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    Searched refs:attachToContext (Results 1 - 9 of 9) sorted by null

  /frameworks/native/libs/gui/tests/
SurfaceTextureMultiContextGL_test.cpp 163 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID));
195 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID));
223 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID));
258 ASSERT_EQ(NO_INIT, mST->attachToContext(SECOND_TEX_ID));
270 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID));
279 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID));
299 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID));
316 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID));
324 ASSERT_EQ(OK, mST->attachToContext(THIRD_TEX_ID));
351 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID))
    [all...]
  /frameworks/base/native/android/
surface_texture.cpp 58 return st->consumer->attachToContext(tex);
  /frameworks/base/libs/hwui/
DeferredLayerUpdater.cpp 97 mSurfaceTexture->attachToContext(static_cast<GlLayer*>(mLayer)->getTextureId());
  /frameworks/native/libs/gui/include/gui/
GLConsumer.h 69 // attachToContext methods, respectively. The intention of these methods is
76 // context for the purposes of the attachToContext and detachFromContext
83 // created in a detached state, and attachToContext must be called before
217 // attachToContext method.
220 // attachToContext attaches a GLConsumer that is currently in the
223 // called and no calls to attachToContext have succeeded since the last
224 // detachFromContext call. Calls to attachToContext made on a
230 // call to attachToContext will result in this texture object being bound to
233 status_t attachToContext(uint32_t tex);
429 // and can be changed with a call to attachToContext
    [all...]
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 355 return surfaceTexture->attachToContext((GLuint)tex);
  /frameworks/native/libs/gui/
GLConsumer.cpp 620 status_t GLConsumer::attachToContext(uint32_t tex) {
622 GLC_LOGV("attachToContext");
626 GLC_LOGE("attachToContext: abandoned GLConsumer");
631 GLC_LOGE("attachToContext: GLConsumer is already attached to a "
640 GLC_LOGE("attachToContext: invalid current EGLDisplay");
645 GLC_LOGE("attachToContext: invalid current EGLContext");
    [all...]
  /prebuilts/tools/common/m2/repository/org/apache/velocity/velocity/1.5/
velocity-1.5.jar 
  /prebuilts/tools/common/m2/repository/org/apache/velocity/velocity/1.7/
velocity-1.7.jar 
  /prebuilts/tools/common/m2/repository/com/google/auto/value/auto-value/1.0/
auto-value-1.0.jar 

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