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Searched
refs:USAGE_HW_TEXTURE
(Results
1 - 25
of
28
) sorted by null
1
2
/frameworks/base/services/tests/servicestests/src/com/android/server/wm/
TaskSnapshotPersisterTestBase.java
21
import static android.graphics.GraphicBuffer.
USAGE_HW_TEXTURE
;
131
USAGE_HW_TEXTURE
| USAGE_SW_READ_RARELY | USAGE_SW_READ_RARELY);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DrawIntoHwBitmapActivity.java
19
import static android.graphics.GraphicBuffer.
USAGE_HW_TEXTURE
;
/frameworks/base/libs/hwui/tests/common/scenes/
HwBitmapInCompositeShader.cpp
36
uint32_t usage = GraphicBuffer::
USAGE_HW_TEXTURE
| GraphicBuffer::USAGE_SW_READ_NEVER |
/frameworks/base/native/webview/plat_support/
graphic_buffer_impl.cpp
28
android::GraphicBuffer::
USAGE_HW_TEXTURE
|
/external/deqp/framework/platform/android/
tcuAndroidInternals.hpp
163
USAGE_HW_TEXTURE
= 0x00000100,
/hardware/qcom/display/msm8909/gpu_tonemapper/
EGLImageWrapper.cpp
115
int flags = android::GraphicBuffer::
USAGE_HW_TEXTURE
|
/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
EGLImageWrapper.cpp
115
int flags = android::GraphicBuffer::
USAGE_HW_TEXTURE
|
/hardware/qcom/display/msm8998/gpu_tonemapper/
EGLImageWrapper.cpp
115
int flags = android::GraphicBuffer::
USAGE_HW_TEXTURE
|
/external/deqp/modules/egl/
teglAndroidUtil.cpp
95
GraphicBuffer::
USAGE_HW_TEXTURE
|
/frameworks/base/graphics/java/android/graphics/
GraphicBuffer.java
44
public static final int
USAGE_HW_TEXTURE
= 0x100;
/frameworks/base/libs/hwui/pipeline/skia/
SkiaVulkanPipeline.cpp
166
GraphicBuffer::
USAGE_HW_TEXTURE
| GraphicBuffer::USAGE_SW_WRITE_NEVER |
SkiaOpenGLPipeline.cpp
311
GraphicBuffer::
USAGE_HW_TEXTURE
| GraphicBuffer::USAGE_SW_WRITE_NEVER |
387
GraphicBuffer::
USAGE_HW_TEXTURE
| GraphicBuffer::USAGE_SW_WRITE_NEVER |
/frameworks/native/libs/gui/include/gui/
GLConsumer.h
378
static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::
USAGE_HW_TEXTURE
;
/frameworks/native/services/surfaceflinger/
BufferLayerConsumer.h
292
static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::
USAGE_HW_TEXTURE
;
/frameworks/native/libs/ui/include/ui/
GraphicBuffer.h
66
USAGE_HW_TEXTURE
= GRALLOC_USAGE_HW_TEXTURE,
/frameworks/native/services/vr/hardware_composer/tests/
vr_composer_test.cpp
71
GraphicBuffer::
USAGE_HW_TEXTURE
);
/frameworks/base/core/tests/coretests/src/android/graphics/
BitmapTest.java
239
GraphicBuffer.
USAGE_HW_TEXTURE
| GraphicBuffer.USAGE_SOFTWARE_MASK);
/frameworks/native/opengl/tests/gl_yuvtex/
gl_yuvtex.cpp
80
const int yuvTexUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
/frameworks/native/opengl/tests/hwc/
hwcColorEquiv.cpp
125
static const int texUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
hwcRects.cpp
165
static const int texUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
hwcStress.cpp
193
static const int texUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
/frameworks/base/libs/hwui/renderthread/
OpenGLPipeline.cpp
425
GraphicBuffer::
USAGE_HW_TEXTURE
| GraphicBuffer::USAGE_SW_WRITE_NEVER |
/frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp
185
const int yuvTexUsage = GraphicBuffer::
USAGE_HW_TEXTURE
|
/frameworks/av/services/camera/libcameraservice/api2/
CameraDeviceClient.cpp
738
consumerUsage = GraphicBuffer::
USAGE_HW_TEXTURE
;
[
all
...]
/frameworks/av/services/camera/libcameraservice/device3/
Camera3OutputStream.cpp
119
if ((consumerUsage & GraphicBuffer::
USAGE_HW_TEXTURE
) == 0 &&
Completed in 535 milliseconds
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