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  /external/skia/src/gpu/
GrSWMaskHelper.h 12 #include "SkDraw.h"
63 SkDraw fDraw;
GrBlurUtils.cpp 18 #include "SkDraw.h"
62 if (!SkDraw::DrawToMask(devPath, &clipBounds, filter, &viewMatrix, &srcM,
  /external/skqp/src/gpu/
GrSWMaskHelper.h 12 #include "SkDraw.h"
63 SkDraw fDraw;
GrBlurUtils.cpp 18 #include "SkDraw.h"
62 if (!SkDraw::DrawToMask(devPath, &clipBounds, filter, &viewMatrix, &srcM,
  /external/skia/src/core/
SkDraw.cpp 18 #include "SkDraw.h"
52 SkDraw::SkDraw() {
56 bool SkDraw::computeConservativeLocalClipBounds(SkRect* localBounds) const {
189 void SkDraw::drawPaint(const SkPaint& paint) const {
478 void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
694 SkDraw::RectType SkDraw::ComputeRectType(const SkPaint& paint,
729 static void draw_rect_as_path(const SkDraw& orig, const SkRect& prePaintRect,
731 SkDraw draw(orig)
    [all...]
SkThreadedBMPDevice.h 12 #include "SkDraw.h"
55 SkDraw getDraw() const;
58 class TileDraw : public SkDraw {
110 SkDraw getDraw() const { return fDS.getDraw(); }
178 friend class SkDraw; // to access DrawState
183 // Passed to SkDraw::drawXXX to enable threaded draw with init-once. The goal is to reuse as much
184 // code as possible from SkDraw. (See SkDraw::drawPath and SkDraw::drawDevPath for an example.)
SkDraw.h 34 class SkDraw {
36 SkDraw();
SkMaskFilterBase.h 219 friend class SkDraw;
SkBitmapDevice.h 143 friend class SkDraw;
SkThreadedBMPDevice.cpp 92 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const {
93 SkDraw draw;
SkDevice.h 351 friend class SkDraw;
SkDraw_vertices.cpp 11 #include "SkDraw.h"
176 void SkDraw::drawVertices(SkVertices::VertexMode vmode, int count,
SkMaskFilter.cpp 14 #include "SkDraw.h"
267 if (!SkDraw::DrawToMask(devPath, &clip.getBounds(), this, &matrix, &srcM,
540 class DrawIntoMask : public SkDraw {
  /external/skqp/src/core/
SkDraw.cpp 18 #include "SkDraw.h"
51 SkDraw::SkDraw() {
55 bool SkDraw::computeConservativeLocalClipBounds(SkRect* localBounds) const {
188 void SkDraw::drawPaint(const SkPaint& paint) const {
473 void SkDraw::drawPoints(SkCanvas::PointMode mode, size_t count,
689 SkDraw::RectType SkDraw::ComputeRectType(const SkPaint& paint,
724 static void draw_rect_as_path(const SkDraw& orig, const SkRect& prePaintRect,
726 SkDraw draw(orig)
    [all...]
SkThreadedBMPDevice.h 12 #include "SkDraw.h"
54 SkDraw getDraw() const;
57 class TileDraw : public SkDraw {
SkDraw.h 33 class SkDraw {
35 SkDraw();
SkMaskFilterBase.h 219 friend class SkDraw;
SkBitmapDevice.h 143 friend class SkDraw;
SkThreadedBMPDevice.cpp 84 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const {
85 SkDraw draw;
SkDevice.h 351 friend class SkDraw;
SkDraw_vertices.cpp 11 #include "SkDraw.h"
175 void SkDraw::drawVertices(SkVertices::VertexMode vmode, int count,
  /external/skia/bench/
CoverageBench.cpp 13 #include "SkDraw.h"
25 SkDraw fDraw;
  /external/skqp/bench/
CoverageBench.cpp 13 #include "SkDraw.h"
25 SkDraw fDraw;
  /external/skia/include/core/
SkPaint.h     [all...]
  /external/skqp/include/core/
SkPaint.h     [all...]

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