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Searched
refs:VncServer
(Results
1 - 3
of
3
) sorted by null
/device/google/cuttlefish_common/host/frontend/vnc_server/
vnc_server.h
34
class
VncServer
{
36
explicit
VncServer
(int port, bool aggressive);
38
VncServer
(const
VncServer
&) = delete;
39
VncServer
& operator=(const
VncServer
&) = delete;
vnc_server.cpp
28
using cvd::vnc::
VncServer
;
30
VncServer
::
VncServer
(int port, bool aggressive)
33
void
VncServer
::MainLoop() {
42
void
VncServer
::StartClient(ClientSocket sock) {
43
std::thread t(&
VncServer
::StartClientThread, this, std::move(sock));
47
void
VncServer
::StartClientThread(ClientSocket sock) {
48
// NOTE if
VncServer
is expected to be destroyed, we have a problem here.
49
// All of the client threads will be pointing to the
VncServer
's
50
// data members. In the current setup, if the
VncServer
is destroyed wit
[
all
...]
main.cpp
34
cvd::vnc::
VncServer
vnc_server(FLAGS_port, FLAGS_agressive);
Completed in 489 milliseconds