HomeSort by relevance Sort by last modified time
    Searched refs:attribState (Results 1 - 7 of 7) sorted by null

  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.cpp 207 VertexAttribStateVector& attribState =
208 m_vaoMap.find(name)->second.attribState;
210 attribState[i].enabled = 0;
211 attribState[i].enableDirty = false;
212 attribState[i].data = 0;
213 attribState[i].reloffset = 0;
214 attribState[i].bindingindex = i;
215 attribState[i].divisor = 0;
216 attribState[i].size = 4; // 4 is the default size
217 attribState[i].type = GL_FLOAT; // GL_FLOAT is the default typ
    [all...]
GLClientState.h 150 attribState(nLoc),
152 VertexAttribStateVector attribState;
162 VertexAttribState& operator[](size_t k) { return it->second.attribState[k]; }
  /external/swiftshader/src/OpenGL/libGLESv2/
libGLESv3.cpp     [all...]
libGLESv2.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGL/
libGL.cpp     [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.cpp     [all...]
  /external/skqp/src/gpu/gl/
GrGLGpu.cpp     [all...]

Completed in 1474 milliseconds