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    Searched refs:VrRecoveryUI (Results 1 - 3 of 3) sorted by null

  /bootable/recovery/
vr_device.cpp 21 return new Device(new VrRecoveryUI);
vr_ui.cpp 21 VrRecoveryUI::VrRecoveryUI() : kStereoOffset(RECOVERY_UI_VR_STEREO_OFFSET) {}
23 int VrRecoveryUI::ScreenWidth() const {
27 int VrRecoveryUI::ScreenHeight() const {
31 void VrRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
37 void VrRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
42 int VrRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
48 int VrRecoveryUI::DrawHorizontalRule(int y) const {
56 void VrRecoveryUI::DrawHighlightBar(int /* x */, int y, int /* width */, int height) const {
62 void VrRecoveryUI::DrawFill(int x, int y, int w, int h) const
    [all...]
vr_ui.h 22 class VrRecoveryUI : public ScreenRecoveryUI {
24 VrRecoveryUI();

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