/external/clang/test/PCH/ |
single-token-macro.c | 15 #ifdef __stdcall 16 // __stdcall is defined as __attribute__((__stdcall__)) for targeting mingw32. 17 #undef __stdcall macro 20 #define __stdcall macro 21 #define STDCALL __stdcall
|
/external/clang/test/CodeGenCXX/ |
mangle-windows.cpp | 7 void __stdcall f1(void) {} 15 extern "C" void __stdcall f3(void) {} 24 void __stdcall foo(); 25 static void __stdcall bar(); 39 extern "C" void __stdcall operator++(Foo &x) {
|
/external/clang/test/CodeGen/ |
mangle-windows-rtd.c | 6 void __stdcall f2(void) {}
|
microsoft-call-conv-x64.c | 4 void __stdcall f2(void); 10 void __stdcall f5(void) { 18 void (__stdcall *pf2)(void) = f2; 20 void (__stdcall *pf5)(void) = f5; 35 void __stdcall f7(foo) int foo; {}
|
/external/clang/test/Sema/ |
MicrosoftCompatibility-x86.c | 2 int __stdcall f(void); /* expected-note {{previous declaration is here}} */
|
MicrosoftCompatibility-x64.c | 7 int __stdcall f(void); 11 int __stdcall func_std(void);
|
/external/swiftshader/src/D3D8/ |
Direct3DTexture8.hpp | 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 41 long __stdcall FreePrivateData(const GUID &guid) override; 42 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 43 void __stdcall PreLoad() override; 44 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 45 long __stdcall GetDevice(IDirect3DDevice8 **device) override; 46 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 47 unsigned long __stdcall GetPriority() override [all...] |
Direct3DVolumeTexture8.hpp | 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 41 long __stdcall FreePrivateData(const GUID &guid) override; 42 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 43 void __stdcall PreLoad() override; 44 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 45 long __stdcall GetDevice(IDirect3DDevice8 **device) override; 46 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 47 unsigned long __stdcall GetPriority() override [all...] |
Direct3DCubeTexture8.hpp | 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 41 long __stdcall FreePrivateData(const GUID &guid) override; 42 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 43 void __stdcall PreLoad() override; 44 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 45 long __stdcall GetDevice(IDirect3DDevice8 **device) override; 46 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 47 unsigned long __stdcall GetPriority() override [all...] |
Direct3DBaseTexture8.hpp | 37 long __stdcall QueryInterface(const IID &iid, void **object) override; 38 unsigned long __stdcall AddRef() override; 39 unsigned long __stdcall Release() override; 42 long __stdcall FreePrivateData(const GUID &guid) override; 43 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 44 void __stdcall PreLoad() override; 45 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 46 long __stdcall GetDevice(IDirect3DDevice8 **device) override; 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 48 unsigned long __stdcall GetPriority() override [all...] |
Direct3DIndexBuffer8.hpp | 37 long __stdcall QueryInterface(const IID &iid, void **object) override; 38 unsigned long __stdcall AddRef() override; 39 unsigned long __stdcall Release() override; 42 long __stdcall FreePrivateData(const GUID &guid) override; 43 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 44 void __stdcall PreLoad() override; 45 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 46 long __stdcall GetDevice(IDirect3DDevice8 **device) override; 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 48 unsigned long __stdcall GetPriority() override [all...] |
Direct3DVertexBuffer8.hpp | 37 long __stdcall QueryInterface(const IID &iid, void **object) override; 38 unsigned long __stdcall AddRef() override; 39 unsigned long __stdcall Release() override; 42 long __stdcall FreePrivateData(const GUID &guid) override; 43 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 44 void __stdcall PreLoad() override; 45 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 46 long __stdcall GetDevice(IDirect3DDevice8 **device) override; 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 48 unsigned long __stdcall GetPriority() override [all...] |
Direct3DDevice8.hpp | 54 long __stdcall QueryInterface(const IID &iid, void **object) override; 55 unsigned long __stdcall AddRef() override; 56 unsigned long __stdcall Release() override; 59 long __stdcall ApplyStateBlock(unsigned long token) override; 60 long __stdcall BeginScene() override; 61 long __stdcall BeginStateBlock() override; 62 long __stdcall CaptureStateBlock(unsigned long token) override; 63 long __stdcall Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsigned long color, float z, unsigned long stencil) override; 64 long __stdcall CopyRects(IDirect3DSurface8 *sourceSurface, const RECT *sourceRectsArray, unsigned int rects, IDirect3DSurface8 *destinationSurface, const POINT *destPointsArray) override; 65 long __stdcall CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapChain8 **swapChai (…) [all...] |
Direct3D8.hpp | 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 41 long __stdcall CheckDepthStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat) override; 42 long __stdcall CheckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapaterFormat, unsigned long usage, D3DRESOURCETYPE type, D3DFORMAT checkFormat) override; 43 long __stdcall CheckDeviceMultiSampleType(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT surfaceFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType) override; 44 long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) override; 45 long __stdcall CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice8 **returnedDeviceInterface) override; 46 long __stdcall EnumAdapterModes(unsigned int adapter, unsigned int index, D3DDISPLAYMODE *mode) override; 47 unsigned int __stdcall GetAdapterCount() override [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DDevice9Ex.hpp | 55 long __stdcall QueryInterface(const IID &iid, void **object) override; 56 unsigned long __stdcall AddRef() override; 57 unsigned long __stdcall Release() override; 60 long __stdcall TestCooperativeLevel() override; 61 unsigned int __stdcall GetAvailableTextureMem() override; 62 long __stdcall EvictManagedResources() override; 63 long __stdcall GetDirect3D(IDirect3D9 **D3D) override; 64 long __stdcall GetDeviceCaps(D3DCAPS9 *caps) override; 65 long __stdcall GetDisplayMode(unsigned int swapChain ,D3DDISPLAYMODE *mode) override; 66 long __stdcall GetCreationParameters(D3DDEVICE_CREATION_PARAMETERS *parameters) override [all...] |
Direct3DBaseTexture9.hpp | 37 long __stdcall QueryInterface(const IID &iid, void **object) override; 38 unsigned long __stdcall AddRef() override; 39 unsigned long __stdcall Release() override; 42 long __stdcall GetDevice(IDirect3DDevice9 **device) override; 43 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 44 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 45 long __stdcall FreePrivateData(const GUID &guid) override; 46 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 47 unsigned long __stdcall GetPriority() override; 48 void __stdcall PreLoad() override [all...] |
Direct3DCubeTexture9.hpp | 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 41 long __stdcall GetDevice(IDirect3DDevice9 **device) override; 42 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 43 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 44 long __stdcall FreePrivateData(const GUID &guid) override; 45 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 46 unsigned long __stdcall GetPriority() override; 47 void __stdcall PreLoad() override [all...] |
Direct3DTexture9.hpp | 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 41 long __stdcall GetDevice(IDirect3DDevice9 **device) override; 42 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 43 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 44 long __stdcall FreePrivateData(const GUID &guid) override; 45 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 46 unsigned long __stdcall GetPriority() override; 47 void __stdcall PreLoad() override [all...] |
Direct3DVolumeTexture9.hpp | 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 41 long __stdcall GetDevice(IDirect3DDevice9 **device) override; 42 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 43 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 44 long __stdcall FreePrivateData(const GUID &guid) override; 45 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 46 unsigned long __stdcall GetPriority() override; 47 void __stdcall PreLoad() override [all...] |
Direct3DIndexBuffer9.hpp | 37 long __stdcall QueryInterface(const IID &iid, void **object) override; 38 unsigned long __stdcall AddRef() override; 39 unsigned long __stdcall Release() override; 42 long __stdcall FreePrivateData(const GUID &guid) override; 43 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 44 void __stdcall PreLoad() override; 45 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 46 long __stdcall GetDevice(IDirect3DDevice9 **device) override; 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 48 unsigned long __stdcall GetPriority() override [all...] |
Direct3DVertexBuffer9.hpp | 37 long __stdcall QueryInterface(const IID &iid, void **object) override; 38 unsigned long __stdcall AddRef() override; 39 unsigned long __stdcall Release() override; 42 long __stdcall FreePrivateData(const GUID &guid) override; 43 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 44 void __stdcall PreLoad() override; 45 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 46 long __stdcall GetDevice(IDirect3DDevice9 **device) override; 47 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 48 unsigned long __stdcall GetPriority() override [all...] |
Direct3D9.hpp | 35 long __stdcall QueryInterface(const IID &iid, void **object) override; 36 unsigned long __stdcall AddRef() override; 37 unsigned long __stdcall Release() override; 40 long __stdcall RegisterSoftwareDevice(void *initializeFunction) override; 41 unsigned int __stdcall GetAdapterCount() override; 42 long __stdcall GetAdapterIdentifier(unsigned int adapter, unsigned long flags, D3DADAPTER_IDENTIFIER9 *identifier) override; 43 unsigned int __stdcall GetAdapterModeCount(unsigned int adapter, D3DFORMAT format) override; 44 long __stdcall EnumAdapterModes(unsigned int adapter, D3DFORMAT format, unsigned int index, D3DDISPLAYMODE *mode) override; 45 long __stdcall GetAdapterDisplayMode(unsigned int adapter, D3DDISPLAYMODE *mode) override; 46 long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT bac (…) [all...] |
Direct3DSurface9.hpp | 40 long __stdcall QueryInterface(const IID &iid, void **object) override; 41 unsigned long __stdcall AddRef() override; 42 unsigned long __stdcall Release() override; 45 long __stdcall FreePrivateData(const GUID &guid) override; 46 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 47 void __stdcall PreLoad() override; 48 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 49 long __stdcall GetDevice(IDirect3DDevice9 **device) override; 50 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 51 unsigned long __stdcall GetPriority() override [all...] |
Direct3DQuery9.hpp | 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 41 long __stdcall GetDevice(IDirect3DDevice9 **device) override; 42 D3DQUERYTYPE __stdcall GetType() override; 43 unsigned long __stdcall GetDataSize() override; 44 long __stdcall Issue(unsigned long flags) override; 45 long __stdcall GetData(void *data, unsigned long size, unsigned long flags) override;
|
Direct3D9Ex.hpp | 35 long __stdcall QueryInterface(const IID &iid, void **object) override; 36 unsigned long __stdcall AddRef() override; 37 unsigned long __stdcall Release() override; 40 long __stdcall RegisterSoftwareDevice(void *initializeFunction) override; 41 unsigned int __stdcall GetAdapterCount() override; 42 long __stdcall GetAdapterIdentifier(unsigned int adapter, unsigned long flags, D3DADAPTER_IDENTIFIER9 *identifier) override; 43 unsigned int __stdcall GetAdapterModeCount(unsigned int adapter, D3DFORMAT format) override; 44 long __stdcall EnumAdapterModes(unsigned int adapter, D3DFORMAT format, unsigned int index, D3DDISPLAYMODE *mode) override; 45 long __stdcall GetAdapterDisplayMode(unsigned int adapter, D3DDISPLAYMODE *mode) override; 46 long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT bac (…) [all...] |