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    Searched refs:appendToInfoLog (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Program.cpp 1069 appendToInfoLog("Could not pack varying %s", varying->name.c_str());
1101 appendToInfoLog("Type of vertex varying %s does not match that of the fragment varying", output->name.c_str());
1113 appendToInfoLog("Fragment varying %s does not match any vertex varying", input->name.c_str());
1137 appendToInfoLog("Too many varyings");
1145 appendToInfoLog("Too many varyings");
1236 appendToInfoLog("Active attribute (%s) at location %d is too big to fit", attribute->name.c_str(), location);
1259 appendToInfoLog("Too many active attributes (%s)", attribute->name.c_str());
1329 appendToInfoLog("Vertex shader sampler count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS (%d).", MAX_VERTEX_TEXTURE_IMAGE_UNITS);
1343 appendToInfoLog("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1363 appendToInfoLog("Types for uniform %s do not match between the vertex and fragment shader", uniform->name.c_str())
    [all...]
Program.h 163 void appendToInfoLog(const char *info, ...);
  /external/swiftshader/src/OpenGL/libGLESv2/
Program.cpp     [all...]
Program.h 273 void appendToInfoLog(const char *info, ...);

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