HomeSort by relevance Sort by last modified time
    Searched refs:applyUniform4bv (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Program.h 150 bool applyUniform4bv(GLint location, GLsizei count, const GLboolean *v);
Program.cpp 919 case GL_BOOL_VEC4: applyUniform4bv(location, size, b); break;
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Program.h 245 bool applyUniform4bv(Device *device, GLint location, GLsizei count, const GLboolean *v);
Program.cpp 1140 case GL_BOOL_VEC4: applyUniform4bv(device, location, size, b); break;
    [all...]

Completed in 87 milliseconds