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Searched
refs:allowAllocation
(Results
1 - 25
of
25
) sorted by null
/frameworks/native/services/surfaceflinger/tests/unittests/mock/gui/
MockGraphicBufferProducer.h
49
MOCK_METHOD1(
allowAllocation
, status_t(bool));
/frameworks/native/services/surfaceflinger/
MonitoredProducer.cpp
110
status_t MonitoredProducer::
allowAllocation
(bool allow) {
111
return mProducer->
allowAllocation
(allow);
MonitoredProducer.h
60
virtual status_t
allowAllocation
(bool allow);
/frameworks/native/libs/gui/tests/
StreamSplitter_test.cpp
75
ASSERT_EQ(OK, outputProducer->
allowAllocation
(false));
102
ASSERT_EQ(OK, inputProducer->
allowAllocation
(false));
146
ASSERT_EQ(OK, outputProducers[output]->
allowAllocation
(false));
174
ASSERT_EQ(OK, inputProducer->
allowAllocation
(false));
Malicious.cpp
75
status_t
allowAllocation
(bool allow) override { return mProducer->
allowAllocation
(allow); }
BufferQueue_test.cpp
494
ASSERT_EQ(OK, mProducer->
allowAllocation
(false));
500
ASSERT_EQ(OK, mProducer->
allowAllocation
(true));
509
ASSERT_EQ(OK, mProducer->
allowAllocation
(false));
[
all
...]
/frameworks/native/libs/gui/include/gui/
BufferQueueProducer.h
158
// See IGraphicBufferProducer::
allowAllocation
159
virtual status_t
allowAllocation
(bool allow);
BufferHubProducer.h
99
// See |IGraphicBufferProducer::
allowAllocation
|
100
status_t
allowAllocation
(bool allow) override;
IGraphicBufferProducer.h
545
virtual status_t
allowAllocation
(bool allow) = 0;
/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
H2BGraphicBufferProducer.h
87
status_t
allowAllocation
(bool allow) override;
/frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h
121
virtual status_t
allowAllocation
(bool allow);
VirtualDisplaySurface.cpp
560
status_t VirtualDisplaySurface::
allowAllocation
(bool /* allow */) {
/hardware/google/av/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/
InputSurface.h
143
virtual Return<int32_t>
allowAllocation
(
/hardware/google/av/codec2/hidl/1.0/utils/
InputSurface.cpp
242
Return<int32_t> InputSurface::
allowAllocation
(
244
return mBase->
allowAllocation
(allow);
/hardware/google/av/codec2/vndk/v4l2/
C2VdaBqBlockPool.cpp
200
// already allocated enough buffers, set
allowAllocation
to false to restrict the
202
status = mProducer->
allowAllocation
(false);
204
ALOGE("
allowAllocation
(false) failed");
245
status = mProducer->
allowAllocation
(true);
247
ALOGE("
allowAllocation
(true) failed");
/hardware/interfaces/graphics/bufferqueue/1.0/
IGraphicBufferProducer.hal
603
allowAllocation
(
/frameworks/av/media/libstagefright/bqhelper/include/media/stagefright/bqhelper/
WGraphicBufferProducer.h
291
Return<int32_t>
allowAllocation
(bool allow) override {
292
return static_cast<int32_t>(mBase->
allowAllocation
(allow));
/frameworks/av/media/libstagefright/
SurfaceUtils.cpp
194
static_cast<Surface*>(nativeWindow)->getIGraphicBufferProducer()->
allowAllocation
(true);
ACodec.cpp
784
surface->getIGraphicBufferProducer()->
allowAllocation
(true);
825
(void)surface->getIGraphicBufferProducer()->
allowAllocation
(false);
[
all
...]
/frameworks/native/libs/gui/
IGraphicBufferProducer.cpp
364
virtual status_t
allowAllocation
(bool allow) {
609
status_t
allowAllocation
(bool allow) override {
610
return mBase->
allowAllocation
(allow);
899
status_t result =
allowAllocation
(allow);
[
all
...]
BufferHubProducer.cpp
532
status_t BufferHubProducer::
allowAllocation
(bool /* allow */) {
533
ALOGE("BufferHubProducer::
allowAllocation
not implemented.");
BufferQueueProducer.cpp
[
all
...]
/frameworks/av/services/camera/libcameraservice/device3/
Camera3OutputStream.cpp
492
mConsumer->getIGraphicBufferProducer()->
allowAllocation
(false);
Camera3StreamSplitter.cpp
236
res = gbp->
allowAllocation
(false);
/frameworks/native/libs/gui/bufferqueue/1.0/
H2BGraphicBufferProducer.cpp
[
all
...]
Completed in 1087 milliseconds