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    Searched refs:allocateHardwareBitmap (Results 1 - 20 of 20) sorted by null

  /frameworks/base/libs/hwui/tests/common/
BitmapAllocationTestUtils.h 39 static sk_sp<Bitmap> allocateHardwareBitmap(int width, int height, SkColorType colorType,
46 return Bitmap::allocateHardwareBitmap(skBitmap);
63 createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap>});
  /frameworks/base/libs/hwui/tests/unit/
TextureCacheTests.cpp 34 sk_sp<Bitmap> hwBitmap(renderThread.allocateHardwareBitmap(skBitmap));
  /frameworks/base/libs/hwui/tests/common/scenes/
HwBitmap565.cpp 33 sk_sp<Bitmap> hardwareBitmap = BitmapAllocationTestUtils::allocateHardwareBitmap(
ReadbackFromHardwareBitmap.cpp 38 return Bitmap::allocateHardwareBitmap(skBitmap);
  /frameworks/base/libs/hwui/pipeline/skia/
SkiaOpenGLPipeline.h 52 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
SkiaVulkanPipeline.h 50 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
SkiaVulkanPipeline.cpp 160 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
168 std::string("SkiaVulkanPipeline::allocateHardwareBitmap pid [") +
172 ALOGW("SkiaVulkanPipeline::allocateHardwareBitmap() failed in GraphicBuffer.create()");
SkiaOpenGLPipeline.cpp 320 sk_sp<Bitmap> SkiaOpenGLPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
  /frameworks/base/libs/hwui/renderthread/
RenderThread.cpp 347 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) {
351 return OpenGLPipeline::allocateHardwareBitmap(*this, skBitmap);
353 return skiapipeline::SkiaOpenGLPipeline::allocateHardwareBitmap(*this, skBitmap);
355 return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap);
OpenGLPipeline.h 64 static sk_sp<Bitmap> allocateHardwareBitmap(RenderThread& thread, SkBitmap& skBitmap);
RenderThread.h 103 sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& skBitmap);
RenderProxy.h 129 static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
RenderProxy.cpp 332 sk_sp<Bitmap> RenderProxy::allocateHardwareBitmap(SkBitmap& bitmap) {
334 return thread.queue().runSync([&]() -> auto { return thread.allocateHardwareBitmap(bitmap); });
OpenGLPipeline.cpp 404 sk_sp<Bitmap> OpenGLPipeline::allocateHardwareBitmap(RenderThread& renderThread,
427 std::string("Bitmap::allocateHardwareBitmap pid [") + std::to_string(getpid()) + "]");
  /frameworks/base/libs/hwui/hwui/
Bitmap.h 52 static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
Bitmap.cpp 87 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(SkBitmap& bitmap) {
88 return uirenderer::renderthread::RenderProxy::allocateHardwareBitmap(bitmap);
  /frameworks/base/core/jni/android/graphics/
BitmapRegionDecoder.cpp 230 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(bitmap);
BitmapFactory.cpp 504 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(outputBitmap);
ImageDecoder.cpp 456 sk_sp<Bitmap> hwBitmap = Bitmap::allocateHardwareBitmap(bm);
Bitmap.cpp 795 sk_sp<Bitmap> bitmap(Bitmap::allocateHardwareBitmap(src));
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