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    Searched refs:applyUniformMatrix4fv (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Program.h 157 bool applyUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value);
Program.cpp 926 case GL_FLOAT_MAT4: applyUniformMatrix4fv(location, size, f); break;
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  /external/swiftshader/src/OpenGL/libGLESv2/
Program.h 256 bool applyUniformMatrix4fv(Device *device, GLint location, GLsizei count, const GLfloat *value);
Program.cpp 1153 case GL_FLOAT_MAT4: applyUniformMatrix4fv(device, location, size, f); break;
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