/hardware/interfaces/renderscript/1.0/ |
IContext.hal | 236 allocationElementWrite(Allocation allocation, uint32_t x, uint32_t y, [all...] |
/hardware/interfaces/renderscript/1.0/default/ |
Context.h | 52 Return<void> allocationElementWrite(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, const hidl_vec<uint8_t>& data, Size compIdx) override;
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Context.cpp | 159 Return<void> Context::allocationElementWrite(Allocation allocation, uint32_t x, uint32_t y, uint32_t z, uint32_t lod, const hidl_vec<uint8_t>& data, Size compIdx) { [all...] |
/hardware/interfaces/renderscript/1.0/vts/functional/ |
VtsCopyTests.cpp | 425 * typeCreate, allocationCreateTyped, allocationElementWrite, 473 context->allocationElementWrite(allocation, 0, 0, 0, 0, _data, 1);
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/frameworks/rs/ |
rsHidlAdaptation.cpp | 574 GetIContextHandle(context)->allocationElementWrite(_allocation, xoff, 0, 0, lod, _data, eoff); 585 GetIContextHandle(context)->allocationElementWrite(_allocation, x, y, z, lod, _data, eoff); [all...] |
/test/vts/compilation_tools/vtsc/test/golden/FUZZER/ |
Context.fuzzer.cpp | 293 } else if (target_func == "allocationElementWrite") { 343 renderscript->allocationElementWrite(arg0, arg1, arg2, arg3, arg4, arg5, arg6); [all...] |