/external/skia/include/effects/ |
SkPerlinNoiseShader.h | 41 static sk_sp<SkShader> MakeFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 44 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 51 static sk_sp<SkShader> MakeImprovedNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
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/external/skqp/include/effects/ |
SkPerlinNoiseShader.h | 41 static sk_sp<SkShader> MakeFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 44 static sk_sp<SkShader> MakeTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, 51 static sk_sp<SkShader> MakeImprovedNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
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/external/skia/bench/ |
PerlinNoiseBench.cpp | 42 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, 45 paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY,
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/external/skqp/bench/ |
PerlinNoiseBench.cpp | 42 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, 45 paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY,
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/external/skia/gm/ |
perlinnoise.cpp | 47 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, 51 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, 53 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, 121 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, 124 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, 126 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
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/external/skqp/gm/ |
perlinnoise.cpp | 47 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, 51 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, 53 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, 121 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, 124 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, 126 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
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/external/skia/src/shaders/ |
SkPerlinNoiseShader.cpp | 93 SkScalar baseFrequencyX, SkScalar baseFrequencyY, 97 { SkScalarInvert(baseFrequencyX), SkScalarInvert(baseFrequencyY) }, 337 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, 409 SkScalar baseFrequencyY, 415 , fBaseFrequencyY(baseFrequencyY) [all...] |
/external/skqp/src/shaders/ |
SkPerlinNoiseShader.cpp | 93 SkScalar baseFrequencyX, SkScalar baseFrequencyY, 97 { SkScalarInvert(baseFrequencyX), SkScalarInvert(baseFrequencyY) }, 330 SkScalar baseFrequencyY, int numOctaves, SkScalar seed, 402 SkScalar baseFrequencyY, 408 , fBaseFrequencyY(baseFrequencyY) [all...] |
/external/skia/fuzz/ |
FuzzCanvas.cpp | 402 SkScalar baseFrequencyX, baseFrequencyY, seed; 406 fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence); 412 return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, 416 return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, [all...] |
/external/skqp/fuzz/ |
FuzzCanvas.cpp | 398 SkScalar baseFrequencyX, baseFrequencyY, seed; 402 fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence); 408 return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, 412 return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, [all...] |