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    Searched refs:USAGE_HW_TEXTURE (Results 1 - 25 of 28) sorted by null

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  /frameworks/base/services/tests/servicestests/src/com/android/server/wm/
TaskSnapshotPersisterTestBase.java 21 import static android.graphics.GraphicBuffer.USAGE_HW_TEXTURE;
131 USAGE_HW_TEXTURE | USAGE_SW_READ_RARELY | USAGE_SW_READ_RARELY);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DrawIntoHwBitmapActivity.java 19 import static android.graphics.GraphicBuffer.USAGE_HW_TEXTURE;
  /frameworks/base/libs/hwui/tests/common/scenes/
HwBitmapInCompositeShader.cpp 36 uint32_t usage = GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_READ_NEVER |
  /frameworks/base/native/webview/plat_support/
graphic_buffer_impl.cpp 28 android::GraphicBuffer::USAGE_HW_TEXTURE |
  /external/deqp/framework/platform/android/
tcuAndroidInternals.hpp 163 USAGE_HW_TEXTURE = 0x00000100,
  /hardware/qcom/display/msm8909/gpu_tonemapper/
EGLImageWrapper.cpp 115 int flags = android::GraphicBuffer::USAGE_HW_TEXTURE |
  /hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
EGLImageWrapper.cpp 115 int flags = android::GraphicBuffer::USAGE_HW_TEXTURE |
  /hardware/qcom/display/msm8998/gpu_tonemapper/
EGLImageWrapper.cpp 115 int flags = android::GraphicBuffer::USAGE_HW_TEXTURE |
  /external/deqp/modules/egl/
teglAndroidUtil.cpp 95 GraphicBuffer::USAGE_HW_TEXTURE |
  /frameworks/base/graphics/java/android/graphics/
GraphicBuffer.java 44 public static final int USAGE_HW_TEXTURE = 0x100;
  /frameworks/base/libs/hwui/pipeline/skia/
SkiaVulkanPipeline.cpp 166 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
SkiaOpenGLPipeline.cpp 311 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
387 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
  /frameworks/native/libs/gui/include/gui/
GLConsumer.h 378 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
  /frameworks/native/services/surfaceflinger/
BufferLayerConsumer.h 292 static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
  /frameworks/native/libs/ui/include/ui/
GraphicBuffer.h 66 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
  /frameworks/native/services/vr/hardware_composer/tests/
vr_composer_test.cpp 71 GraphicBuffer::USAGE_HW_TEXTURE);
  /frameworks/base/core/tests/coretests/src/android/graphics/
BitmapTest.java 239 GraphicBuffer.USAGE_HW_TEXTURE | GraphicBuffer.USAGE_SOFTWARE_MASK);
  /frameworks/native/opengl/tests/gl_yuvtex/
gl_yuvtex.cpp 80 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
  /frameworks/native/opengl/tests/hwc/
hwcColorEquiv.cpp 125 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
hwcRects.cpp 165 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
hwcStress.cpp 193 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
  /frameworks/base/libs/hwui/renderthread/
OpenGLPipeline.cpp 425 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
  /frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 185 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
  /frameworks/av/services/camera/libcameraservice/api2/
CameraDeviceClient.cpp 738 consumerUsage = GraphicBuffer::USAGE_HW_TEXTURE;
    [all...]
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3OutputStream.cpp 119 if ((consumerUsage & GraphicBuffer::USAGE_HW_TEXTURE) == 0 &&

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