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    Searched refs:TYPE_INT_VEC4 (Results 1 - 25 of 46) sorted by null

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  /external/deqp/framework/opengl/
gluShaderUtil.hpp 133 TYPE_INT_VEC4,
231 inline bool isDataTypeIntOrIVec (DataType dataType) { return (dataType >= TYPE_INT) && (dataType <= TYPE_INT_VEC4); }
235 inline bool isDataTypeVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT_VEC2, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE_VEC2, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT_VEC2, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT_VEC2, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL_VEC2, TYPE_BOOL_VEC4); }
236 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL, TYPE_BOOL_VEC4); }
272 DE_STATIC_ASSERT(TYPE_INT_VEC4 == TYPE_INT + 3);
gluShaderUtil.cpp 866 case GL_INT_VEC4: return TYPE_INT_VEC4;
gluShaderLibrary.cpp 820 case TOKEN_INT_VEC4: return TYPE_INT_VEC4;
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.cpp 60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32;
135 else if (m_outputType == glu::TYPE_INT_VEC4)
227 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
414 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
552 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
660 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
768 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
    [all...]
es3fFragmentOutputTests.cpp     [all...]
es3fDefaultVertexAttributeTests.cpp 593 { "ivec4", glu::TYPE_INT_VEC4, false },
es3fInstancedRenderingTests.cpp 694 glu::TYPE_INT_VEC4,
es3fUniformApiTests.cpp 93 glu::TYPE_INT_VEC4,
189 return glu::TYPE_INT_VEC4;
501 static const glu::DataType types1[] = { glu::TYPE_FLOAT_VEC4, glu::TYPE_INT_VEC4, glu::TYPE_BOOL };
575 case glu::TYPE_INT_VEC4:
    [all...]
es3fShaderOperatorTests.cpp 708 bool isIntVal = de::inRange<int>(m_spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4);
754 bool isInt = de::inRange<int>(inType, TYPE_INT, TYPE_INT_VEC4);
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/ubo/
vktRandomUniformBlockCase.cpp 205 typeCandidates.push_back(glu::TYPE_INT_VEC4);
  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 60 case glu::TYPE_INT_VEC4: return rr::GENERICVECTYPE_INT32;
257 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
412 else if (m_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor);
563 return glu::TYPE_INT_VEC4;
es31fUniformBlockTests.cpp 143 glu::TYPE_INT_VEC4,
es31fUniformLocationTests.cpp 181 return TYPE_INT_VEC4;
594 case glu::TYPE_INT_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break;
716 TYPE_INT_VEC4,
    [all...]
es31fProgramUniformTests.cpp 97 glu::TYPE_INT_VEC4,
193 return glu::TYPE_INT_VEC4;
481 static const glu::DataType types1[] = { glu::TYPE_FLOAT_VEC4, glu::TYPE_INT_VEC4, glu::TYPE_BOOL };
526 case glu::TYPE_INT_VEC4:
    [all...]
es31fSSBOLayoutTests.cpp 271 typeCandidates.push_back(glu::TYPE_INT_VEC4);
750 glu::TYPE_INT_VEC4,
    [all...]
  /external/deqp/modules/glshared/
glsShaderConstExprTests.cpp 94 DE_STATIC_ASSERT(glu::TYPE_INT+3 == glu::TYPE_INT_VEC4);
glsRandomUniformBlockCase.cpp 212 typeCandidates.push_back(glu::TYPE_INT_VEC4);
  /external/deqp/external/openglcts/modules/common/
glcShaderLibraryCase.cpp 168 case TYPE_INT_VEC4:
606 if (cmpTypeFound[TYPE_INT_VEC4])
634 if (cmpTypeFound[TYPE_INT_VEC4])
    [all...]
glcShaderConstExprTests.cpp 343 DE_STATIC_ASSERT(glu::TYPE_INT + 3 == glu::TYPE_INT_VEC4);
glcUniformBlockTests.cpp 259 typeCandidates.push_back(glu::TYPE_INT_VEC4);
695 glu::TYPE_INT_VEC3, glu::TYPE_INT_VEC4, glu::TYPE_UINT,
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderOperatorTests.cpp 436 bool isIntVal = de::inRange<int>(spec.inputs[i].type, TYPE_INT, TYPE_INT_VEC4);
476 bool isInt = de::inRange<int>(inType, TYPE_INT, TYPE_INT_VEC4);
    [all...]
  /external/deqp/modules/gles2/performance/
es2pShaderOperatorTests.cpp     [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderOperatorTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineSpecConstantTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderOperatorTests.cpp 693 const bool isIntVal = de::inRange<int>(m_spec.inputs[inputNdx].type, TYPE_INT, TYPE_INT_VEC4);
739 const bool isInt = de::inRange<int>(inType, TYPE_INT, TYPE_INT_VEC4);
    [all...]

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