1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "SkiaVulkanPipeline.h" 18 19 #include "DeferredLayerUpdater.h" 20 #include "Readback.h" 21 #include "SkiaPipeline.h" 22 #include "SkiaProfileRenderer.h" 23 #include "VkLayer.h" 24 #include "renderstate/RenderState.h" 25 #include "renderthread/Frame.h" 26 27 #include <SkSurface.h> 28 #include <SkTypes.h> 29 30 #include <GrContext.h> 31 #include <GrTypes.h> 32 #include <vk/GrVkTypes.h> 33 34 #include <cutils/properties.h> 35 #include <strings.h> 36 37 using namespace android::uirenderer::renderthread; 38 39 namespace android { 40 namespace uirenderer { 41 namespace skiapipeline { 42 43 SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread) 44 : SkiaPipeline(thread), mVkManager(thread.vulkanManager()) {} 45 46 MakeCurrentResult SkiaVulkanPipeline::makeCurrent() { 47 return MakeCurrentResult::AlreadyCurrent; 48 } 49 50 Frame SkiaVulkanPipeline::getFrame() { 51 LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr, 52 "drawRenderNode called on a context with no surface!"); 53 54 SkSurface* backBuffer = mVkManager.getBackbufferSurface(mVkSurface); 55 if (backBuffer == nullptr) { 56 SkDebugf("failed to get backbuffer"); 57 return Frame(-1, -1, 0); 58 } 59 60 Frame frame(backBuffer->width(), backBuffer->height(), mVkManager.getAge(mVkSurface)); 61 return frame; 62 } 63 64 bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, 65 const FrameBuilder::LightGeometry& lightGeometry, 66 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, 67 bool opaque, bool wideColorGamut, 68 const BakedOpRenderer::LightInfo& lightInfo, 69 const std::vector<sp<RenderNode>>& renderNodes, 70 FrameInfoVisualizer* profiler) { 71 sk_sp<SkSurface> backBuffer = mVkSurface->getBackBufferSurface(); 72 if (backBuffer.get() == nullptr) { 73 return false; 74 } 75 SkiaPipeline::updateLighting(lightGeometry, lightInfo); 76 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, contentDrawBounds, 77 backBuffer); 78 layerUpdateQueue->clear(); 79 80 // Draw visual debugging features 81 if (CC_UNLIKELY(Properties::showDirtyRegions || 82 ProfileType::None != Properties::getProfileType())) { 83 SkCanvas* profileCanvas = backBuffer->getCanvas(); 84 SkiaProfileRenderer profileRenderer(profileCanvas); 85 profiler->draw(profileRenderer); 86 profileCanvas->flush(); 87 } 88 89 // Log memory statistics 90 if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) { 91 dumpResourceCacheUsage(); 92 } 93 94 return true; 95 } 96 97 bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, 98 FrameInfo* currentFrameInfo, bool* requireSwap) { 99 *requireSwap = drew; 100 101 // Even if we decided to cancel the frame, from the perspective of jank 102 // metrics the frame was swapped at this point 103 currentFrameInfo->markSwapBuffers(); 104 105 if (*requireSwap) { 106 mVkManager.swapBuffers(mVkSurface); 107 } 108 109 return *requireSwap; 110 } 111 112 bool SkiaVulkanPipeline::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { 113 // TODO: implement copyLayerInto for vulkan. 114 return false; 115 } 116 117 static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight, 118 sk_sp<SkColorFilter> colorFilter, int alpha, SkBlendMode mode, 119 bool blend) { 120 return new VkLayer(renderState, layerWidth, layerHeight, colorFilter, alpha, mode, blend); 121 } 122 123 DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() { 124 mVkManager.initialize(); 125 126 return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::Vulkan); 127 } 128 129 void SkiaVulkanPipeline::onStop() {} 130 131 bool SkiaVulkanPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior, 132 ColorMode colorMode) { 133 if (mVkSurface) { 134 mVkManager.destroySurface(mVkSurface); 135 mVkSurface = nullptr; 136 } 137 138 if (surface) { 139 // TODO: handle color mode 140 mVkSurface = mVkManager.createSurface(surface); 141 } 142 143 return mVkSurface != nullptr; 144 } 145 146 bool SkiaVulkanPipeline::isSurfaceReady() { 147 return CC_UNLIKELY(mVkSurface != nullptr); 148 } 149 150 bool SkiaVulkanPipeline::isContextReady() { 151 return CC_LIKELY(mVkManager.hasVkContext()); 152 } 153 154 void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) { 155 // TODO: we currently don't support OpenGL WebView's 156 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext; 157 (*functor)(mode, nullptr); 158 } 159 160 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, 161 SkBitmap& skBitmap) { 162 // TODO: implement this function for Vulkan pipeline 163 // code below is a hack to avoid crashing because of missing HW Bitmap support 164 sp<GraphicBuffer> buffer = new GraphicBuffer( 165 skBitmap.info().width(), skBitmap.info().height(), PIXEL_FORMAT_RGBA_8888, 166 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER | 167 GraphicBuffer::USAGE_SW_READ_NEVER, 168 std::string("SkiaVulkanPipeline::allocateHardwareBitmap pid [") + 169 std::to_string(getpid()) + "]"); 170 status_t error = buffer->initCheck(); 171 if (error < 0) { 172 ALOGW("SkiaVulkanPipeline::allocateHardwareBitmap() failed in GraphicBuffer.create()"); 173 return nullptr; 174 } 175 return sk_sp<Bitmap>(new Bitmap(buffer.get(), skBitmap.info())); 176 } 177 178 } /* namespace skiapipeline */ 179 } /* namespace uirenderer */ 180 } /* namespace android */ 181