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    Searched refs:bottomHeight (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 215 int bottomHeight = viewport.height / 2;
216 int topHeight = viewport.height - bottomHeight;
239 gl.viewport(viewport.x, viewport.y, leftWidth, bottomHeight);
244 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight),
250 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, bottomHeight);
255 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight),
274 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight);
284 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight),
290 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight);
295 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight)
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  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 205 int bottomHeight = viewport.height / 2;
206 int topHeight = viewport.height - bottomHeight;
229 gl.viewport(viewport.x, viewport.y, leftWidth, bottomHeight);
234 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight),
240 gl.viewport(viewport.x+leftWidth, viewport.y, rightWidth, bottomHeight);
245 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight),
264 gl.viewport(viewport.x, viewport.y+bottomHeight, leftWidth, topHeight);
274 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight),
280 gl.viewport(viewport.x+leftWidth, viewport.y+bottomHeight, rightWidth, topHeight);
285 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight)
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  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 670 const int bottomHeight = viewportHeight / 2;
671 const int topHeight = viewportHeight - bottomHeight;
696 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset),
697 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset),
698 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset),
699 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset)
    [all...]
  /external/deqp/modules/gles2/functional/
es2fVertexTextureTests.cpp 570 const int bottomHeight = viewportHeight / 2;
571 const int topHeight = viewportHeight - bottomHeight;
596 Render(Rect(0, 0, leftWidth, bottomHeight), 0, texMinScale, texMinOffset),
597 Render(Rect(leftWidth, 0, rightWidth, bottomHeight), 0, texMagScale, texMagOffset),
598 Render(Rect(0, bottomHeight, leftWidth, topHeight), 1, texMinScale, texMinOffset),
599 Render(Rect(leftWidth, bottomHeight, rightWidth, topHeight), 1, texMagScale, texMagOffset)
888 const int bottomHeight = viewportHeight / 2;
889 const int topHeight = viewportHeight - bottomHeight;
916 const int bottomCellHeight = isTopCell ? bottomHeight - cellOffsetY : defCellHeight
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