1 /* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef RECOVERY_VR_UI_H 18 #define RECOVERY_VR_UI_H 19 20 #include "screen_ui.h" 21 22 class VrRecoveryUI : public ScreenRecoveryUI { 23 public: 24 VrRecoveryUI(); 25 26 protected: 27 // Pixel offsets to move drawing functions to visible range. 28 // Can vary per device depending on screen size and lens distortion. 29 const int kStereoOffset; 30 31 int ScreenWidth() const override; 32 int ScreenHeight() const override; 33 34 void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override; 35 int DrawHorizontalRule(int y) const override; 36 void DrawHighlightBar(int x, int y, int width, int height) const override; 37 void DrawFill(int x, int y, int w, int h) const override; 38 void DrawTextIcon(int x, int y, GRSurface* surface) const override; 39 int DrawTextLine(int x, int y, const char* line, bool bold) const override; 40 }; 41 42 #endif // RECOVERY_VR_UI_H 43