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    Searched refs:SliceRect (Results 1 - 21 of 21) sorted by null

  /external/swiftshader/src/OpenGL/libEGL/
Context.hpp 41 virtual void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) = 0;
  /external/swiftshader/src/Renderer/
Blitter.hpp 97 void clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
98 void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const Options &options);
102 bool fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
113 bool blitReactor(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, const Options &options);
Renderer.hpp 325 void blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil = false, bool sRGBconversion = true);
Blitter.cpp 34 void Blitter::clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask)
47 bool Blitter::fastClear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask)
137 void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &destRect, const Blitter::Options& options)
150 SliceRect dRect = destRect;
    [all...]
Surface.hpp 60 typedef SliceRectT<int> SliceRect;
Renderer.cpp 685 void Renderer::blit(Surface *source, const SliceRectF &sRect, Surface *dest, const SliceRect &dRect, bool filter, bool isStencil, bool sRGBconversion)
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Device.hpp 61 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, bool filter);
Device.cpp 318 bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, bool filter)
331 SliceRect sRect;
332 SliceRect dRect;
Context.h 494 void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) override;
Texture.cpp 280 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), 0);
281 sw::SliceRect sourceSliceRect(sourceRect);
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGL/
Device.hpp 74 virtual bool stretchRect(Image *sourceSurface, const sw::SliceRect *sourceRect, Image *destSurface, const sw::SliceRect *destRect, bool filter);
Device.cpp 496 bool Device::stretchRect(Image *source, const sw::SliceRect *sourceRect, Image *dest, const sw::SliceRect *destRect, bool filter)
509 SliceRect sRect;
510 SliceRect dRect;
Texture.cpp 245 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), 0);
246 sw::SliceRect sourceSliceRect(sourceRect);
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.hpp 74 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, unsigned char flags);
Texture.cpp 380 bool Texture::copy(egl::Image *source, const sw::SliceRect &sourceRect, GLint xoffset, GLint yoffset, GLint zoffset, egl::Image *dest)
384 sw::SliceRect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1 - sourceRect.y0), zoffset);
634 sw::SliceRect sourceRect(x, y, x + width, y + height, 0);
665 sw::SliceRect sourceRect(x, y, x + width, y + height, 0);
1268 sw::SliceRect sourceRect(x, y, x + width, y + height, 0);
1313 sw::SliceRect sourceRect(x, y, x + width, y + height, 0);
    [all...]
Context.h 669 void blit(sw::Surface *source, const sw::SliceRect &sRect, sw::Surface *dest, const sw::SliceRect &dRect) override;
Device.cpp 442 bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, unsigned char flags)
474 SliceRect dRect;
Texture.h 119 bool copy(egl::Image *source, const sw::SliceRect &sourceRect, GLint xoffset, GLint yoffset, GLint zoffset, egl::Image *dest);
Context.cpp     [all...]

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