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    Searched refs:allowAllocation (Results 1 - 25 of 25) sorted by null

  /frameworks/native/services/surfaceflinger/tests/unittests/mock/gui/
MockGraphicBufferProducer.h 49 MOCK_METHOD1(allowAllocation, status_t(bool));
  /frameworks/native/services/surfaceflinger/
MonitoredProducer.cpp 110 status_t MonitoredProducer::allowAllocation(bool allow) {
111 return mProducer->allowAllocation(allow);
MonitoredProducer.h 60 virtual status_t allowAllocation(bool allow);
  /frameworks/native/libs/gui/tests/
StreamSplitter_test.cpp 75 ASSERT_EQ(OK, outputProducer->allowAllocation(false));
102 ASSERT_EQ(OK, inputProducer->allowAllocation(false));
146 ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false));
174 ASSERT_EQ(OK, inputProducer->allowAllocation(false));
Malicious.cpp 75 status_t allowAllocation(bool allow) override { return mProducer->allowAllocation(allow); }
BufferQueue_test.cpp 494 ASSERT_EQ(OK, mProducer->allowAllocation(false));
500 ASSERT_EQ(OK, mProducer->allowAllocation(true));
509 ASSERT_EQ(OK, mProducer->allowAllocation(false));
    [all...]
  /frameworks/native/libs/gui/include/gui/
BufferQueueProducer.h 158 // See IGraphicBufferProducer::allowAllocation
159 virtual status_t allowAllocation(bool allow);
BufferHubProducer.h 99 // See |IGraphicBufferProducer::allowAllocation|
100 status_t allowAllocation(bool allow) override;
IGraphicBufferProducer.h 545 virtual status_t allowAllocation(bool allow) = 0;
  /frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
H2BGraphicBufferProducer.h 87 status_t allowAllocation(bool allow) override;
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h 121 virtual status_t allowAllocation(bool allow);
VirtualDisplaySurface.cpp 560 status_t VirtualDisplaySurface::allowAllocation(bool /* allow */) {
  /hardware/google/av/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/
InputSurface.h 143 virtual Return<int32_t> allowAllocation(
  /hardware/google/av/codec2/hidl/1.0/utils/
InputSurface.cpp 242 Return<int32_t> InputSurface::allowAllocation(
244 return mBase->allowAllocation(allow);
  /hardware/google/av/codec2/vndk/v4l2/
C2VdaBqBlockPool.cpp 200 // already allocated enough buffers, set allowAllocation to false to restrict the
202 status = mProducer->allowAllocation(false);
204 ALOGE("allowAllocation(false) failed");
245 status = mProducer->allowAllocation(true);
247 ALOGE("allowAllocation(true) failed");
  /hardware/interfaces/graphics/bufferqueue/1.0/
IGraphicBufferProducer.hal 603 allowAllocation(
  /frameworks/av/media/libstagefright/bqhelper/include/media/stagefright/bqhelper/
WGraphicBufferProducer.h 291 Return<int32_t> allowAllocation(bool allow) override {
292 return static_cast<int32_t>(mBase->allowAllocation(allow));
  /frameworks/av/media/libstagefright/
SurfaceUtils.cpp 194 static_cast<Surface*>(nativeWindow)->getIGraphicBufferProducer()->allowAllocation(true);
ACodec.cpp 784 surface->getIGraphicBufferProducer()->allowAllocation(true);
825 (void)surface->getIGraphicBufferProducer()->allowAllocation(false);
    [all...]
  /frameworks/native/libs/gui/
IGraphicBufferProducer.cpp 364 virtual status_t allowAllocation(bool allow) {
609 status_t allowAllocation(bool allow) override {
610 return mBase->allowAllocation(allow);
899 status_t result = allowAllocation(allow);
    [all...]
BufferHubProducer.cpp 532 status_t BufferHubProducer::allowAllocation(bool /* allow */) {
533 ALOGE("BufferHubProducer::allowAllocation not implemented.");
BufferQueueProducer.cpp     [all...]
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3OutputStream.cpp 492 mConsumer->getIGraphicBufferProducer()->allowAllocation(false);
Camera3StreamSplitter.cpp 236 res = gbp->allowAllocation(false);
  /frameworks/native/libs/gui/bufferqueue/1.0/
H2BGraphicBufferProducer.cpp     [all...]

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