1 /* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "VtsHalRenderscriptV1_0TargetTest.h" 18 19 /* 20 * This test creates a 1D Allocation with 128 Float Elements, and two float 21 * vector dataIn & dataOut. dataIn is pre-populated with data, and copied into 22 * the Allocation using allocation1DWrite. Then the Allocation is copied into 23 * dataOut with allocation1DRead. 24 * 25 * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation1DWrite, 26 * allocation1DRead 27 * 28 * Expect: dataIn & dataOut are the same. 29 */ 30 TEST_F(RenderscriptHidlTest, Simple1DCopyTest) { 31 // float1 32 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); 33 ASSERT_NE(Element(0), element); 34 35 // 128 x float1 36 Type type = context->typeCreate(element, 128, 0, 0, false, false, YuvFormat::YUV_NONE); 37 ASSERT_NE(Type(0), type); 38 39 // 128 x float1 40 Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE, 41 (int)AllocationUsageType::SCRIPT, 42 (Ptr)nullptr); 43 ASSERT_NE(Allocation(0), allocation); 44 45 std::vector<float> dataIn(128), dataOut(128); 46 std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); 47 hidl_vec<uint8_t> _data; 48 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); 49 context->allocation1DWrite(allocation, 0, 0, (Size)dataIn.size(), _data); 50 context->allocation1DRead(allocation, 0, 0, (uint32_t)dataOut.size(), (Ptr)dataOut.data(), 51 (Size)dataOut.size()*sizeof(float)); 52 EXPECT_EQ(dataIn, dataOut); 53 } 54 55 /* 56 * This test creates a 2D Allocation with 128 * 128 Float Elements, and two 57 * float vector dataIn & dataOut. dataIn is pre-populated with data, and copied 58 * into the Allocation using allocation2DWrite. Then the Allocation is copied 59 * into dataOut with allocation2DRead. 60 * 61 * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation2DWrite, 62 * allocation2DRead 63 * 64 * Expect: dataIn & dataOut are the same. 65 */ 66 TEST_F(RenderscriptHidlTest, Simple2DCopyTest) { 67 // float1 68 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); 69 ASSERT_NE(Element(0), element); 70 71 // 128 x 128 x float1 72 Type type = context->typeCreate(element, 128, 128, 0, false, false, YuvFormat::YUV_NONE); 73 ASSERT_NE(Type(0), type); 74 75 // 128 x 128 x float1 76 Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE, 77 (int)AllocationUsageType::SCRIPT, 78 (Ptr)nullptr); 79 ASSERT_NE(Allocation(0), allocation); 80 81 std::vector<float> dataIn(128*128), dataOut(128*128); 82 std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); 83 hidl_vec<uint8_t> _data; 84 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); 85 context->allocation2DWrite(allocation, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 128, 128, 86 _data, 0); 87 context->allocation2DRead(allocation, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 128, 128, 88 (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float), 0); 89 EXPECT_EQ(dataIn, dataOut); 90 } 91 92 /* 93 * This test creates a 3D Allocation with 32 * 32 * 32 Float Elements, and two 94 * float vector dataIn & dataOut. dataIn is pre-populated with data, and copied 95 * into the Allocation using allocation3DWrite. Then the Allocation is copied 96 * into dataOut with allocation3DRead. 97 * 98 * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation3DWrite, 99 * allocation3DRead 100 * 101 * Expect: dataIn & dataOut are the same. 102 */ 103 TEST_F(RenderscriptHidlTest, Simple3DCopyTest) { 104 // float1 105 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); 106 ASSERT_NE(Element(0), element); 107 108 // 32 x 32 x 32 x float1 109 Type type = context->typeCreate(element, 32, 32, 32, false, false, YuvFormat::YUV_NONE); 110 ASSERT_NE(Type(0), type); 111 112 // 32 x 32 x 32 x float1 113 Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE, 114 (int)AllocationUsageType::SCRIPT, 115 (Ptr)nullptr); 116 ASSERT_NE(Allocation(0), allocation); 117 118 std::vector<float> dataIn(32*32*32), dataOut(32*32*32); 119 std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); 120 hidl_vec<uint8_t> _data; 121 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); 122 context->allocation3DWrite(allocation, 0, 0, 0, 0, 32, 32, 32, _data, 0); 123 context->allocation3DRead(allocation, 0, 0, 0, 0, 32, 32, 32, (Ptr)dataOut.data(), 124 (Size)dataOut.size()*sizeof(float), 0); 125 EXPECT_EQ(dataIn, dataOut); 126 } 127 128 /* 129 * This test creates a 2D Allocation with 512 * 512 Float Elements with 130 * allocationCreateFromBitmap, and two float vector dataIn & dataOut. dataIn is 131 * pre-populated with data, and copied into the Allocation using 132 * allocationCopyToBitmap. Then the Allocation is copied into dataOut with 133 * allocationRead. 134 * 135 * Calls: elementCreate, typeCreate, allocationCreateFromBitmap, 136 * allocationCopyToBitmap, allocationRead 137 * 138 * Expect: dataIn & dataOut are the same. 139 */ 140 TEST_F(RenderscriptHidlTest, SimpleBitmapTest) { 141 // float1 142 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); 143 ASSERT_NE(Element(0), element); 144 145 // 512 x 512 x float1 146 Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE); 147 ASSERT_NE(Type(0), type); 148 149 std::vector<float> dataIn(512*512), dataOut1(512*512), dataOut2(512*512); 150 std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); 151 hidl_vec<uint8_t> _data; 152 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); 153 // 512 x 512 x float1 154 Allocation allocation = context->allocationCreateFromBitmap(type, 155 AllocationMipmapControl::NONE, 156 _data, 157 (int)AllocationUsageType::SCRIPT); 158 ASSERT_NE(Allocation(0), allocation); 159 160 context->allocationCopyToBitmap(allocation, (Ptr)dataOut1.data(), 161 (Size)dataOut1.size()*sizeof(float)); 162 EXPECT_EQ(dataIn, dataOut1); 163 164 context->allocationRead(allocation, (Ptr)dataOut2.data(), (Size)dataOut2.size()*sizeof(float)); 165 EXPECT_EQ(dataIn, dataOut2); 166 } 167 168 /* 169 * This test creates two 2D Allocations, one with 512 * 512 Float Elements, the 170 * other with 256 * 256 Float Elements. The larger Allocation is pre-populated 171 * with dataIn, and copied into the smaller Allocation using 172 * allocationCopy2DRange. Then the Allocation is copied into dataOut with 173 * allocationRead. 174 * 175 * Calls: elementCreate, typeCreate, allocationCreateFromBitmap, 176 * allocationCreateTyped, allocationCopy2DRange, allocationRead 177 * 178 * Expect: dataIn & dataOut are the same. 179 */ 180 TEST_F(RenderscriptHidlTest, AllocationCopy2DRangeTest) { 181 // float1 182 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); 183 ASSERT_NE(Element(0), element); 184 185 // 512 x 512 x float1 186 Type typeSrc = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE); 187 ASSERT_NE(Type(0), typeSrc); 188 189 // 256 x 256 x float1 190 Type typeDst = context->typeCreate(element, 256, 256, 0, false, false, YuvFormat::YUV_NONE); 191 ASSERT_NE(Type(0), typeDst); 192 193 std::vector<float> dataIn(512*512), dataOut(256*256), expected(256*256); 194 std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); 195 hidl_vec<uint8_t> _data; 196 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); 197 // 512 x 512 x float1 198 Allocation allocSrc = context->allocationCreateFromBitmap(typeSrc, 199 AllocationMipmapControl::NONE, _data, 200 (int)AllocationUsageType::SCRIPT); 201 ASSERT_NE(Allocation(0), allocSrc); 202 203 // 256 x 256 x float1 204 Allocation allocDst = context->allocationCreateTyped(typeDst, AllocationMipmapControl::NONE, 205 (int)AllocationUsageType::SCRIPT, 206 (Ptr)nullptr); 207 ASSERT_NE(Allocation(0), allocDst); 208 209 context->allocationCopy2DRange(allocDst, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 256, 256, 210 allocSrc, 128, 128, 0, AllocationCubemapFace::POSITIVE_X); 211 context->allocationRead(allocDst, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float)); 212 for (int i = 0; i < 256; ++i) { 213 for (int j = 0; j < 256; ++j) { 214 expected[i*256 + j] = dataIn[(i+128)*512 + (j+128)]; 215 } 216 } 217 EXPECT_EQ(expected, dataOut); 218 } 219 220 /* 221 * This test creates two 3D Allocations, one with 128 * 128 * 128 Float 222 * Elements, the other with 64 * 64 * 64 Float Elements. The larger Allocation 223 * is pre-populated with dataIn, and copied into the smaller Allocation using 224 * allocationCopy3DRange. Then the Allocation is copied into dataOut with 225 * allocationRead. 226 * 227 * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation3DWrite, 228 * allocationCopy3DRange, allocationRead 229 * 230 * Expect: dataIn & dataOut are the same. 231 */ 232 TEST_F(RenderscriptHidlTest, AllocationCopy3DRangeTest) { 233 // float1 234 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); 235 ASSERT_NE(Element(0), element); 236 237 // 128 x 128 x 128 x float1 238 Type typeSrc = context->typeCreate(element, 128, 128, 128, false, false, YuvFormat::YUV_NONE); 239 ASSERT_NE(Type(0), typeSrc); 240 241 // 64 x 64 x 64 x float1 242 Type typeDst = context->typeCreate(element, 64, 64, 64, false, false, YuvFormat::YUV_NONE); 243 ASSERT_NE(Type(0), typeDst); 244 245 std::vector<float> dataIn(128*128*128), dataOut(64*64*64), expected(64*64*64); 246 std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); 247 hidl_vec<uint8_t> _data; 248 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); 249 // 512 x 512 x float1 250 Allocation allocSrc = context->allocationCreateTyped(typeSrc, AllocationMipmapControl::NONE, 251 (int)AllocationUsageType::SCRIPT, 252 (Ptr)nullptr); 253 ASSERT_NE(Allocation(0), allocSrc); 254 255 // 256 x 256 x float1 256 Allocation allocDst = context->allocationCreateTyped(typeDst, AllocationMipmapControl::NONE, 257 (int)AllocationUsageType::SCRIPT, 258 (Ptr)nullptr); 259 ASSERT_NE(Allocation(0), allocDst); 260 261 context->allocation3DWrite(allocSrc, 0, 0, 0, 0, 128, 128, 128, _data, 128*sizeof(float)); 262 context->allocationCopy3DRange(allocDst, 0, 0, 0, 0, 64, 64, 64, allocSrc, 32, 32, 32, 0); 263 context->allocationRead(allocDst, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float)); 264 for (int i = 0; i < 64; ++i) { 265 for (int j = 0; j < 64; ++j) { 266 for (int k = 0; k < 64; ++k) { 267 expected[i*64*64 + j*64 + k] = dataIn[(i+32)*128*128 + (j+32)*128 + (k+32)]; 268 } 269 } 270 } 271 EXPECT_EQ(expected, dataOut); 272 } 273 274 /* 275 * This test creates one 2D Allocations, one with 512 * 512 Float Elements, and 276 * one 2D AllocationAdapter with a window of 256 * 256 based on the Allocation. 277 * The Allocation is pre-populated with dataIn. Then the Allocation is copied 278 * into dataOut with allocationRead on the AllocationAdapter. 279 * 280 * Calls: elementCreate, typeCreate, allocationCreateFromBitmap, 281 * allocationAdapterCreate, allocationAdapterOffset, allocation2DRead 282 * 283 * Expect: dataIn & dataOut are the same. 284 */ 285 TEST_F(RenderscriptHidlTest, SimpleAdapterTest) { 286 // float1 287 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); 288 ASSERT_NE(Element(0), element); 289 290 // 512 x 512 x float1 291 Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE); 292 ASSERT_NE(Type(0), type); 293 294 std::vector<float> dataIn(512*512), dataOut(256*256), expected; 295 std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); 296 hidl_vec<uint8_t> _data; 297 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); 298 // 512 x 512 x float1 299 Allocation allocation = context->allocationCreateFromBitmap(type, 300 AllocationMipmapControl::NONE, 301 _data, 302 (int)AllocationUsageType::SCRIPT); 303 ASSERT_NE(Allocation(0), allocation); 304 305 // 256 x 256 x float1 306 Type subType = context->typeCreate(element, 256, 256, 0, false, false, YuvFormat::YUV_NONE); 307 ASSERT_NE(Type(0), subType); 308 309 // 256 x 256 x float1 310 AllocationAdapter allocationAdapter = context->allocationAdapterCreate(subType, allocation); 311 ASSERT_NE(AllocationAdapter(0), allocationAdapter); 312 313 std::vector<uint32_t> offsets(9, 0); 314 offsets[0] = 128; 315 offsets[1] = 128; 316 hidl_vec<uint32_t> _offsets; 317 _offsets.setToExternal(offsets.data(), offsets.size()); 318 // origin at (128,128) 319 context->allocationAdapterOffset(allocationAdapter, _offsets); 320 321 context->allocation2DRead(allocationAdapter, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 256, 322 256, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float), 0); 323 for (int i = 128; i < 128 + 256; ++i) { 324 for (int j = 128; j < 128 + 256; ++j) { 325 expected.push_back(i * 512 + j); 326 } 327 } 328 EXPECT_EQ(expected, dataOut); 329 } 330 331 /* 332 * This test creates one 2D Allocations, one with 64 * 64 USIGNED_8 Elements, 333 * and with AllocationMipmapControl::FULL. The Allocation is pre-populated with 334 * dataIn and the mipmaps are filled with allocationGenerateMipmaps. Then 335 * dataOut is then overridden with allocation2DRead. 336 * 337 * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation2DWrite, 338 * allocationGenerateMipmaps, allocationSyncAll, allocation2DRead 339 * 340 * Expect: dataIn & dataOut are the same. 341 */ 342 TEST_F(RenderscriptHidlTest, SimpleMipmapTest) { 343 // uint8_t 344 Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 1); 345 ASSERT_NE(Element(0), element); 346 347 // 64 x 64 x uint8_t 348 Type type = context->typeCreate(element, 64, 64, 0, true, false, YuvFormat::YUV_NONE); 349 ASSERT_NE(Type(0), type); 350 351 std::vector<uint8_t> dataIn(64*64), dataOut(32*32), expected(32*32); 352 std::generate(dataIn.begin(), dataIn.end(), 353 [](){ static int val = 0; return (uint8_t)(0xFF & val++); }); 354 hidl_vec<uint8_t> _data; 355 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint8_t)); 356 // 64 x 64 x uint8_t 357 Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::FULL, 358 (int)AllocationUsageType::SCRIPT, 359 (Ptr)nullptr); 360 ASSERT_NE(Allocation(0), allocation); 361 362 context->allocation2DWrite(allocation, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 64, 64, 363 _data, 64*sizeof(uint8_t)); 364 context->allocationGenerateMipmaps(allocation); 365 context->allocationSyncAll(allocation, AllocationUsageType::SCRIPT); 366 context->allocation2DRead(allocation, 0, 0, 1, AllocationCubemapFace::POSITIVE_X, 32, 32, 367 (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(uint8_t), 368 32*sizeof(uint8_t)); 369 for (int i = 0; i < 32; ++i) { 370 for (int j = 0; j < 32; ++j) { 371 expected[i*32 + j] = ((uint32_t)dataIn[i*2*64 + j*2] + dataIn[i*2*64 + j*2 + 1] + 372 dataIn[i*2*64 + j*2 + 64] + dataIn[i*2*64 + j*2 + 64+1]) / 4; 373 } 374 } 375 EXPECT_EQ(expected, dataOut); 376 } 377 378 /* 379 * This test creates one 2D Allocations, one with 128 * 128 Float Elements with 380 * allocationCubeCreateFromBitmap. The Allocation is pre-populated with dataIn 381 * and the mipmaps are filled with allocationGenerateMipmaps. Then dataOut is 382 * then overridden with allocation2DRead. 383 * 384 * Calls: elementCreate, typeCreate, allocationCubeCreateFromBitmap, 385 * allocation2DRead 386 * 387 * Expect: dataIn & dataOut are the same. 388 */ 389 TEST_F(RenderscriptHidlTest, SimpleCubemapTest) { 390 // float1 391 Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1); 392 ASSERT_NE(Element(0), element); 393 394 // 128 x 128 x float1 395 Type type = context->typeCreate(element, 128, 128, 0, false, true, YuvFormat::YUV_NONE); 396 ASSERT_NE(Type(0), type); 397 398 std::vector<float> dataIn(128*128*6), dataOut(128*128), expected(128*128); 399 std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; }); 400 hidl_vec<uint8_t> _data; 401 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float)); 402 // 128 x 128 x float1 x 6 403 Allocation allocation = context->allocationCubeCreateFromBitmap( 404 type, AllocationMipmapControl::NONE, _data, (int)AllocationUsageType::SCRIPT); 405 ASSERT_NE(Allocation(0), allocation); 406 407 context->allocation2DRead(allocation, 0, 0, 0, AllocationCubemapFace::NEGATIVE_Z, 128, 408 128, (Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(float), 409 128*sizeof(float)); 410 for (int i = 0; i < 128; ++i) { 411 for (int j = 0; j < 128; ++j) { 412 expected[i*128 + j] = i*128*6 + j + 128*5; 413 } 414 } 415 EXPECT_EQ(expected, dataOut); 416 } 417 418 /* 419 * This test creates a complex element type (uint8_t, uint32_t) out of known 420 * elements. It then verifies the element structure was created correctly. 421 * Finally, the test creates a 1-wide, 1-dimension allocation of this type 422 * and transfers memory to and from a single cell of this Allocation. 423 * 424 * Calls: elementCreate, elementComplexCreate, elementGetSubElements, 425 * typeCreate, allocationCreateTyped, allocationElementWrite, 426 * allocationElementRead 427 */ 428 TEST_F(RenderscriptHidlTest, ComplexElementTest) { 429 Element element1 = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 1); 430 ASSERT_NE(Element(0), element1); 431 432 Element element2 = context->elementCreate(DataType::UNSIGNED_32, DataKind::USER, false, 1); 433 ASSERT_NE(Element(0), element2); 434 435 hidl_vec<Element> eins = {element1, element2}; 436 hidl_vec<hidl_string> names = {hidl_string("first"), hidl_string("second")}; 437 hidl_vec<Size> arraySizesPtr = {1, 1}; 438 Element element3 = context->elementComplexCreate(eins, names, arraySizesPtr); 439 ASSERT_NE(Element(0), element3); 440 441 std::vector<Element> ids; 442 std::vector<std::string> namesOut; 443 std::vector<Size> arraySizesOut; 444 context->elementGetSubElements(element3, 2, [&](const hidl_vec<Element>& _ids, 445 const hidl_vec<hidl_string>& _names, 446 const hidl_vec<Size>& _arraySizes){ 447 ids = _ids; 448 namesOut.push_back(_names[0]); 449 namesOut.push_back(_names[1]); 450 arraySizesOut = _arraySizes; 451 }); 452 EXPECT_EQ(element1, ids[0]); 453 EXPECT_EQ(element2, ids[1]); 454 EXPECT_EQ("first", namesOut[0]); 455 EXPECT_EQ("second", namesOut[1]); 456 EXPECT_EQ(Size(1), arraySizesOut[0]); 457 EXPECT_EQ(Size(1), arraySizesOut[1]); 458 459 // 1 x (uint8_t, uint32_t) 460 Type type = context->typeCreate(element3, 1, 0, 0, false, false, YuvFormat::YUV_NONE); 461 ASSERT_NE(Type(0), type); 462 463 // 1 x (uint8_t, uint32_t) 464 Allocation allocation = context->allocationCreateTyped(type, AllocationMipmapControl::NONE, 465 (int)AllocationUsageType::SCRIPT, 466 (Ptr)nullptr); 467 ASSERT_NE(Allocation(0), allocation); 468 469 std::vector<uint32_t> dataIn(1), dataOut(1); 470 std::generate(dataIn.begin(), dataIn.end(), [](){ static uint32_t val = 0; return val++; }); 471 hidl_vec<uint8_t> _data; 472 _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint32_t)); 473 context->allocationElementWrite(allocation, 0, 0, 0, 0, _data, 1); 474 context->allocationElementRead(allocation, 0, 0, 0, 0, (Ptr)dataOut.data(), 475 (Size)dataOut.size()*sizeof(uint32_t), 1); 476 EXPECT_EQ(dataIn, dataOut); 477 } 478