OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:attachToContext
(Results
1 - 9
of
9
) sorted by null
/frameworks/native/libs/gui/tests/
SurfaceTextureMultiContextGL_test.cpp
163
ASSERT_EQ(OK, mST->
attachToContext
(SECOND_TEX_ID));
195
ASSERT_EQ(OK, mST->
attachToContext
(SECOND_TEX_ID));
223
ASSERT_EQ(OK, mST->
attachToContext
(SECOND_TEX_ID));
258
ASSERT_EQ(NO_INIT, mST->
attachToContext
(SECOND_TEX_ID));
270
ASSERT_EQ(INVALID_OPERATION, mST->
attachToContext
(SECOND_TEX_ID));
279
ASSERT_EQ(INVALID_OPERATION, mST->
attachToContext
(SECOND_TEX_ID));
299
ASSERT_EQ(INVALID_OPERATION, mST->
attachToContext
(SECOND_TEX_ID));
316
ASSERT_EQ(OK, mST->
attachToContext
(SECOND_TEX_ID));
324
ASSERT_EQ(OK, mST->
attachToContext
(THIRD_TEX_ID));
351
ASSERT_EQ(OK, mST->
attachToContext
(SECOND_TEX_ID))
[
all
...]
/frameworks/base/native/android/
surface_texture.cpp
58
return st->consumer->
attachToContext
(tex);
/frameworks/base/libs/hwui/
DeferredLayerUpdater.cpp
97
mSurfaceTexture->
attachToContext
(static_cast<GlLayer*>(mLayer)->getTextureId());
/frameworks/native/libs/gui/include/gui/
GLConsumer.h
69
//
attachToContext
methods, respectively. The intention of these methods is
76
// context for the purposes of the
attachToContext
and detachFromContext
83
// created in a detached state, and
attachToContext
must be called before
217
//
attachToContext
method.
220
//
attachToContext
attaches a GLConsumer that is currently in the
223
// called and no calls to
attachToContext
have succeeded since the last
224
// detachFromContext call. Calls to
attachToContext
made on a
230
// call to
attachToContext
will result in this texture object being bound to
233
status_t
attachToContext
(uint32_t tex);
429
// and can be changed with a call to
attachToContext
[
all
...]
/frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp
355
return surfaceTexture->
attachToContext
((GLuint)tex);
/frameworks/native/libs/gui/
GLConsumer.cpp
620
status_t GLConsumer::
attachToContext
(uint32_t tex) {
622
GLC_LOGV("
attachToContext
");
626
GLC_LOGE("
attachToContext
: abandoned GLConsumer");
631
GLC_LOGE("
attachToContext
: GLConsumer is already attached to a "
640
GLC_LOGE("
attachToContext
: invalid current EGLDisplay");
645
GLC_LOGE("
attachToContext
: invalid current EGLContext");
[
all
...]
/prebuilts/tools/common/m2/repository/org/apache/velocity/velocity/1.5/
velocity-1.5.jar
/prebuilts/tools/common/m2/repository/org/apache/velocity/velocity/1.7/
velocity-1.7.jar
/prebuilts/tools/common/m2/repository/com/google/auto/value/auto-value/1.0/
auto-value-1.0.jar
Completed in 241 milliseconds