/external/mesa3d/src/mesa/main/ |
drawtex.c | 65 _mesa_DrawTexfvOES(const GLfloat *coords) 68 draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]); 82 _mesa_DrawTexivOES(const GLint *coords) 85 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1], 86 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4]) [all...] |
drawtex.h | 35 _mesa_DrawTexfvOES(const GLfloat *coords); 41 _mesa_DrawTexivOES(const GLint *coords); 47 _mesa_DrawTexsvOES(const GLshort *coords); 53 _mesa_DrawTexxv(const GLfixed *coords);
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/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/util/ |
CachedPathIteratorFactory.java | 36 * Coordinates or coords arrays store segment coordinates. They use the same format as 128 private static void quadCurveSegment(float[] coords, float t0, float t1) { 132 float mx = mu * mu * coords[0] + 2 * mu * mt * coords[2] + mt * mt * coords[4]; 133 float my = mu * mu * coords[1] + 2 * mu * mt * coords[3] + mt * mt * coords[5]; 138 // coords at t0 139 coords[0] = coords[0] * u0 * u0 + coords[2] * 2 * t0 * u0 + coords[4] * t0 * t0 [all...] |
/packages/inputmethods/LatinIME/common/src/com/android/inputmethod/latin/common/ |
CoordinateUtils.java | 35 public static int x(@Nonnull final int[] coords) { 36 return coords[INDEX_X]; 39 public static int y(@Nonnull final int[] coords) { 40 return coords[INDEX_Y]; 43 public static void set(@Nonnull final int[] coords, final int x, final int y) { 44 coords[INDEX_X] = x; 45 coords[INDEX_Y] = y; 78 final int[] coords = newInstance(); local 79 set(coords, xFromArray(coordsArray, index), yFromArray(coordsArray, index)); 80 return coords; [all...] |
/external/ltp/tools/pounder21/src/randacoords/ |
Makefile | 22 bins = coords
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/external/eigen/bench/ |
sparse_setter.cpp | 47 EIGEN_DONT_INLINE Scalar* setinnerrand_eigen(const Coordinates& coords, const Values& vals); 48 EIGEN_DONT_INLINE Scalar* setrand_eigen_dynamic(const Coordinates& coords, const Values& vals); 49 EIGEN_DONT_INLINE Scalar* setrand_eigen_compact(const Coordinates& coords, const Values& vals); 50 EIGEN_DONT_INLINE Scalar* setrand_eigen_sumeq(const Coordinates& coords, const Values& vals); 51 EIGEN_DONT_INLINE Scalar* setrand_eigen_gnu_hash(const Coordinates& coords, const Values& vals); 52 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_dense(const Coordinates& coords, const Values& vals); 53 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_sparse(const Coordinates& coords, const Values& vals); 54 EIGEN_DONT_INLINE Scalar* setrand_scipy(const Coordinates& coords, const Values& vals); 55 EIGEN_DONT_INLINE Scalar* setrand_ublas_mapped(const Coordinates& coords, const Values& vals); 56 EIGEN_DONT_INLINE Scalar* setrand_ublas_coord(const Coordinates& coords, const Values& vals) 68 Coordinates coords; local [all...] |
/external/tensorflow/tensorflow/core/kernels/ |
matrix_diag_op.h | 37 operator()(const Eigen::array<Eigen::DenseIndex, 2>& coords) const { 39 {coords[0], coords[1], coords[1]}); 55 operator()(const Eigen::array<Eigen::DenseIndex, 3>& coords) const { 56 if (coords[2] != coords[1]) return T(); 58 Eigen::array<Eigen::DenseIndex, 2> diag_coords({coords[0], coords[1]});
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reverse_sequence_op.h | 40 operator()(const Eigen::array<Eigen::DenseIndex, Dims>& coords) const { 41 Eigen::array<Eigen::DenseIndex, Dims> new_coords = coords; 42 if (coords[seq_dim_] < seq_lengths_(coords[batch_dim_])) { 44 seq_lengths_(coords[batch_dim_]) - coords[seq_dim_] - 1;
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/external/freetype/include/freetype/ |
ftmm.h | 175 /* coords :: The design coordinates for this instance. */ 186 FT_Fixed* coords; member in struct:FT_Var_Named_Style_ 340 /* coords :: An array of design coordinates. */ 347 /* function with `num_coords' set to zero and `coords' set to NULL. */ 357 FT_Long* coords ); 379 /* coords :: An array of design coordinates. */ 386 /* function with `num_coords' set to zero and `coords' set to NULL. */ 398 FT_Fixed* coords ); 420 /* coords :: The design coordinates array. */ 431 FT_Fixed* coords ); [all...] |
/external/harfbuzz_ng/src/ |
hb-shape-plan-private.hh | 50 int *coords; member in struct:hb_shape_plan_t 59 , const int *coords \
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11Ext.java | 55 float[] coords, 60 java.nio.FloatBuffer coords 72 int[] coords, 77 java.nio.IntBuffer coords 89 short[] coords, 94 java.nio.ShortBuffer coords 106 int[] coords, 111 java.nio.IntBuffer coords
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/frameworks/av/services/camera/libcameraservice/device3/ |
DistortionMapper.cpp | 252 quad->coords[0], quad->coords[1], 253 quad->coords[2], quad->coords[3], 254 quad->coords[4], quad->coords[5], 255 quad->coords[6], quad->coords[7]); 263 corrQuad->coords[0], corrQuad->coords[1] 289 int32_t coords[4] = { local 340 int32_t coords[4] = { local [all...] |
/frameworks/native/libs/input/tests/ |
InputEvent_test.cpp | 37 PointerCoords coords; local 38 coords.clear(); 40 ASSERT_EQ(0ULL, coords.bits); 45 PointerCoords coords; local 46 coords.clear(); 49 ASSERT_EQ(0, coords.getAxisValue(0)) 51 ASSERT_EQ(0, coords.getAxisValue(1)) 55 ASSERT_EQ(OK, coords.setAxisValue(1, 5)); 56 ASSERT_EQ(5, coords.values[0]); 57 ASSERT_EQ(0x4000000000000000ULL, coords.bits) [all...] |
/external/freetype/src/type1/ |
t1load.h | 80 FT_Fixed* coords ); 85 FT_Fixed* coords ); 90 FT_Long* coords ); 99 FT_Fixed* coords ); 104 FT_Fixed* coords );
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/prebuilts/misc/darwin-x86_64/freetype/include/freetype2/ |
ftmm.h | 165 /* coords :: The design coordinates for this style. */ 172 FT_Fixed* coords; member in struct:FT_Var_Named_Style_ 288 /* coords :: An array of design coordinates. */ 296 FT_Long* coords ); 317 /* coords :: An array of design coordinates. */ 325 FT_Fixed* coords ); 346 /* coords :: The design coordinates array (each element must be */ 355 FT_Fixed* coords ); 369 FT_Fixed* coords );
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/external/deqp/modules/gles2/functional/ |
es2fShaderReturnTests.cpp | 63 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); } 64 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); } 65 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); } 157 "${COORDSTORAGE} ${COORDPREC} vec4 ${COORDS};\n" 162 " return vec4(${COORDS}.xyz, 1.0);\n" 163 " return vec4(${COORDS}.wzy, 1.0);\n" 171 const char* coords = isVertex ? "a_coords" : "v_coords" local 226 const char* coords = isVertex ? "a_coords" : "v_coords"; local 271 const char* coords = isVertex ? "a_coords" : "v_coords"; local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderReturnTests.cpp | 58 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); } 59 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); } 60 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); } 131 "in ${COORDPREC} vec4 ${COORDS};\n" 136 " return vec4(${COORDS}.xyz, 1.0);\n" 137 " return vec4(${COORDS}.wzy, 1.0);\n" 145 const char* coords = isVertex ? "a_coords" : "v_coords" local 201 const char* coords = isVertex ? "a_coords" : "v_coords"; local 247 const char* coords = isVertex ? "a_coords" : "v_coords"; local [all...] |
/external/skia/src/gpu/ |
GrPrimitiveProcessor.cpp | 14 * the source of the input coords. 31 GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords, 36 const GrCoordTransform* coordTransform = coords[t];
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/external/skqp/src/gpu/ |
GrPrimitiveProcessor.cpp | 14 * the source of the input coords. 31 GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords, 36 const GrCoordTransform* coordTransform = coords[t];
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/external/freetype/src/base/ |
ftmm.c | 172 FT_Long* coords ) 180 if ( num_coords && !coords ) 188 error = service->set_mm_design( face, num_coords, coords ); 207 FT_Fixed* coords ) 216 if ( num_coords && !coords ) 224 error = service_mm->set_var_design( face, num_coords, coords ); 255 FT_Fixed* coords ) 263 if ( !coords ) 271 error = service->get_var_design( face, num_coords, coords ); 283 FT_Fixed* coords ) [all...] |
/cts/tests/openglperf2/assets/fragment/ |
blur | 33 vec2 coords = v_TexCoordinate.xy + ((float(i) - 5.0) * u_Scale); 34 color += texture2D(u_Texture, coords) * weights[i];
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/external/deqp/modules/gles2/accuracy/ |
es2aVaryingInterpolationTests.cpp | 64 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias) 69 Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2*3+0], coords[1*3+0]) }; 70 Vec3 triG[2] = { Vec3(coords[0*3+1], coords[1*3+1], coords[2*3+1]), Vec3(coords[3*3+1], coords[2*3+1], coords[1*3+1]) } 214 float coords[] = local 264 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); local [all...] |
/external/deqp/modules/gles3/accuracy/ |
es3aVaryingInterpolationTests.cpp | 66 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias) 71 Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2*3+0], coords[1*3+0]) }; 72 Vec3 triG[2] = { Vec3(coords[0*3+1], coords[1*3+1], coords[2*3+1]), Vec3(coords[3*3+1], coords[2*3+1], coords[1*3+1]) } 220 float coords[] = local 270 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); local [all...] |
/external/skia/src/gpu/glsl/ |
GrGLSLFragmentShaderBuilder.cpp | 82 SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) { 83 if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) { 84 SkASSERT(kFloat2_GrSLType == coords.getType() || kHalf2_GrSLType == coords.getType()); 85 return coords.getName(); 89 coords2D.printf("%s_ensure2D", coords.c_str()); 90 this->codeAppendf("\tfloat2 %s = %s.xy / %s.z;", coords2D.c_str(), coords.c_str(), 91 coords.c_str());
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderReturnTests.cpp | 50 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); } 51 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); } 52 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); } 142 "layout(location = ${COORDLOC}) in ${COORDPREC} vec4 ${COORDS};\n" 147 " return vec4(${COORDS}.xyz, 1.0);\n" 148 " return vec4(${COORDS}.wzy, 1.0);\n" 156 const char* coords = isVertex ? "a_coords" : "v_coords" local 211 const char* coords = isVertex ? "a_coords" : "v_coords"; local 257 const char* coords = isVertex ? "a_coords" : "v_coords"; local [all...] |