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Searched
refs:allocateHardwareBitmap
(Results
1 - 20
of
20
) sorted by null
/frameworks/base/libs/hwui/tests/common/
BitmapAllocationTestUtils.h
39
static sk_sp<Bitmap>
allocateHardwareBitmap
(int width, int height, SkColorType colorType,
46
return Bitmap::
allocateHardwareBitmap
(skBitmap);
63
createBitmapAllocationScene<BaseScene, &
allocateHardwareBitmap
>});
/frameworks/base/libs/hwui/tests/unit/
TextureCacheTests.cpp
34
sk_sp<Bitmap> hwBitmap(renderThread.
allocateHardwareBitmap
(skBitmap));
/frameworks/base/libs/hwui/tests/common/scenes/
HwBitmap565.cpp
33
sk_sp<Bitmap> hardwareBitmap = BitmapAllocationTestUtils::
allocateHardwareBitmap
(
ReadbackFromHardwareBitmap.cpp
38
return Bitmap::
allocateHardwareBitmap
(skBitmap);
/frameworks/base/libs/hwui/pipeline/skia/
SkiaOpenGLPipeline.h
52
static sk_sp<Bitmap>
allocateHardwareBitmap
(renderthread::RenderThread& thread,
SkiaVulkanPipeline.h
50
static sk_sp<Bitmap>
allocateHardwareBitmap
(renderthread::RenderThread& thread,
SkiaVulkanPipeline.cpp
160
sk_sp<Bitmap> SkiaVulkanPipeline::
allocateHardwareBitmap
(renderthread::RenderThread& renderThread,
168
std::string("SkiaVulkanPipeline::
allocateHardwareBitmap
pid [") +
172
ALOGW("SkiaVulkanPipeline::
allocateHardwareBitmap
() failed in GraphicBuffer.create()");
SkiaOpenGLPipeline.cpp
320
sk_sp<Bitmap> SkiaOpenGLPipeline::
allocateHardwareBitmap
(renderthread::RenderThread& renderThread,
/frameworks/base/libs/hwui/renderthread/
RenderThread.cpp
347
sk_sp<Bitmap> RenderThread::
allocateHardwareBitmap
(SkBitmap& skBitmap) {
351
return OpenGLPipeline::
allocateHardwareBitmap
(*this, skBitmap);
353
return skiapipeline::SkiaOpenGLPipeline::
allocateHardwareBitmap
(*this, skBitmap);
355
return skiapipeline::SkiaVulkanPipeline::
allocateHardwareBitmap
(*this, skBitmap);
OpenGLPipeline.h
64
static sk_sp<Bitmap>
allocateHardwareBitmap
(RenderThread& thread, SkBitmap& skBitmap);
RenderThread.h
103
sk_sp<Bitmap>
allocateHardwareBitmap
(SkBitmap& skBitmap);
RenderProxy.h
129
static sk_sp<Bitmap>
allocateHardwareBitmap
(SkBitmap& bitmap);
RenderProxy.cpp
332
sk_sp<Bitmap> RenderProxy::
allocateHardwareBitmap
(SkBitmap& bitmap) {
334
return thread.queue().runSync([&]() -> auto { return thread.
allocateHardwareBitmap
(bitmap); });
OpenGLPipeline.cpp
404
sk_sp<Bitmap> OpenGLPipeline::
allocateHardwareBitmap
(RenderThread& renderThread,
427
std::string("Bitmap::
allocateHardwareBitmap
pid [") + std::to_string(getpid()) + "]");
/frameworks/base/libs/hwui/hwui/
Bitmap.h
52
static sk_sp<Bitmap>
allocateHardwareBitmap
(SkBitmap& bitmap);
Bitmap.cpp
87
sk_sp<Bitmap> Bitmap::
allocateHardwareBitmap
(SkBitmap& bitmap) {
88
return uirenderer::renderthread::RenderProxy::
allocateHardwareBitmap
(bitmap);
/frameworks/base/core/jni/android/graphics/
BitmapRegionDecoder.cpp
230
sk_sp<Bitmap> hardwareBitmap = Bitmap::
allocateHardwareBitmap
(bitmap);
BitmapFactory.cpp
504
sk_sp<Bitmap> hardwareBitmap = Bitmap::
allocateHardwareBitmap
(outputBitmap);
ImageDecoder.cpp
456
sk_sp<Bitmap> hwBitmap = Bitmap::
allocateHardwareBitmap
(bm);
Bitmap.cpp
795
sk_sp<Bitmap> bitmap(Bitmap::
allocateHardwareBitmap
(src));
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