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    Searched refs:bindTexImage (Results 1 - 17 of 17) sorted by null

  /external/swiftshader/src/OpenGL/libEGL/
Context.hpp 35 virtual void bindTexImage(gl::Surface *surface) = 0;
libEGL.cpp 568 EGLBoolean BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
604 context->bindTexImage(eglSurface);
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  /external/deqp/framework/egl/wrapper/
eglwFunctions.inl 7 eglBindTexImageFunc bindTexImage;
eglwInitCore.inl 7 dst->bindTexImage = (eglBindTexImageFunc) loader->get("eglBindTexImage");
eglwFuncPtrLibraryDecl.inl 7 EGLBoolean bindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) const;
eglwFuncPtrLibraryImpl.inl 12 EGLBoolean FuncPtrLibrary::bindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) const
14 return m_egl.bindTexImage(dpy, surface, buffer);
eglwLibrary.inl 7 virtual EGLBoolean bindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) const = 0;
eglwImpl.inl 20 return egl->bindTexImage(dpy, surface, buffer);
  /external/swiftshader/src/OpenGL/libGLES_CM/
Texture.h 150 void bindTexImage(gl::Surface *surface);
Context.h 511 void bindTexImage(gl::Surface *surface) override;
Texture.cpp 440 void Texture2D::bindTexImage(gl::Surface *surface)
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Texture.h 173 void bindTexImage(gl::Surface *surface);
Context.h 694 void bindTexImage(gl::Surface *surface) override;
Texture.cpp 548 void Texture2D::bindTexImage(gl::Surface *surface)
    [all...]
Context.cpp     [all...]
  /external/deqp/framework/egl/
egluCallLogWrapper.inl 21 eglw::EGLBoolean returnValue = m_egl.bindTexImage(dpy, surface, buffer);

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