"));
127
addChild(new
ShaderExecuteTest
(m_context, "constants", "Constant Literal Tests"));
128
addChild(new
ShaderExecuteTest
(m_context, "linkage", "Linkage Tests"));
129
addChild(new
ShaderExecuteTest
(m_context, "conversions", "Type Conversion Tests"));
130
addChild(new
ShaderExecuteTest
(m_context, "conditionals", "Conditionals Tests"));
131
addChild(new
ShaderExecuteTest
(m_context, "declarations", "Declarations Tests"));
132
addChild(new
ShaderExecuteTest
(m_context, "swizzles", "Swizzle Tests"));
133
addChild(new
ShaderExecuteTest
(m_context, "functions", "Function Tests"));
134
addChild(new
ShaderExecuteTest
(m_context, "keywords", "Keyword Tests"));
135
addChild(new
ShaderExecuteTest
(m_context, "reserved_operators", "Reserved Operator Tests"))
[
all
...]
Completed in 614 milliseconds