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    Searched refs:allocationCubeCreateFromBitmap (Results 1 - 6 of 6) sorted by null

  /hardware/interfaces/renderscript/1.0/
IContext.hal 133 allocationCubeCreateFromBitmap(Type type, AllocationMipmapControl mips,
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  /hardware/interfaces/renderscript/1.0/default/
Context.h 45 Return<Allocation> allocationCubeCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) override;
Context.cpp 104 Return<Allocation> Context::allocationCubeCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) {
109 RsAllocation _allocation = Device::getHal().AllocationCubeCreateFromBitmap(mContext, _type, _amips, _bitmap.data(), _bitmap.size(), _usage);
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  /hardware/interfaces/renderscript/1.0/vts/functional/
VtsCopyTests.cpp 380 * allocationCubeCreateFromBitmap. The Allocation is pre-populated with dataIn
384 * Calls: elementCreate, typeCreate, allocationCubeCreateFromBitmap,
403 Allocation allocation = context->allocationCubeCreateFromBitmap(
  /frameworks/rs/
rsHidlAdaptation.cpp 103 mEntryFuncs.AllocationCubeCreateFromBitmap = AllocationCubeCreateFromBitmap;
446 RsAllocation RsHidlAdaptation::AllocationCubeCreateFromBitmap(RsContext context, RsType type,
455 uint64_t allocation = GetIContextHandle(context)->allocationCubeCreateFromBitmap(_type, (AllocationMipmapControl)mipmaps, _bitmap, usages);
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  /test/vts/compilation_tools/vtsc/test/golden/FUZZER/
Context.fuzzer.cpp 139 } else if (target_func == "allocationCubeCreateFromBitmap") {
168 renderscript->allocationCubeCreateFromBitmap(arg0, arg1, arg2, arg3);
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