/hardware/interfaces/renderscript/1.0/vts/functional/ |
VtsScriptTests.cpp | 192 * allocation1DWrite, scriptForEach, allocationRead 224 context->allocation1DWrite(allocation, 0, 0, (Size)dataIn.size(), _data); 238 * allocation1DWrite, scriptReduce, contextFinish, allocationRead 272 context->allocation1DWrite(allocation, 0, 0, (Size)dataIn.size(), _data); 288 * allocation1DWrite, scriptBindAllocation, scriptSetVarV, scriptBindAllocation, 314 context->allocation1DWrite(allocation, 0, 0, (Size)dataIn.size(), _data); 417 * allocation1DWrite, scriptFieldIDCreate, scriptInvokeIDCreate, 443 context->allocation1DWrite(allocation, 0, 0, (Size)_dataIn.size(), _dataIn); 495 * allocation1DWrite, scriptKernelIDCreate, closureCreate, closureSetArg, 520 context->allocation1DWrite(allocation, 0, 0, (Size)_dataIn.size(), _dataIn) [all...] |
VtsCopyTests.cpp | 22 * the Allocation using allocation1DWrite. Then the Allocation is copied into 25 * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation1DWrite, 49 context->allocation1DWrite(allocation, 0, 0, (Size)dataIn.size(), _data);
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/hardware/interfaces/renderscript/1.0/ |
IContext.hal | 219 allocation1DWrite(Allocation allocation, uint32_t offset, uint32_t lod, [all...] |
/hardware/interfaces/renderscript/1.0/default/ |
Context.h | 51 Return<void> allocation1DWrite(Allocation allocation, uint32_t offset, uint32_t lod, uint32_t count, const hidl_vec<uint8_t>& data) override;
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Context.cpp | 148 Return<void> Context::allocation1DWrite(Allocation allocation, uint32_t offset, uint32_t lod, uint32_t count, const hidl_vec<uint8_t>& data) { [all...] |
/frameworks/rs/ |
rsHidlAdaptation.cpp | 564 GetIContextHandle(context)->allocation1DWrite(_allocation, xoff, lod, count, _data); [all...] |
/test/vts/compilation_tools/vtsc/test/golden/FUZZER/ |
Context.fuzzer.cpp | 255 } else if (target_func == "allocation1DWrite") { 291 renderscript->allocation1DWrite(arg0, arg1, arg2, arg3, arg4); [all...] |