/external/deqp/framework/opengl/ |
gluShaderUtil.hpp | 133 TYPE_INT_VEC4, 231 inline bool isDataTypeIntOrIVec (DataType dataType) { return (dataType >= TYPE_INT) && (dataType <= TYPE_INT_VEC4); } 235 inline bool isDataTypeVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT_VEC2, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE_VEC2, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT_VEC2, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT_VEC2, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL_VEC2, TYPE_BOOL_VEC4); } 236 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); } 272 DE_STATIC_ASSERT(TYPE_INT_VEC4 == TYPE_INT + 3);
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gluShaderUtil.cpp | 866 case GL_INT_VEC4: return TYPE_INT_VEC4;
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gluShaderLibrary.cpp | 820 case TOKEN_INT_VEC4: return TYPE_INT_VEC4; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32; 135 else if (m_outputType == glu::TYPE_INT_VEC4) 227 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 414 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 552 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 660 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 768 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); [all...] |
es3fFragmentOutputTests.cpp | [all...] |
es3fDefaultVertexAttributeTests.cpp | 593 { "ivec4", glu::TYPE_INT_VEC4, false },
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es3fInstancedRenderingTests.cpp | 694 glu::TYPE_INT_VEC4,
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es3fUniformApiTests.cpp | 93 glu::TYPE_INT_VEC4, 189 return glu::TYPE_INT_VEC4; 501 static const glu::DataType types1[] = { glu::TYPE_FLOAT_VEC4, glu::TYPE_INT_VEC4, glu::TYPE_BOOL }; 575 case glu::TYPE_INT_VEC4: [all...] |
es3fShaderOperatorTests.cpp | 708 bool isIntVal = de::inRange<int>(m_spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4); 754 bool isInt = de::inRange<int>(inType, TYPE_INT, TYPE_INT_VEC4); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
vktRandomUniformBlockCase.cpp | 205 typeCandidates.push_back(glu::TYPE_INT_VEC4);
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/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32; 257 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 412 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); 563 return glu::TYPE_INT_VEC4;
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es31fUniformBlockTests.cpp | 143 glu::TYPE_INT_VEC4,
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es31fUniformLocationTests.cpp | 181 return TYPE_INT_VEC4; 594 case glu::TYPE_INT_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break; 716 TYPE_INT_VEC4, [all...] |
es31fProgramUniformTests.cpp | 97 glu::TYPE_INT_VEC4, 193 return glu::TYPE_INT_VEC4; 481 static const glu::DataType types1[] = { glu::TYPE_FLOAT_VEC4, glu::TYPE_INT_VEC4, glu::TYPE_BOOL }; 526 case glu::TYPE_INT_VEC4: [all...] |
es31fSSBOLayoutTests.cpp | 271 typeCandidates.push_back(glu::TYPE_INT_VEC4); 750 glu::TYPE_INT_VEC4, [all...] |
/external/deqp/modules/glshared/ |
glsShaderConstExprTests.cpp | 94 DE_STATIC_ASSERT(glu::TYPE_INT+3 == glu::TYPE_INT_VEC4);
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glsRandomUniformBlockCase.cpp | 212 typeCandidates.push_back(glu::TYPE_INT_VEC4);
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/external/deqp/external/openglcts/modules/common/ |
glcShaderLibraryCase.cpp | 168 case TYPE_INT_VEC4: 606 if (cmpTypeFound[TYPE_INT_VEC4]) 634 if (cmpTypeFound[TYPE_INT_VEC4]) [all...] |
glcShaderConstExprTests.cpp | 343 DE_STATIC_ASSERT(glu::TYPE_INT + 3 == glu::TYPE_INT_VEC4);
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glcUniformBlockTests.cpp | 259 typeCandidates.push_back(glu::TYPE_INT_VEC4); 695 glu::TYPE_INT_VEC3, glu::TYPE_INT_VEC4, glu::TYPE_UINT, [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderOperatorTests.cpp | 436 bool isIntVal = de::inRange<int>(spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4); 476 bool isInt = de::inRange<int>(inType, TYPE_INT, TYPE_INT_VEC4); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineSpecConstantTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderOperatorTests.cpp | 693 const bool isIntVal = de::inRange<int>(m_spec.inputs[inputNdx].type, TYPE_INT, TYPE_INT_VEC4); 739 const bool isInt = de::inRange<int>(inType, TYPE_INT, TYPE_INT_VEC4); [all...] |