HomeSort by relevance Sort by last modified time
    Searched refs:coords (Results 1 - 25 of 386) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/mesa3d/src/mesa/main/
drawtex.c 65 _mesa_DrawTexfvOES(const GLfloat *coords)
68 draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]);
82 _mesa_DrawTexivOES(const GLint *coords)
85 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
86 (GLfloat) coords[2], (GLfloat) coords[3], (GLfloat) coords[4])
    [all...]
drawtex.h 35 _mesa_DrawTexfvOES(const GLfloat *coords);
41 _mesa_DrawTexivOES(const GLint *coords);
47 _mesa_DrawTexsvOES(const GLshort *coords);
53 _mesa_DrawTexxv(const GLfixed *coords);
  /frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/util/
CachedPathIteratorFactory.java 36 * Coordinates or coords arrays store segment coordinates. They use the same format as
128 private static void quadCurveSegment(float[] coords, float t0, float t1) {
132 float mx = mu * mu * coords[0] + 2 * mu * mt * coords[2] + mt * mt * coords[4];
133 float my = mu * mu * coords[1] + 2 * mu * mt * coords[3] + mt * mt * coords[5];
138 // coords at t0
139 coords[0] = coords[0] * u0 * u0 + coords[2] * 2 * t0 * u0 + coords[4] * t0 * t0
    [all...]
  /packages/inputmethods/LatinIME/common/src/com/android/inputmethod/latin/common/
CoordinateUtils.java 35 public static int x(@Nonnull final int[] coords) {
36 return coords[INDEX_X];
39 public static int y(@Nonnull final int[] coords) {
40 return coords[INDEX_Y];
43 public static void set(@Nonnull final int[] coords, final int x, final int y) {
44 coords[INDEX_X] = x;
45 coords[INDEX_Y] = y;
78 final int[] coords = newInstance(); local
79 set(coords, xFromArray(coordsArray, index), yFromArray(coordsArray, index));
80 return coords;
    [all...]
  /external/ltp/tools/pounder21/src/randacoords/
Makefile 22 bins = coords
  /external/eigen/bench/
sparse_setter.cpp 47 EIGEN_DONT_INLINE Scalar* setinnerrand_eigen(const Coordinates& coords, const Values& vals);
48 EIGEN_DONT_INLINE Scalar* setrand_eigen_dynamic(const Coordinates& coords, const Values& vals);
49 EIGEN_DONT_INLINE Scalar* setrand_eigen_compact(const Coordinates& coords, const Values& vals);
50 EIGEN_DONT_INLINE Scalar* setrand_eigen_sumeq(const Coordinates& coords, const Values& vals);
51 EIGEN_DONT_INLINE Scalar* setrand_eigen_gnu_hash(const Coordinates& coords, const Values& vals);
52 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_dense(const Coordinates& coords, const Values& vals);
53 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_sparse(const Coordinates& coords, const Values& vals);
54 EIGEN_DONT_INLINE Scalar* setrand_scipy(const Coordinates& coords, const Values& vals);
55 EIGEN_DONT_INLINE Scalar* setrand_ublas_mapped(const Coordinates& coords, const Values& vals);
56 EIGEN_DONT_INLINE Scalar* setrand_ublas_coord(const Coordinates& coords, const Values& vals)
68 Coordinates coords; local
    [all...]
  /external/tensorflow/tensorflow/core/kernels/
matrix_diag_op.h 37 operator()(const Eigen::array<Eigen::DenseIndex, 2>& coords) const {
39 {coords[0], coords[1], coords[1]});
55 operator()(const Eigen::array<Eigen::DenseIndex, 3>& coords) const {
56 if (coords[2] != coords[1]) return T();
58 Eigen::array<Eigen::DenseIndex, 2> diag_coords({coords[0], coords[1]});
reverse_sequence_op.h 40 operator()(const Eigen::array<Eigen::DenseIndex, Dims>& coords) const {
41 Eigen::array<Eigen::DenseIndex, Dims> new_coords = coords;
42 if (coords[seq_dim_] < seq_lengths_(coords[batch_dim_])) {
44 seq_lengths_(coords[batch_dim_]) - coords[seq_dim_] - 1;
  /external/freetype/include/freetype/
ftmm.h 175 /* coords :: The design coordinates for this instance. */
186 FT_Fixed* coords; member in struct:FT_Var_Named_Style_
340 /* coords :: An array of design coordinates. */
347 /* function with `num_coords' set to zero and `coords' set to NULL. */
357 FT_Long* coords );
379 /* coords :: An array of design coordinates. */
386 /* function with `num_coords' set to zero and `coords' set to NULL. */
398 FT_Fixed* coords );
420 /* coords :: The design coordinates array. */
431 FT_Fixed* coords );
    [all...]
  /external/harfbuzz_ng/src/
hb-shape-plan-private.hh 50 int *coords; member in struct:hb_shape_plan_t
59 , const int *coords \
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11Ext.java 55 float[] coords,
60 java.nio.FloatBuffer coords
72 int[] coords,
77 java.nio.IntBuffer coords
89 short[] coords,
94 java.nio.ShortBuffer coords
106 int[] coords,
111 java.nio.IntBuffer coords
  /frameworks/av/services/camera/libcameraservice/device3/
DistortionMapper.cpp 252 quad->coords[0], quad->coords[1],
253 quad->coords[2], quad->coords[3],
254 quad->coords[4], quad->coords[5],
255 quad->coords[6], quad->coords[7]);
263 corrQuad->coords[0], corrQuad->coords[1]
289 int32_t coords[4] = { local
340 int32_t coords[4] = { local
    [all...]
  /frameworks/native/libs/input/tests/
InputEvent_test.cpp 37 PointerCoords coords; local
38 coords.clear();
40 ASSERT_EQ(0ULL, coords.bits);
45 PointerCoords coords; local
46 coords.clear();
49 ASSERT_EQ(0, coords.getAxisValue(0))
51 ASSERT_EQ(0, coords.getAxisValue(1))
55 ASSERT_EQ(OK, coords.setAxisValue(1, 5));
56 ASSERT_EQ(5, coords.values[0]);
57 ASSERT_EQ(0x4000000000000000ULL, coords.bits)
    [all...]
  /external/freetype/src/type1/
t1load.h 80 FT_Fixed* coords );
85 FT_Fixed* coords );
90 FT_Long* coords );
99 FT_Fixed* coords );
104 FT_Fixed* coords );
  /prebuilts/misc/darwin-x86_64/freetype/include/freetype2/
ftmm.h 165 /* coords :: The design coordinates for this style. */
172 FT_Fixed* coords; member in struct:FT_Var_Named_Style_
288 /* coords :: An array of design coordinates. */
296 FT_Long* coords );
317 /* coords :: An array of design coordinates. */
325 FT_Fixed* coords );
346 /* coords :: The design coordinates array (each element must be */
355 FT_Fixed* coords );
369 FT_Fixed* coords );
  /external/deqp/modules/gles2/functional/
es2fShaderReturnTests.cpp 63 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
64 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
65 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
157 "${COORDSTORAGE} ${COORDPREC} vec4 ${COORDS};\n"
162 " return vec4(${COORDS}.xyz, 1.0);\n"
163 " return vec4(${COORDS}.wzy, 1.0);\n"
171 const char* coords = isVertex ? "a_coords" : "v_coords" local
226 const char* coords = isVertex ? "a_coords" : "v_coords"; local
271 const char* coords = isVertex ? "a_coords" : "v_coords"; local
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderReturnTests.cpp 58 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
59 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
60 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
131 "in ${COORDPREC} vec4 ${COORDS};\n"
136 " return vec4(${COORDS}.xyz, 1.0);\n"
137 " return vec4(${COORDS}.wzy, 1.0);\n"
145 const char* coords = isVertex ? "a_coords" : "v_coords" local
201 const char* coords = isVertex ? "a_coords" : "v_coords"; local
247 const char* coords = isVertex ? "a_coords" : "v_coords"; local
    [all...]
  /external/skia/src/gpu/
GrPrimitiveProcessor.cpp 14 * the source of the input coords.
31 GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords,
36 const GrCoordTransform* coordTransform = coords[t];
  /external/skqp/src/gpu/
GrPrimitiveProcessor.cpp 14 * the source of the input coords.
31 GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords,
36 const GrCoordTransform* coordTransform = coords[t];
  /external/freetype/src/base/
ftmm.c 172 FT_Long* coords )
180 if ( num_coords && !coords )
188 error = service->set_mm_design( face, num_coords, coords );
207 FT_Fixed* coords )
216 if ( num_coords && !coords )
224 error = service_mm->set_var_design( face, num_coords, coords );
255 FT_Fixed* coords )
263 if ( !coords )
271 error = service->get_var_design( face, num_coords, coords );
283 FT_Fixed* coords )
    [all...]
  /cts/tests/openglperf2/assets/fragment/
blur 33 vec2 coords = v_TexCoordinate.xy + ((float(i) - 5.0) * u_Scale);
34 color += texture2D(u_Texture, coords) * weights[i];
  /external/deqp/modules/gles2/accuracy/
es2aVaryingInterpolationTests.cpp 64 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias)
69 Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2*3+0], coords[1*3+0]) };
70 Vec3 triG[2] = { Vec3(coords[0*3+1], coords[1*3+1], coords[2*3+1]), Vec3(coords[3*3+1], coords[2*3+1], coords[1*3+1]) }
214 float coords[] = local
264 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); local
    [all...]
  /external/deqp/modules/gles3/accuracy/
es3aVaryingInterpolationTests.cpp 66 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias)
71 Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2*3+0], coords[1*3+0]) };
72 Vec3 triG[2] = { Vec3(coords[0*3+1], coords[1*3+1], coords[2*3+1]), Vec3(coords[3*3+1], coords[2*3+1], coords[1*3+1]) }
220 float coords[] = local
270 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); local
    [all...]
  /external/skia/src/gpu/glsl/
GrGLSLFragmentShaderBuilder.cpp 82 SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) {
83 if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) {
84 SkASSERT(kFloat2_GrSLType == coords.getType() || kHalf2_GrSLType == coords.getType());
85 return coords.getName();
89 coords2D.printf("%s_ensure2D", coords.c_str());
90 this->codeAppendf("\tfloat2 %s = %s.xy / %s.z;", coords2D.c_str(), coords.c_str(),
91 coords.c_str());
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderReturnTests.cpp 50 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
51 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
52 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
142 "layout(location = ${COORDLOC}) in ${COORDPREC} vec4 ${COORDS};\n"
147 " return vec4(${COORDS}.xyz, 1.0);\n"
148 " return vec4(${COORDS}.wzy, 1.0);\n"
156 const char* coords = isVertex ? "a_coords" : "v_coords" local
211 const char* coords = isVertex ? "a_coords" : "v_coords"; local
257 const char* coords = isVertex ? "a_coords" : "v_coords"; local
    [all...]

Completed in 542 milliseconds

1 2 3 4 5 6 7 8 91011>>