1 /* 2 * Copyright 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <inttypes.h> 18 19 #define LOG_TAG "BufferQueueProducer" 20 #define ATRACE_TAG ATRACE_TAG_GRAPHICS 21 //#define LOG_NDEBUG 0 22 23 #if DEBUG_ONLY_CODE 24 #define VALIDATE_CONSISTENCY() do { mCore->validateConsistencyLocked(); } while (0) 25 #else 26 #define VALIDATE_CONSISTENCY() 27 #endif 28 29 #define EGL_EGLEXT_PROTOTYPES 30 31 #include <binder/IPCThreadState.h> 32 #include <gui/BufferItem.h> 33 #include <gui/BufferQueueCore.h> 34 #include <gui/BufferQueueProducer.h> 35 #include <gui/GLConsumer.h> 36 #include <gui/IConsumerListener.h> 37 #include <gui/IProducerListener.h> 38 39 #include <utils/Log.h> 40 #include <utils/Trace.h> 41 42 #include <system/window.h> 43 44 namespace android { 45 46 static constexpr uint32_t BQ_LAYER_COUNT = 1; 47 48 BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core, 49 bool consumerIsSurfaceFlinger) : 50 mCore(core), 51 mSlots(core->mSlots), 52 mConsumerName(), 53 mStickyTransform(0), 54 mConsumerIsSurfaceFlinger(consumerIsSurfaceFlinger), 55 mLastQueueBufferFence(Fence::NO_FENCE), 56 mLastQueuedTransform(0), 57 mCallbackMutex(), 58 mNextCallbackTicket(0), 59 mCurrentCallbackTicket(0), 60 mCallbackCondition(), 61 mDequeueTimeout(-1) {} 62 63 BufferQueueProducer::~BufferQueueProducer() {} 64 65 status_t BufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) { 66 ATRACE_CALL(); 67 BQ_LOGV("requestBuffer: slot %d", slot); 68 Mutex::Autolock lock(mCore->mMutex); 69 70 if (mCore->mIsAbandoned) { 71 BQ_LOGE("requestBuffer: BufferQueue has been abandoned"); 72 return NO_INIT; 73 } 74 75 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 76 BQ_LOGE("requestBuffer: BufferQueue has no connected producer"); 77 return NO_INIT; 78 } 79 80 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { 81 BQ_LOGE("requestBuffer: slot index %d out of range [0, %d)", 82 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); 83 return BAD_VALUE; 84 } else if (!mSlots[slot].mBufferState.isDequeued()) { 85 BQ_LOGE("requestBuffer: slot %d is not owned by the producer " 86 "(state = %s)", slot, mSlots[slot].mBufferState.string()); 87 return BAD_VALUE; 88 } 89 90 mSlots[slot].mRequestBufferCalled = true; 91 *buf = mSlots[slot].mGraphicBuffer; 92 return NO_ERROR; 93 } 94 95 status_t BufferQueueProducer::setMaxDequeuedBufferCount( 96 int maxDequeuedBuffers) { 97 ATRACE_CALL(); 98 BQ_LOGV("setMaxDequeuedBufferCount: maxDequeuedBuffers = %d", 99 maxDequeuedBuffers); 100 101 sp<IConsumerListener> listener; 102 { // Autolock scope 103 Mutex::Autolock lock(mCore->mMutex); 104 mCore->waitWhileAllocatingLocked(); 105 106 if (mCore->mIsAbandoned) { 107 BQ_LOGE("setMaxDequeuedBufferCount: BufferQueue has been " 108 "abandoned"); 109 return NO_INIT; 110 } 111 112 if (maxDequeuedBuffers == mCore->mMaxDequeuedBufferCount) { 113 return NO_ERROR; 114 } 115 116 // The new maxDequeuedBuffer count should not be violated by the number 117 // of currently dequeued buffers 118 int dequeuedCount = 0; 119 for (int s : mCore->mActiveBuffers) { 120 if (mSlots[s].mBufferState.isDequeued()) { 121 dequeuedCount++; 122 } 123 } 124 if (dequeuedCount > maxDequeuedBuffers) { 125 BQ_LOGE("setMaxDequeuedBufferCount: the requested maxDequeuedBuffer" 126 "count (%d) exceeds the current dequeued buffer count (%d)", 127 maxDequeuedBuffers, dequeuedCount); 128 return BAD_VALUE; 129 } 130 131 int bufferCount = mCore->getMinUndequeuedBufferCountLocked(); 132 bufferCount += maxDequeuedBuffers; 133 134 if (bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) { 135 BQ_LOGE("setMaxDequeuedBufferCount: bufferCount %d too large " 136 "(max %d)", bufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS); 137 return BAD_VALUE; 138 } 139 140 const int minBufferSlots = mCore->getMinMaxBufferCountLocked(); 141 if (bufferCount < minBufferSlots) { 142 BQ_LOGE("setMaxDequeuedBufferCount: requested buffer count %d is " 143 "less than minimum %d", bufferCount, minBufferSlots); 144 return BAD_VALUE; 145 } 146 147 if (bufferCount > mCore->mMaxBufferCount) { 148 BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would " 149 "exceed the maxBufferCount (%d) (maxAcquired %d async %d " 150 "mDequeuedBufferCannotBlock %d)", maxDequeuedBuffers, 151 mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount, 152 mCore->mAsyncMode, mCore->mDequeueBufferCannotBlock); 153 return BAD_VALUE; 154 } 155 156 int delta = maxDequeuedBuffers - mCore->mMaxDequeuedBufferCount; 157 if (!mCore->adjustAvailableSlotsLocked(delta)) { 158 return BAD_VALUE; 159 } 160 mCore->mMaxDequeuedBufferCount = maxDequeuedBuffers; 161 VALIDATE_CONSISTENCY(); 162 if (delta < 0) { 163 listener = mCore->mConsumerListener; 164 } 165 mCore->mDequeueCondition.broadcast(); 166 } // Autolock scope 167 168 // Call back without lock held 169 if (listener != NULL) { 170 listener->onBuffersReleased(); 171 } 172 173 return NO_ERROR; 174 } 175 176 status_t BufferQueueProducer::setAsyncMode(bool async) { 177 ATRACE_CALL(); 178 BQ_LOGV("setAsyncMode: async = %d", async); 179 180 sp<IConsumerListener> listener; 181 { // Autolock scope 182 Mutex::Autolock lock(mCore->mMutex); 183 mCore->waitWhileAllocatingLocked(); 184 185 if (mCore->mIsAbandoned) { 186 BQ_LOGE("setAsyncMode: BufferQueue has been abandoned"); 187 return NO_INIT; 188 } 189 190 if (async == mCore->mAsyncMode) { 191 return NO_ERROR; 192 } 193 194 if ((mCore->mMaxAcquiredBufferCount + mCore->mMaxDequeuedBufferCount + 195 (async || mCore->mDequeueBufferCannotBlock ? 1 : 0)) > 196 mCore->mMaxBufferCount) { 197 BQ_LOGE("setAsyncMode(%d): this call would cause the " 198 "maxBufferCount (%d) to be exceeded (maxAcquired %d " 199 "maxDequeued %d mDequeueBufferCannotBlock %d)", async, 200 mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount, 201 mCore->mMaxDequeuedBufferCount, 202 mCore->mDequeueBufferCannotBlock); 203 return BAD_VALUE; 204 } 205 206 int delta = mCore->getMaxBufferCountLocked(async, 207 mCore->mDequeueBufferCannotBlock, mCore->mMaxBufferCount) 208 - mCore->getMaxBufferCountLocked(); 209 210 if (!mCore->adjustAvailableSlotsLocked(delta)) { 211 BQ_LOGE("setAsyncMode: BufferQueue failed to adjust the number of " 212 "available slots. Delta = %d", delta); 213 return BAD_VALUE; 214 } 215 mCore->mAsyncMode = async; 216 VALIDATE_CONSISTENCY(); 217 mCore->mDequeueCondition.broadcast(); 218 if (delta < 0) { 219 listener = mCore->mConsumerListener; 220 } 221 } // Autolock scope 222 223 // Call back without lock held 224 if (listener != NULL) { 225 listener->onBuffersReleased(); 226 } 227 return NO_ERROR; 228 } 229 230 int BufferQueueProducer::getFreeBufferLocked() const { 231 if (mCore->mFreeBuffers.empty()) { 232 return BufferQueueCore::INVALID_BUFFER_SLOT; 233 } 234 int slot = mCore->mFreeBuffers.front(); 235 mCore->mFreeBuffers.pop_front(); 236 return slot; 237 } 238 239 int BufferQueueProducer::getFreeSlotLocked() const { 240 if (mCore->mFreeSlots.empty()) { 241 return BufferQueueCore::INVALID_BUFFER_SLOT; 242 } 243 int slot = *(mCore->mFreeSlots.begin()); 244 mCore->mFreeSlots.erase(slot); 245 return slot; 246 } 247 248 status_t BufferQueueProducer::waitForFreeSlotThenRelock(FreeSlotCaller caller, 249 int* found) const { 250 auto callerString = (caller == FreeSlotCaller::Dequeue) ? 251 "dequeueBuffer" : "attachBuffer"; 252 bool tryAgain = true; 253 while (tryAgain) { 254 if (mCore->mIsAbandoned) { 255 BQ_LOGE("%s: BufferQueue has been abandoned", callerString); 256 return NO_INIT; 257 } 258 259 int dequeuedCount = 0; 260 int acquiredCount = 0; 261 for (int s : mCore->mActiveBuffers) { 262 if (mSlots[s].mBufferState.isDequeued()) { 263 ++dequeuedCount; 264 } 265 if (mSlots[s].mBufferState.isAcquired()) { 266 ++acquiredCount; 267 } 268 } 269 270 // Producers are not allowed to dequeue more than 271 // mMaxDequeuedBufferCount buffers. 272 // This check is only done if a buffer has already been queued 273 if (mCore->mBufferHasBeenQueued && 274 dequeuedCount >= mCore->mMaxDequeuedBufferCount) { 275 BQ_LOGE("%s: attempting to exceed the max dequeued buffer count " 276 "(%d)", callerString, mCore->mMaxDequeuedBufferCount); 277 return INVALID_OPERATION; 278 } 279 280 *found = BufferQueueCore::INVALID_BUFFER_SLOT; 281 282 // If we disconnect and reconnect quickly, we can be in a state where 283 // our slots are empty but we have many buffers in the queue. This can 284 // cause us to run out of memory if we outrun the consumer. Wait here if 285 // it looks like we have too many buffers queued up. 286 const int maxBufferCount = mCore->getMaxBufferCountLocked(); 287 bool tooManyBuffers = mCore->mQueue.size() 288 > static_cast<size_t>(maxBufferCount); 289 if (tooManyBuffers) { 290 BQ_LOGV("%s: queue size is %zu, waiting", callerString, 291 mCore->mQueue.size()); 292 } else { 293 // If in shared buffer mode and a shared buffer exists, always 294 // return it. 295 if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot != 296 BufferQueueCore::INVALID_BUFFER_SLOT) { 297 *found = mCore->mSharedBufferSlot; 298 } else { 299 if (caller == FreeSlotCaller::Dequeue) { 300 // If we're calling this from dequeue, prefer free buffers 301 int slot = getFreeBufferLocked(); 302 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { 303 *found = slot; 304 } else if (mCore->mAllowAllocation) { 305 *found = getFreeSlotLocked(); 306 } 307 } else { 308 // If we're calling this from attach, prefer free slots 309 int slot = getFreeSlotLocked(); 310 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { 311 *found = slot; 312 } else { 313 *found = getFreeBufferLocked(); 314 } 315 } 316 } 317 } 318 319 // If no buffer is found, or if the queue has too many buffers 320 // outstanding, wait for a buffer to be acquired or released, or for the 321 // max buffer count to change. 322 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || 323 tooManyBuffers; 324 if (tryAgain) { 325 // Return an error if we're in non-blocking mode (producer and 326 // consumer are controlled by the application). 327 // However, the consumer is allowed to briefly acquire an extra 328 // buffer (which could cause us to have to wait here), which is 329 // okay, since it is only used to implement an atomic acquire + 330 // release (e.g., in GLConsumer::updateTexImage()) 331 if ((mCore->mDequeueBufferCannotBlock || mCore->mAsyncMode) && 332 (acquiredCount <= mCore->mMaxAcquiredBufferCount)) { 333 return WOULD_BLOCK; 334 } 335 if (mDequeueTimeout >= 0) { 336 status_t result = mCore->mDequeueCondition.waitRelative( 337 mCore->mMutex, mDequeueTimeout); 338 if (result == TIMED_OUT) { 339 return result; 340 } 341 } else { 342 mCore->mDequeueCondition.wait(mCore->mMutex); 343 } 344 } 345 } // while (tryAgain) 346 347 return NO_ERROR; 348 } 349 350 status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* outFence, 351 uint32_t width, uint32_t height, PixelFormat format, 352 uint64_t usage, uint64_t* outBufferAge, 353 FrameEventHistoryDelta* outTimestamps) { 354 ATRACE_CALL(); 355 { // Autolock scope 356 Mutex::Autolock lock(mCore->mMutex); 357 mConsumerName = mCore->mConsumerName; 358 359 if (mCore->mIsAbandoned) { 360 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); 361 return NO_INIT; 362 } 363 364 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 365 BQ_LOGE("dequeueBuffer: BufferQueue has no connected producer"); 366 return NO_INIT; 367 } 368 } // Autolock scope 369 370 BQ_LOGV("dequeueBuffer: w=%u h=%u format=%#x, usage=%#" PRIx64, width, height, format, usage); 371 372 if ((width && !height) || (!width && height)) { 373 BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height); 374 return BAD_VALUE; 375 } 376 377 status_t returnFlags = NO_ERROR; 378 EGLDisplay eglDisplay = EGL_NO_DISPLAY; 379 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; 380 bool attachedByConsumer = false; 381 382 { // Autolock scope 383 Mutex::Autolock lock(mCore->mMutex); 384 mCore->waitWhileAllocatingLocked(); 385 386 if (format == 0) { 387 format = mCore->mDefaultBufferFormat; 388 } 389 390 // Enable the usage bits the consumer requested 391 usage |= mCore->mConsumerUsageBits; 392 393 const bool useDefaultSize = !width && !height; 394 if (useDefaultSize) { 395 width = mCore->mDefaultWidth; 396 height = mCore->mDefaultHeight; 397 } 398 399 int found = BufferItem::INVALID_BUFFER_SLOT; 400 while (found == BufferItem::INVALID_BUFFER_SLOT) { 401 status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Dequeue, 402 &found); 403 if (status != NO_ERROR) { 404 return status; 405 } 406 407 // This should not happen 408 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { 409 BQ_LOGE("dequeueBuffer: no available buffer slots"); 410 return -EBUSY; 411 } 412 413 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer); 414 415 // If we are not allowed to allocate new buffers, 416 // waitForFreeSlotThenRelock must have returned a slot containing a 417 // buffer. If this buffer would require reallocation to meet the 418 // requested attributes, we free it and attempt to get another one. 419 if (!mCore->mAllowAllocation) { 420 if (buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage)) { 421 if (mCore->mSharedBufferSlot == found) { 422 BQ_LOGE("dequeueBuffer: cannot re-allocate a sharedbuffer"); 423 return BAD_VALUE; 424 } 425 mCore->mFreeSlots.insert(found); 426 mCore->clearBufferSlotLocked(found); 427 found = BufferItem::INVALID_BUFFER_SLOT; 428 continue; 429 } 430 } 431 } 432 433 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer); 434 if (mCore->mSharedBufferSlot == found && 435 buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage)) { 436 BQ_LOGE("dequeueBuffer: cannot re-allocate a shared" 437 "buffer"); 438 439 return BAD_VALUE; 440 } 441 442 if (mCore->mSharedBufferSlot != found) { 443 mCore->mActiveBuffers.insert(found); 444 } 445 *outSlot = found; 446 ATRACE_BUFFER_INDEX(found); 447 448 attachedByConsumer = mSlots[found].mNeedsReallocation; 449 mSlots[found].mNeedsReallocation = false; 450 451 mSlots[found].mBufferState.dequeue(); 452 453 if ((buffer == NULL) || 454 buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage)) 455 { 456 mSlots[found].mAcquireCalled = false; 457 mSlots[found].mGraphicBuffer = NULL; 458 mSlots[found].mRequestBufferCalled = false; 459 mSlots[found].mEglDisplay = EGL_NO_DISPLAY; 460 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; 461 mSlots[found].mFence = Fence::NO_FENCE; 462 mCore->mBufferAge = 0; 463 mCore->mIsAllocating = true; 464 465 returnFlags |= BUFFER_NEEDS_REALLOCATION; 466 } else { 467 // We add 1 because that will be the frame number when this buffer 468 // is queued 469 mCore->mBufferAge = mCore->mFrameCounter + 1 - mSlots[found].mFrameNumber; 470 } 471 472 BQ_LOGV("dequeueBuffer: setting buffer age to %" PRIu64, 473 mCore->mBufferAge); 474 475 if (CC_UNLIKELY(mSlots[found].mFence == NULL)) { 476 BQ_LOGE("dequeueBuffer: about to return a NULL fence - " 477 "slot=%d w=%d h=%d format=%u", 478 found, buffer->width, buffer->height, buffer->format); 479 } 480 481 eglDisplay = mSlots[found].mEglDisplay; 482 eglFence = mSlots[found].mEglFence; 483 // Don't return a fence in shared buffer mode, except for the first 484 // frame. 485 *outFence = (mCore->mSharedBufferMode && 486 mCore->mSharedBufferSlot == found) ? 487 Fence::NO_FENCE : mSlots[found].mFence; 488 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; 489 mSlots[found].mFence = Fence::NO_FENCE; 490 491 // If shared buffer mode has just been enabled, cache the slot of the 492 // first buffer that is dequeued and mark it as the shared buffer. 493 if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == 494 BufferQueueCore::INVALID_BUFFER_SLOT) { 495 mCore->mSharedBufferSlot = found; 496 mSlots[found].mBufferState.mShared = true; 497 } 498 } // Autolock scope 499 500 if (returnFlags & BUFFER_NEEDS_REALLOCATION) { 501 BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot); 502 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( 503 width, height, format, BQ_LAYER_COUNT, usage, 504 {mConsumerName.string(), mConsumerName.size()}); 505 506 status_t error = graphicBuffer->initCheck(); 507 508 { // Autolock scope 509 Mutex::Autolock lock(mCore->mMutex); 510 511 if (error == NO_ERROR && !mCore->mIsAbandoned) { 512 graphicBuffer->setGenerationNumber(mCore->mGenerationNumber); 513 mSlots[*outSlot].mGraphicBuffer = graphicBuffer; 514 } 515 516 mCore->mIsAllocating = false; 517 mCore->mIsAllocatingCondition.broadcast(); 518 519 if (error != NO_ERROR) { 520 mCore->mFreeSlots.insert(*outSlot); 521 mCore->clearBufferSlotLocked(*outSlot); 522 BQ_LOGE("dequeueBuffer: createGraphicBuffer failed"); 523 return error; 524 } 525 526 if (mCore->mIsAbandoned) { 527 mCore->mFreeSlots.insert(*outSlot); 528 mCore->clearBufferSlotLocked(*outSlot); 529 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); 530 return NO_INIT; 531 } 532 533 VALIDATE_CONSISTENCY(); 534 } // Autolock scope 535 } 536 537 if (attachedByConsumer) { 538 returnFlags |= BUFFER_NEEDS_REALLOCATION; 539 } 540 541 if (eglFence != EGL_NO_SYNC_KHR) { 542 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0, 543 1000000000); 544 // If something goes wrong, log the error, but return the buffer without 545 // synchronizing access to it. It's too late at this point to abort the 546 // dequeue operation. 547 if (result == EGL_FALSE) { 548 BQ_LOGE("dequeueBuffer: error %#x waiting for fence", 549 eglGetError()); 550 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) { 551 BQ_LOGE("dequeueBuffer: timeout waiting for fence"); 552 } 553 eglDestroySyncKHR(eglDisplay, eglFence); 554 } 555 556 BQ_LOGV("dequeueBuffer: returning slot=%d/%" PRIu64 " buf=%p flags=%#x", 557 *outSlot, 558 mSlots[*outSlot].mFrameNumber, 559 mSlots[*outSlot].mGraphicBuffer->handle, returnFlags); 560 561 if (outBufferAge) { 562 *outBufferAge = mCore->mBufferAge; 563 } 564 addAndGetFrameTimestamps(nullptr, outTimestamps); 565 566 return returnFlags; 567 } 568 569 status_t BufferQueueProducer::detachBuffer(int slot) { 570 ATRACE_CALL(); 571 ATRACE_BUFFER_INDEX(slot); 572 BQ_LOGV("detachBuffer: slot %d", slot); 573 574 sp<IConsumerListener> listener; 575 { 576 Mutex::Autolock lock(mCore->mMutex); 577 578 if (mCore->mIsAbandoned) { 579 BQ_LOGE("detachBuffer: BufferQueue has been abandoned"); 580 return NO_INIT; 581 } 582 583 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 584 BQ_LOGE("detachBuffer: BufferQueue has no connected producer"); 585 return NO_INIT; 586 } 587 588 if (mCore->mSharedBufferMode || mCore->mSharedBufferSlot == slot) { 589 BQ_LOGE("detachBuffer: cannot detach a buffer in shared buffer mode"); 590 return BAD_VALUE; 591 } 592 593 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { 594 BQ_LOGE("detachBuffer: slot index %d out of range [0, %d)", 595 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); 596 return BAD_VALUE; 597 } else if (!mSlots[slot].mBufferState.isDequeued()) { 598 BQ_LOGE("detachBuffer: slot %d is not owned by the producer " 599 "(state = %s)", slot, mSlots[slot].mBufferState.string()); 600 return BAD_VALUE; 601 } else if (!mSlots[slot].mRequestBufferCalled) { 602 BQ_LOGE("detachBuffer: buffer in slot %d has not been requested", 603 slot); 604 return BAD_VALUE; 605 } 606 607 mSlots[slot].mBufferState.detachProducer(); 608 mCore->mActiveBuffers.erase(slot); 609 mCore->mFreeSlots.insert(slot); 610 mCore->clearBufferSlotLocked(slot); 611 mCore->mDequeueCondition.broadcast(); 612 VALIDATE_CONSISTENCY(); 613 listener = mCore->mConsumerListener; 614 } 615 616 if (listener != NULL) { 617 listener->onBuffersReleased(); 618 } 619 620 return NO_ERROR; 621 } 622 623 status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, 624 sp<Fence>* outFence) { 625 ATRACE_CALL(); 626 627 if (outBuffer == NULL) { 628 BQ_LOGE("detachNextBuffer: outBuffer must not be NULL"); 629 return BAD_VALUE; 630 } else if (outFence == NULL) { 631 BQ_LOGE("detachNextBuffer: outFence must not be NULL"); 632 return BAD_VALUE; 633 } 634 635 sp<IConsumerListener> listener; 636 { 637 Mutex::Autolock lock(mCore->mMutex); 638 639 if (mCore->mIsAbandoned) { 640 BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned"); 641 return NO_INIT; 642 } 643 644 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 645 BQ_LOGE("detachNextBuffer: BufferQueue has no connected producer"); 646 return NO_INIT; 647 } 648 649 if (mCore->mSharedBufferMode) { 650 BQ_LOGE("detachNextBuffer: cannot detach a buffer in shared buffer " 651 "mode"); 652 return BAD_VALUE; 653 } 654 655 mCore->waitWhileAllocatingLocked(); 656 657 if (mCore->mFreeBuffers.empty()) { 658 return NO_MEMORY; 659 } 660 661 int found = mCore->mFreeBuffers.front(); 662 mCore->mFreeBuffers.remove(found); 663 mCore->mFreeSlots.insert(found); 664 665 BQ_LOGV("detachNextBuffer detached slot %d", found); 666 667 *outBuffer = mSlots[found].mGraphicBuffer; 668 *outFence = mSlots[found].mFence; 669 mCore->clearBufferSlotLocked(found); 670 VALIDATE_CONSISTENCY(); 671 listener = mCore->mConsumerListener; 672 } 673 674 if (listener != NULL) { 675 listener->onBuffersReleased(); 676 } 677 678 return NO_ERROR; 679 } 680 681 status_t BufferQueueProducer::attachBuffer(int* outSlot, 682 const sp<android::GraphicBuffer>& buffer) { 683 ATRACE_CALL(); 684 685 if (outSlot == NULL) { 686 BQ_LOGE("attachBuffer: outSlot must not be NULL"); 687 return BAD_VALUE; 688 } else if (buffer == NULL) { 689 BQ_LOGE("attachBuffer: cannot attach NULL buffer"); 690 return BAD_VALUE; 691 } 692 693 Mutex::Autolock lock(mCore->mMutex); 694 695 if (mCore->mIsAbandoned) { 696 BQ_LOGE("attachBuffer: BufferQueue has been abandoned"); 697 return NO_INIT; 698 } 699 700 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 701 BQ_LOGE("attachBuffer: BufferQueue has no connected producer"); 702 return NO_INIT; 703 } 704 705 if (mCore->mSharedBufferMode) { 706 BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode"); 707 return BAD_VALUE; 708 } 709 710 if (buffer->getGenerationNumber() != mCore->mGenerationNumber) { 711 BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] " 712 "[queue %u]", buffer->getGenerationNumber(), 713 mCore->mGenerationNumber); 714 return BAD_VALUE; 715 } 716 717 mCore->waitWhileAllocatingLocked(); 718 719 status_t returnFlags = NO_ERROR; 720 int found; 721 status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Attach, &found); 722 if (status != NO_ERROR) { 723 return status; 724 } 725 726 // This should not happen 727 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { 728 BQ_LOGE("attachBuffer: no available buffer slots"); 729 return -EBUSY; 730 } 731 732 *outSlot = found; 733 ATRACE_BUFFER_INDEX(*outSlot); 734 BQ_LOGV("attachBuffer: returning slot %d flags=%#x", 735 *outSlot, returnFlags); 736 737 mSlots[*outSlot].mGraphicBuffer = buffer; 738 mSlots[*outSlot].mBufferState.attachProducer(); 739 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR; 740 mSlots[*outSlot].mFence = Fence::NO_FENCE; 741 mSlots[*outSlot].mRequestBufferCalled = true; 742 mSlots[*outSlot].mAcquireCalled = false; 743 mSlots[*outSlot].mNeedsReallocation = false; 744 mCore->mActiveBuffers.insert(found); 745 VALIDATE_CONSISTENCY(); 746 747 return returnFlags; 748 } 749 750 status_t BufferQueueProducer::queueBuffer(int slot, 751 const QueueBufferInput &input, QueueBufferOutput *output) { 752 ATRACE_CALL(); 753 ATRACE_BUFFER_INDEX(slot); 754 755 int64_t requestedPresentTimestamp; 756 bool isAutoTimestamp; 757 android_dataspace dataSpace; 758 Rect crop(Rect::EMPTY_RECT); 759 int scalingMode; 760 uint32_t transform; 761 uint32_t stickyTransform; 762 sp<Fence> acquireFence; 763 bool getFrameTimestamps = false; 764 input.deflate(&requestedPresentTimestamp, &isAutoTimestamp, &dataSpace, 765 &crop, &scalingMode, &transform, &acquireFence, &stickyTransform, 766 &getFrameTimestamps); 767 const Region& surfaceDamage = input.getSurfaceDamage(); 768 const HdrMetadata& hdrMetadata = input.getHdrMetadata(); 769 770 if (acquireFence == NULL) { 771 BQ_LOGE("queueBuffer: fence is NULL"); 772 return BAD_VALUE; 773 } 774 775 auto acquireFenceTime = std::make_shared<FenceTime>(acquireFence); 776 777 switch (scalingMode) { 778 case NATIVE_WINDOW_SCALING_MODE_FREEZE: 779 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: 780 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: 781 case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP: 782 break; 783 default: 784 BQ_LOGE("queueBuffer: unknown scaling mode %d", scalingMode); 785 return BAD_VALUE; 786 } 787 788 sp<IConsumerListener> frameAvailableListener; 789 sp<IConsumerListener> frameReplacedListener; 790 int callbackTicket = 0; 791 uint64_t currentFrameNumber = 0; 792 BufferItem item; 793 { // Autolock scope 794 Mutex::Autolock lock(mCore->mMutex); 795 796 if (mCore->mIsAbandoned) { 797 BQ_LOGE("queueBuffer: BufferQueue has been abandoned"); 798 return NO_INIT; 799 } 800 801 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 802 BQ_LOGE("queueBuffer: BufferQueue has no connected producer"); 803 return NO_INIT; 804 } 805 806 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { 807 BQ_LOGE("queueBuffer: slot index %d out of range [0, %d)", 808 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); 809 return BAD_VALUE; 810 } else if (!mSlots[slot].mBufferState.isDequeued()) { 811 BQ_LOGE("queueBuffer: slot %d is not owned by the producer " 812 "(state = %s)", slot, mSlots[slot].mBufferState.string()); 813 return BAD_VALUE; 814 } else if (!mSlots[slot].mRequestBufferCalled) { 815 BQ_LOGE("queueBuffer: slot %d was queued without requesting " 816 "a buffer", slot); 817 return BAD_VALUE; 818 } 819 820 // If shared buffer mode has just been enabled, cache the slot of the 821 // first buffer that is queued and mark it as the shared buffer. 822 if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == 823 BufferQueueCore::INVALID_BUFFER_SLOT) { 824 mCore->mSharedBufferSlot = slot; 825 mSlots[slot].mBufferState.mShared = true; 826 } 827 828 BQ_LOGV("queueBuffer: slot=%d/%" PRIu64 " time=%" PRIu64 " dataSpace=%d" 829 " validHdrMetadataTypes=0x%x crop=[%d,%d,%d,%d] transform=%#x scale=%s", 830 slot, mCore->mFrameCounter + 1, requestedPresentTimestamp, dataSpace, 831 hdrMetadata.validTypes, crop.left, crop.top, crop.right, crop.bottom, 832 transform, 833 BufferItem::scalingModeName(static_cast<uint32_t>(scalingMode))); 834 835 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); 836 Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight()); 837 Rect croppedRect(Rect::EMPTY_RECT); 838 crop.intersect(bufferRect, &croppedRect); 839 if (croppedRect != crop) { 840 BQ_LOGE("queueBuffer: crop rect is not contained within the " 841 "buffer in slot %d", slot); 842 return BAD_VALUE; 843 } 844 845 // Override UNKNOWN dataspace with consumer default 846 if (dataSpace == HAL_DATASPACE_UNKNOWN) { 847 dataSpace = mCore->mDefaultBufferDataSpace; 848 } 849 850 mSlots[slot].mFence = acquireFence; 851 mSlots[slot].mBufferState.queue(); 852 853 // Increment the frame counter and store a local version of it 854 // for use outside the lock on mCore->mMutex. 855 ++mCore->mFrameCounter; 856 currentFrameNumber = mCore->mFrameCounter; 857 mSlots[slot].mFrameNumber = currentFrameNumber; 858 859 item.mAcquireCalled = mSlots[slot].mAcquireCalled; 860 item.mGraphicBuffer = mSlots[slot].mGraphicBuffer; 861 item.mCrop = crop; 862 item.mTransform = transform & 863 ~static_cast<uint32_t>(NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY); 864 item.mTransformToDisplayInverse = 865 (transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) != 0; 866 item.mScalingMode = static_cast<uint32_t>(scalingMode); 867 item.mTimestamp = requestedPresentTimestamp; 868 item.mIsAutoTimestamp = isAutoTimestamp; 869 item.mDataSpace = dataSpace; 870 item.mHdrMetadata = hdrMetadata; 871 item.mFrameNumber = currentFrameNumber; 872 item.mSlot = slot; 873 item.mFence = acquireFence; 874 item.mFenceTime = acquireFenceTime; 875 item.mIsDroppable = mCore->mAsyncMode || 876 mCore->mDequeueBufferCannotBlock || 877 (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == slot); 878 item.mSurfaceDamage = surfaceDamage; 879 item.mQueuedBuffer = true; 880 item.mAutoRefresh = mCore->mSharedBufferMode && mCore->mAutoRefresh; 881 item.mApi = mCore->mConnectedApi; 882 883 mStickyTransform = stickyTransform; 884 885 // Cache the shared buffer data so that the BufferItem can be recreated. 886 if (mCore->mSharedBufferMode) { 887 mCore->mSharedBufferCache.crop = crop; 888 mCore->mSharedBufferCache.transform = transform; 889 mCore->mSharedBufferCache.scalingMode = static_cast<uint32_t>( 890 scalingMode); 891 mCore->mSharedBufferCache.dataspace = dataSpace; 892 } 893 894 output->bufferReplaced = false; 895 if (mCore->mQueue.empty()) { 896 // When the queue is empty, we can ignore mDequeueBufferCannotBlock 897 // and simply queue this buffer 898 mCore->mQueue.push_back(item); 899 frameAvailableListener = mCore->mConsumerListener; 900 } else { 901 // When the queue is not empty, we need to look at the last buffer 902 // in the queue to see if we need to replace it 903 const BufferItem& last = mCore->mQueue.itemAt( 904 mCore->mQueue.size() - 1); 905 if (last.mIsDroppable) { 906 907 if (!last.mIsStale) { 908 mSlots[last.mSlot].mBufferState.freeQueued(); 909 910 // After leaving shared buffer mode, the shared buffer will 911 // still be around. Mark it as no longer shared if this 912 // operation causes it to be free. 913 if (!mCore->mSharedBufferMode && 914 mSlots[last.mSlot].mBufferState.isFree()) { 915 mSlots[last.mSlot].mBufferState.mShared = false; 916 } 917 // Don't put the shared buffer on the free list. 918 if (!mSlots[last.mSlot].mBufferState.isShared()) { 919 mCore->mActiveBuffers.erase(last.mSlot); 920 mCore->mFreeBuffers.push_back(last.mSlot); 921 output->bufferReplaced = true; 922 } 923 } 924 925 // Overwrite the droppable buffer with the incoming one 926 mCore->mQueue.editItemAt(mCore->mQueue.size() - 1) = item; 927 frameReplacedListener = mCore->mConsumerListener; 928 } else { 929 mCore->mQueue.push_back(item); 930 frameAvailableListener = mCore->mConsumerListener; 931 } 932 } 933 934 mCore->mBufferHasBeenQueued = true; 935 mCore->mDequeueCondition.broadcast(); 936 mCore->mLastQueuedSlot = slot; 937 938 output->width = mCore->mDefaultWidth; 939 output->height = mCore->mDefaultHeight; 940 output->transformHint = mCore->mTransformHint; 941 output->numPendingBuffers = static_cast<uint32_t>(mCore->mQueue.size()); 942 output->nextFrameNumber = mCore->mFrameCounter + 1; 943 944 ATRACE_INT(mCore->mConsumerName.string(), 945 static_cast<int32_t>(mCore->mQueue.size())); 946 mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size()); 947 948 // Take a ticket for the callback functions 949 callbackTicket = mNextCallbackTicket++; 950 951 VALIDATE_CONSISTENCY(); 952 } // Autolock scope 953 954 // It is okay not to clear the GraphicBuffer when the consumer is SurfaceFlinger because 955 // it is guaranteed that the BufferQueue is inside SurfaceFlinger's process and 956 // there will be no Binder call 957 if (!mConsumerIsSurfaceFlinger) { 958 item.mGraphicBuffer.clear(); 959 } 960 961 // Don't send the slot number through the callback since the consumer shouldn't need it 962 item.mSlot = BufferItem::INVALID_BUFFER_SLOT; 963 964 // Call back without the main BufferQueue lock held, but with the callback 965 // lock held so we can ensure that callbacks occur in order 966 967 int connectedApi; 968 sp<Fence> lastQueuedFence; 969 970 { // scope for the lock 971 Mutex::Autolock lock(mCallbackMutex); 972 while (callbackTicket != mCurrentCallbackTicket) { 973 mCallbackCondition.wait(mCallbackMutex); 974 } 975 976 if (frameAvailableListener != NULL) { 977 frameAvailableListener->onFrameAvailable(item); 978 } else if (frameReplacedListener != NULL) { 979 frameReplacedListener->onFrameReplaced(item); 980 } 981 982 connectedApi = mCore->mConnectedApi; 983 lastQueuedFence = std::move(mLastQueueBufferFence); 984 985 mLastQueueBufferFence = std::move(acquireFence); 986 mLastQueuedCrop = item.mCrop; 987 mLastQueuedTransform = item.mTransform; 988 989 ++mCurrentCallbackTicket; 990 mCallbackCondition.broadcast(); 991 } 992 993 // Wait without lock held 994 if (connectedApi == NATIVE_WINDOW_API_EGL) { 995 // Waiting here allows for two full buffers to be queued but not a 996 // third. In the event that frames take varying time, this makes a 997 // small trade-off in favor of latency rather than throughput. 998 lastQueuedFence->waitForever("Throttling EGL Production"); 999 } 1000 1001 // Update and get FrameEventHistory. 1002 nsecs_t postedTime = systemTime(SYSTEM_TIME_MONOTONIC); 1003 NewFrameEventsEntry newFrameEventsEntry = { 1004 currentFrameNumber, 1005 postedTime, 1006 requestedPresentTimestamp, 1007 std::move(acquireFenceTime) 1008 }; 1009 addAndGetFrameTimestamps(&newFrameEventsEntry, 1010 getFrameTimestamps ? &output->frameTimestamps : nullptr); 1011 1012 return NO_ERROR; 1013 } 1014 1015 status_t BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) { 1016 ATRACE_CALL(); 1017 BQ_LOGV("cancelBuffer: slot %d", slot); 1018 Mutex::Autolock lock(mCore->mMutex); 1019 1020 if (mCore->mIsAbandoned) { 1021 BQ_LOGE("cancelBuffer: BufferQueue has been abandoned"); 1022 return NO_INIT; 1023 } 1024 1025 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 1026 BQ_LOGE("cancelBuffer: BufferQueue has no connected producer"); 1027 return NO_INIT; 1028 } 1029 1030 if (mCore->mSharedBufferMode) { 1031 BQ_LOGE("cancelBuffer: cannot cancel a buffer in shared buffer mode"); 1032 return BAD_VALUE; 1033 } 1034 1035 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { 1036 BQ_LOGE("cancelBuffer: slot index %d out of range [0, %d)", 1037 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); 1038 return BAD_VALUE; 1039 } else if (!mSlots[slot].mBufferState.isDequeued()) { 1040 BQ_LOGE("cancelBuffer: slot %d is not owned by the producer " 1041 "(state = %s)", slot, mSlots[slot].mBufferState.string()); 1042 return BAD_VALUE; 1043 } else if (fence == NULL) { 1044 BQ_LOGE("cancelBuffer: fence is NULL"); 1045 return BAD_VALUE; 1046 } 1047 1048 mSlots[slot].mBufferState.cancel(); 1049 1050 // After leaving shared buffer mode, the shared buffer will still be around. 1051 // Mark it as no longer shared if this operation causes it to be free. 1052 if (!mCore->mSharedBufferMode && mSlots[slot].mBufferState.isFree()) { 1053 mSlots[slot].mBufferState.mShared = false; 1054 } 1055 1056 // Don't put the shared buffer on the free list. 1057 if (!mSlots[slot].mBufferState.isShared()) { 1058 mCore->mActiveBuffers.erase(slot); 1059 mCore->mFreeBuffers.push_back(slot); 1060 } 1061 1062 mSlots[slot].mFence = fence; 1063 mCore->mDequeueCondition.broadcast(); 1064 VALIDATE_CONSISTENCY(); 1065 1066 return NO_ERROR; 1067 } 1068 1069 int BufferQueueProducer::query(int what, int *outValue) { 1070 ATRACE_CALL(); 1071 Mutex::Autolock lock(mCore->mMutex); 1072 1073 if (outValue == NULL) { 1074 BQ_LOGE("query: outValue was NULL"); 1075 return BAD_VALUE; 1076 } 1077 1078 if (mCore->mIsAbandoned) { 1079 BQ_LOGE("query: BufferQueue has been abandoned"); 1080 return NO_INIT; 1081 } 1082 1083 int value; 1084 switch (what) { 1085 case NATIVE_WINDOW_WIDTH: 1086 value = static_cast<int32_t>(mCore->mDefaultWidth); 1087 break; 1088 case NATIVE_WINDOW_HEIGHT: 1089 value = static_cast<int32_t>(mCore->mDefaultHeight); 1090 break; 1091 case NATIVE_WINDOW_FORMAT: 1092 value = static_cast<int32_t>(mCore->mDefaultBufferFormat); 1093 break; 1094 case NATIVE_WINDOW_LAYER_COUNT: 1095 // All BufferQueue buffers have a single layer. 1096 value = BQ_LAYER_COUNT; 1097 break; 1098 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: 1099 value = mCore->getMinUndequeuedBufferCountLocked(); 1100 break; 1101 case NATIVE_WINDOW_STICKY_TRANSFORM: 1102 value = static_cast<int32_t>(mStickyTransform); 1103 break; 1104 case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: 1105 value = (mCore->mQueue.size() > 1); 1106 break; 1107 case NATIVE_WINDOW_CONSUMER_USAGE_BITS: 1108 // deprecated; higher 32 bits are truncated 1109 value = static_cast<int32_t>(mCore->mConsumerUsageBits); 1110 break; 1111 case NATIVE_WINDOW_DEFAULT_DATASPACE: 1112 value = static_cast<int32_t>(mCore->mDefaultBufferDataSpace); 1113 break; 1114 case NATIVE_WINDOW_BUFFER_AGE: 1115 if (mCore->mBufferAge > INT32_MAX) { 1116 value = 0; 1117 } else { 1118 value = static_cast<int32_t>(mCore->mBufferAge); 1119 } 1120 break; 1121 case NATIVE_WINDOW_CONSUMER_IS_PROTECTED: 1122 value = static_cast<int32_t>(mCore->mConsumerIsProtected); 1123 break; 1124 case NATIVE_WINDOW_MAX_BUFFER_COUNT: 1125 value = static_cast<int32_t>(mCore->mMaxBufferCount); 1126 break; 1127 default: 1128 return BAD_VALUE; 1129 } 1130 1131 BQ_LOGV("query: %d? %d", what, value); 1132 *outValue = value; 1133 return NO_ERROR; 1134 } 1135 1136 status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener, 1137 int api, bool producerControlledByApp, QueueBufferOutput *output) { 1138 ATRACE_CALL(); 1139 Mutex::Autolock lock(mCore->mMutex); 1140 mConsumerName = mCore->mConsumerName; 1141 BQ_LOGV("connect: api=%d producerControlledByApp=%s", api, 1142 producerControlledByApp ? "true" : "false"); 1143 1144 if (mCore->mIsAbandoned) { 1145 BQ_LOGE("connect: BufferQueue has been abandoned"); 1146 return NO_INIT; 1147 } 1148 1149 if (mCore->mConsumerListener == NULL) { 1150 BQ_LOGE("connect: BufferQueue has no consumer"); 1151 return NO_INIT; 1152 } 1153 1154 if (output == NULL) { 1155 BQ_LOGE("connect: output was NULL"); 1156 return BAD_VALUE; 1157 } 1158 1159 if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) { 1160 BQ_LOGE("connect: already connected (cur=%d req=%d)", 1161 mCore->mConnectedApi, api); 1162 return BAD_VALUE; 1163 } 1164 1165 int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, 1166 mDequeueTimeout < 0 ? 1167 mCore->mConsumerControlledByApp && producerControlledByApp : false, 1168 mCore->mMaxBufferCount) - 1169 mCore->getMaxBufferCountLocked(); 1170 if (!mCore->adjustAvailableSlotsLocked(delta)) { 1171 BQ_LOGE("connect: BufferQueue failed to adjust the number of available " 1172 "slots. Delta = %d", delta); 1173 return BAD_VALUE; 1174 } 1175 1176 int status = NO_ERROR; 1177 switch (api) { 1178 case NATIVE_WINDOW_API_EGL: 1179 case NATIVE_WINDOW_API_CPU: 1180 case NATIVE_WINDOW_API_MEDIA: 1181 case NATIVE_WINDOW_API_CAMERA: 1182 mCore->mConnectedApi = api; 1183 1184 output->width = mCore->mDefaultWidth; 1185 output->height = mCore->mDefaultHeight; 1186 output->transformHint = mCore->mTransformHint; 1187 output->numPendingBuffers = 1188 static_cast<uint32_t>(mCore->mQueue.size()); 1189 output->nextFrameNumber = mCore->mFrameCounter + 1; 1190 output->bufferReplaced = false; 1191 1192 if (listener != NULL) { 1193 // Set up a death notification so that we can disconnect 1194 // automatically if the remote producer dies 1195 if (IInterface::asBinder(listener)->remoteBinder() != NULL) { 1196 status = IInterface::asBinder(listener)->linkToDeath( 1197 static_cast<IBinder::DeathRecipient*>(this)); 1198 if (status != NO_ERROR) { 1199 BQ_LOGE("connect: linkToDeath failed: %s (%d)", 1200 strerror(-status), status); 1201 } 1202 mCore->mLinkedToDeath = listener; 1203 } 1204 if (listener->needsReleaseNotify()) { 1205 mCore->mConnectedProducerListener = listener; 1206 } 1207 } 1208 break; 1209 default: 1210 BQ_LOGE("connect: unknown API %d", api); 1211 status = BAD_VALUE; 1212 break; 1213 } 1214 mCore->mConnectedPid = IPCThreadState::self()->getCallingPid(); 1215 mCore->mBufferHasBeenQueued = false; 1216 mCore->mDequeueBufferCannotBlock = false; 1217 if (mDequeueTimeout < 0) { 1218 mCore->mDequeueBufferCannotBlock = 1219 mCore->mConsumerControlledByApp && producerControlledByApp; 1220 } 1221 1222 mCore->mAllowAllocation = true; 1223 VALIDATE_CONSISTENCY(); 1224 return status; 1225 } 1226 1227 status_t BufferQueueProducer::disconnect(int api, DisconnectMode mode) { 1228 ATRACE_CALL(); 1229 BQ_LOGV("disconnect: api %d", api); 1230 1231 int status = NO_ERROR; 1232 sp<IConsumerListener> listener; 1233 { // Autolock scope 1234 Mutex::Autolock lock(mCore->mMutex); 1235 1236 if (mode == DisconnectMode::AllLocal) { 1237 if (IPCThreadState::self()->getCallingPid() != mCore->mConnectedPid) { 1238 return NO_ERROR; 1239 } 1240 api = BufferQueueCore::CURRENTLY_CONNECTED_API; 1241 } 1242 1243 mCore->waitWhileAllocatingLocked(); 1244 1245 if (mCore->mIsAbandoned) { 1246 // It's not really an error to disconnect after the surface has 1247 // been abandoned; it should just be a no-op. 1248 return NO_ERROR; 1249 } 1250 1251 if (api == BufferQueueCore::CURRENTLY_CONNECTED_API) { 1252 if (mCore->mConnectedApi == NATIVE_WINDOW_API_MEDIA) { 1253 ALOGD("About to force-disconnect API_MEDIA, mode=%d", mode); 1254 } 1255 api = mCore->mConnectedApi; 1256 // If we're asked to disconnect the currently connected api but 1257 // nobody is connected, it's not really an error. 1258 if (api == BufferQueueCore::NO_CONNECTED_API) { 1259 return NO_ERROR; 1260 } 1261 } 1262 1263 switch (api) { 1264 case NATIVE_WINDOW_API_EGL: 1265 case NATIVE_WINDOW_API_CPU: 1266 case NATIVE_WINDOW_API_MEDIA: 1267 case NATIVE_WINDOW_API_CAMERA: 1268 if (mCore->mConnectedApi == api) { 1269 mCore->freeAllBuffersLocked(); 1270 1271 // Remove our death notification callback if we have one 1272 if (mCore->mLinkedToDeath != NULL) { 1273 sp<IBinder> token = 1274 IInterface::asBinder(mCore->mLinkedToDeath); 1275 // This can fail if we're here because of the death 1276 // notification, but we just ignore it 1277 token->unlinkToDeath( 1278 static_cast<IBinder::DeathRecipient*>(this)); 1279 } 1280 mCore->mSharedBufferSlot = 1281 BufferQueueCore::INVALID_BUFFER_SLOT; 1282 mCore->mLinkedToDeath = NULL; 1283 mCore->mConnectedProducerListener = NULL; 1284 mCore->mConnectedApi = BufferQueueCore::NO_CONNECTED_API; 1285 mCore->mConnectedPid = -1; 1286 mCore->mSidebandStream.clear(); 1287 mCore->mDequeueCondition.broadcast(); 1288 listener = mCore->mConsumerListener; 1289 } else if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 1290 BQ_LOGE("disconnect: not connected (req=%d)", api); 1291 status = NO_INIT; 1292 } else { 1293 BQ_LOGE("disconnect: still connected to another API " 1294 "(cur=%d req=%d)", mCore->mConnectedApi, api); 1295 status = BAD_VALUE; 1296 } 1297 break; 1298 default: 1299 BQ_LOGE("disconnect: unknown API %d", api); 1300 status = BAD_VALUE; 1301 break; 1302 } 1303 } // Autolock scope 1304 1305 // Call back without lock held 1306 if (listener != NULL) { 1307 listener->onBuffersReleased(); 1308 listener->onDisconnect(); 1309 } 1310 1311 return status; 1312 } 1313 1314 status_t BufferQueueProducer::setSidebandStream(const sp<NativeHandle>& stream) { 1315 sp<IConsumerListener> listener; 1316 { // Autolock scope 1317 Mutex::Autolock _l(mCore->mMutex); 1318 mCore->mSidebandStream = stream; 1319 listener = mCore->mConsumerListener; 1320 } // Autolock scope 1321 1322 if (listener != NULL) { 1323 listener->onSidebandStreamChanged(); 1324 } 1325 return NO_ERROR; 1326 } 1327 1328 void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height, 1329 PixelFormat format, uint64_t usage) { 1330 ATRACE_CALL(); 1331 while (true) { 1332 size_t newBufferCount = 0; 1333 uint32_t allocWidth = 0; 1334 uint32_t allocHeight = 0; 1335 PixelFormat allocFormat = PIXEL_FORMAT_UNKNOWN; 1336 uint64_t allocUsage = 0; 1337 std::string allocName; 1338 { // Autolock scope 1339 Mutex::Autolock lock(mCore->mMutex); 1340 mCore->waitWhileAllocatingLocked(); 1341 1342 if (!mCore->mAllowAllocation) { 1343 BQ_LOGE("allocateBuffers: allocation is not allowed for this " 1344 "BufferQueue"); 1345 return; 1346 } 1347 1348 newBufferCount = mCore->mFreeSlots.size(); 1349 if (newBufferCount == 0) { 1350 return; 1351 } 1352 1353 allocWidth = width > 0 ? width : mCore->mDefaultWidth; 1354 allocHeight = height > 0 ? height : mCore->mDefaultHeight; 1355 allocFormat = format != 0 ? format : mCore->mDefaultBufferFormat; 1356 allocUsage = usage | mCore->mConsumerUsageBits; 1357 allocName.assign(mCore->mConsumerName.string(), mCore->mConsumerName.size()); 1358 1359 mCore->mIsAllocating = true; 1360 } // Autolock scope 1361 1362 Vector<sp<GraphicBuffer>> buffers; 1363 for (size_t i = 0; i < newBufferCount; ++i) { 1364 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( 1365 allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT, 1366 allocUsage, allocName); 1367 1368 status_t result = graphicBuffer->initCheck(); 1369 1370 if (result != NO_ERROR) { 1371 BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format" 1372 " %u, usage %#" PRIx64 ")", width, height, format, usage); 1373 Mutex::Autolock lock(mCore->mMutex); 1374 mCore->mIsAllocating = false; 1375 mCore->mIsAllocatingCondition.broadcast(); 1376 return; 1377 } 1378 buffers.push_back(graphicBuffer); 1379 } 1380 1381 { // Autolock scope 1382 Mutex::Autolock lock(mCore->mMutex); 1383 uint32_t checkWidth = width > 0 ? width : mCore->mDefaultWidth; 1384 uint32_t checkHeight = height > 0 ? height : mCore->mDefaultHeight; 1385 PixelFormat checkFormat = format != 0 ? 1386 format : mCore->mDefaultBufferFormat; 1387 uint64_t checkUsage = usage | mCore->mConsumerUsageBits; 1388 if (checkWidth != allocWidth || checkHeight != allocHeight || 1389 checkFormat != allocFormat || checkUsage != allocUsage) { 1390 // Something changed while we released the lock. Retry. 1391 BQ_LOGV("allocateBuffers: size/format/usage changed while allocating. Retrying."); 1392 mCore->mIsAllocating = false; 1393 mCore->mIsAllocatingCondition.broadcast(); 1394 continue; 1395 } 1396 1397 for (size_t i = 0; i < newBufferCount; ++i) { 1398 if (mCore->mFreeSlots.empty()) { 1399 BQ_LOGV("allocateBuffers: a slot was occupied while " 1400 "allocating. Dropping allocated buffer."); 1401 continue; 1402 } 1403 auto slot = mCore->mFreeSlots.begin(); 1404 mCore->clearBufferSlotLocked(*slot); // Clean up the slot first 1405 mSlots[*slot].mGraphicBuffer = buffers[i]; 1406 mSlots[*slot].mFence = Fence::NO_FENCE; 1407 1408 // freeBufferLocked puts this slot on the free slots list. Since 1409 // we then attached a buffer, move the slot to free buffer list. 1410 mCore->mFreeBuffers.push_front(*slot); 1411 1412 BQ_LOGV("allocateBuffers: allocated a new buffer in slot %d", 1413 *slot); 1414 1415 // Make sure the erase is done after all uses of the slot 1416 // iterator since it will be invalid after this point. 1417 mCore->mFreeSlots.erase(slot); 1418 } 1419 1420 mCore->mIsAllocating = false; 1421 mCore->mIsAllocatingCondition.broadcast(); 1422 VALIDATE_CONSISTENCY(); 1423 } // Autolock scope 1424 } 1425 } 1426 1427 status_t BufferQueueProducer::allowAllocation(bool allow) { 1428 ATRACE_CALL(); 1429 BQ_LOGV("allowAllocation: %s", allow ? "true" : "false"); 1430 1431 Mutex::Autolock lock(mCore->mMutex); 1432 mCore->mAllowAllocation = allow; 1433 return NO_ERROR; 1434 } 1435 1436 status_t BufferQueueProducer::setGenerationNumber(uint32_t generationNumber) { 1437 ATRACE_CALL(); 1438 BQ_LOGV("setGenerationNumber: %u", generationNumber); 1439 1440 Mutex::Autolock lock(mCore->mMutex); 1441 mCore->mGenerationNumber = generationNumber; 1442 return NO_ERROR; 1443 } 1444 1445 String8 BufferQueueProducer::getConsumerName() const { 1446 ATRACE_CALL(); 1447 Mutex::Autolock lock(mCore->mMutex); 1448 BQ_LOGV("getConsumerName: %s", mConsumerName.string()); 1449 return mConsumerName; 1450 } 1451 1452 status_t BufferQueueProducer::setSharedBufferMode(bool sharedBufferMode) { 1453 ATRACE_CALL(); 1454 BQ_LOGV("setSharedBufferMode: %d", sharedBufferMode); 1455 1456 Mutex::Autolock lock(mCore->mMutex); 1457 if (!sharedBufferMode) { 1458 mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT; 1459 } 1460 mCore->mSharedBufferMode = sharedBufferMode; 1461 return NO_ERROR; 1462 } 1463 1464 status_t BufferQueueProducer::setAutoRefresh(bool autoRefresh) { 1465 ATRACE_CALL(); 1466 BQ_LOGV("setAutoRefresh: %d", autoRefresh); 1467 1468 Mutex::Autolock lock(mCore->mMutex); 1469 1470 mCore->mAutoRefresh = autoRefresh; 1471 return NO_ERROR; 1472 } 1473 1474 status_t BufferQueueProducer::setDequeueTimeout(nsecs_t timeout) { 1475 ATRACE_CALL(); 1476 BQ_LOGV("setDequeueTimeout: %" PRId64, timeout); 1477 1478 Mutex::Autolock lock(mCore->mMutex); 1479 int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, false, 1480 mCore->mMaxBufferCount) - mCore->getMaxBufferCountLocked(); 1481 if (!mCore->adjustAvailableSlotsLocked(delta)) { 1482 BQ_LOGE("setDequeueTimeout: BufferQueue failed to adjust the number of " 1483 "available slots. Delta = %d", delta); 1484 return BAD_VALUE; 1485 } 1486 1487 mDequeueTimeout = timeout; 1488 mCore->mDequeueBufferCannotBlock = false; 1489 1490 VALIDATE_CONSISTENCY(); 1491 return NO_ERROR; 1492 } 1493 1494 status_t BufferQueueProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 1495 sp<Fence>* outFence, float outTransformMatrix[16]) { 1496 ATRACE_CALL(); 1497 BQ_LOGV("getLastQueuedBuffer"); 1498 1499 Mutex::Autolock lock(mCore->mMutex); 1500 if (mCore->mLastQueuedSlot == BufferItem::INVALID_BUFFER_SLOT) { 1501 *outBuffer = nullptr; 1502 *outFence = Fence::NO_FENCE; 1503 return NO_ERROR; 1504 } 1505 1506 *outBuffer = mSlots[mCore->mLastQueuedSlot].mGraphicBuffer; 1507 *outFence = mLastQueueBufferFence; 1508 1509 // Currently only SurfaceFlinger internally ever changes 1510 // GLConsumer's filtering mode, so we just use 'true' here as 1511 // this is slightly specialized for the current client of this API, 1512 // which does want filtering. 1513 GLConsumer::computeTransformMatrix(outTransformMatrix, 1514 mSlots[mCore->mLastQueuedSlot].mGraphicBuffer, mLastQueuedCrop, 1515 mLastQueuedTransform, true /* filter */); 1516 1517 return NO_ERROR; 1518 } 1519 1520 void BufferQueueProducer::getFrameTimestamps(FrameEventHistoryDelta* outDelta) { 1521 addAndGetFrameTimestamps(nullptr, outDelta); 1522 } 1523 1524 void BufferQueueProducer::addAndGetFrameTimestamps( 1525 const NewFrameEventsEntry* newTimestamps, 1526 FrameEventHistoryDelta* outDelta) { 1527 if (newTimestamps == nullptr && outDelta == nullptr) { 1528 return; 1529 } 1530 1531 ATRACE_CALL(); 1532 BQ_LOGV("addAndGetFrameTimestamps"); 1533 sp<IConsumerListener> listener; 1534 { 1535 Mutex::Autolock lock(mCore->mMutex); 1536 listener = mCore->mConsumerListener; 1537 } 1538 if (listener != NULL) { 1539 listener->addAndGetFrameTimestamps(newTimestamps, outDelta); 1540 } 1541 } 1542 1543 void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) { 1544 // If we're here, it means that a producer we were connected to died. 1545 // We're guaranteed that we are still connected to it because we remove 1546 // this callback upon disconnect. It's therefore safe to read mConnectedApi 1547 // without synchronization here. 1548 int api = mCore->mConnectedApi; 1549 disconnect(api); 1550 } 1551 1552 status_t BufferQueueProducer::getUniqueId(uint64_t* outId) const { 1553 BQ_LOGV("getUniqueId"); 1554 1555 *outId = mCore->mUniqueId; 1556 return NO_ERROR; 1557 } 1558 1559 status_t BufferQueueProducer::getConsumerUsage(uint64_t* outUsage) const { 1560 BQ_LOGV("getConsumerUsage"); 1561 1562 Mutex::Autolock lock(mCore->mMutex); 1563 *outUsage = mCore->mConsumerUsageBits; 1564 return NO_ERROR; 1565 } 1566 1567 } // namespace android 1568