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    Searched refs:UniformStorage (Results 1 - 15 of 15) sorted by null

  /external/mesa3d/src/compiler/glsl/tests/
set_uniform_initializer_tests.cpp 114 prog->data->UniformStorage = rzalloc_array(prog, struct gl_uniform_storage,
118 prog->data->UniformStorage[index_to_set].name = (char *) name;
119 prog->data->UniformStorage[index_to_set].type = type;
120 prog->data->UniformStorage[index_to_set].array_elements = array_size;
122 prog->data->UniformStorage[index_to_set].opaque[sh].index = ~0;
123 prog->data->UniformStorage[index_to_set].opaque[sh].active = false;
125 prog->data->UniformStorage[index_to_set].num_driver_storage = 0;
126 prog->data->UniformStorage[index_to_set].driver_storage = NULL;
127 prog->data->UniformStorage[index_to_set].storage =
130 fill_storage_array_with_sentinels(prog->data->UniformStorage[index_to_set].storage
    [all...]
  /external/mesa3d/src/compiler/glsl/
link_uniforms.cpp     [all...]
link_atomics.cpp 121 &prog->data->UniformStorage[*uniform_loc];
238 &prog->data->UniformStorage[ab.uniforms[j].uniform_loc];
284 prog->data->UniformStorage[atomic_buffer->Uniforms[u]].opaque[j].index =
286 prog->data->UniformStorage[atomic_buffer->Uniforms[u]].opaque[j].active =
standalone_scaffolding.cpp 141 shProg->data->UniformStorage = NULL;
link_uniform_initializers.cpp 41 return &prog->data->UniformStorage[id];
linker.cpp     [all...]
  /external/mesa3d/src/compiler/nir/
nir_lower_samplers.c 144 !shader_program->data->UniformStorage[location].opaque[stage].active) {
150 shader_program->data->UniformStorage[location].opaque[stage].index;
nir_lower_atomics.c 103 shader_program->data->UniformStorage[uniform_loc].opaque[shader->stage].index);
  /external/mesa3d/src/mesa/main/
shaderobj.c 331 if (shProg->data->UniformStorage) {
334 UniformStorage[i]);
335 ralloc_free(shProg->data->UniformStorage);
337 shProg->data->UniformStorage = NULL;
shaderapi.c 662 if (!shProg->data->UniformStorage[i].is_shader_storage)
674 if (shProg->data->UniformStorage[i].is_shader_storage)
680 const GLint len = strlen(shProg->data->UniformStorage[i].name) + 1 +
681 ((shProg->data->UniformStorage[i].array_elements != 0) ? 3 : 0);
    [all...]
shader_query.cpp 1022 /* Active atomic buffer contains index to UniformStorage. Find
    [all...]
mtypes.h     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_nir_uniforms.cpp 86 &prog->sh.data->UniformStorage[u];
  /external/mesa3d/src/mesa/program/
ir_to_mesa.cpp     [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_glsl_to_tgsi.cpp     [all...]

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