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Searched
refs:currentPageOffset
(Results
1 - 4
of
4
) sorted by null
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
PoolAlloc.cpp
120
// A large
currentPageOffset
indicates a new page needs to
123
currentPageOffset
= pageSize;
211
tAllocState state = {
currentPageOffset
, inUseList };
218
currentPageOffset
= pageSize;
234
currentPageOffset
= stack.back().offset;
282
if (
currentPageOffset
+ allocationSize <= pageSize) {
284
// Safe to allocate from
currentPageOffset
.
286
unsigned char* memory = reinterpret_cast<unsigned char*>(inUseList) +
currentPageOffset
;
287
currentPageOffset
+= allocationSize;
288
currentPageOffset
= (currentPageOffset + alignmentMask) & ~alignmentMask
[
all
...]
/external/swiftshader/src/OpenGL/compiler/
PoolAlloc.cpp
92
// A large
currentPageOffset
indicates a new page needs to
95
currentPageOffset
= pageSize;
177
tAllocState state = {
currentPageOffset
, inUseList };
184
currentPageOffset
= pageSize;
204
currentPageOffset
= mStack.back().offset;
262
if (allocationSize <= pageSize -
currentPageOffset
) {
264
// Safe to allocate from
currentPageOffset
.
266
unsigned char* memory = reinterpret_cast<unsigned char *>(inUseList) +
currentPageOffset
;
267
currentPageOffset
+= allocationSize;
268
currentPageOffset
= (currentPageOffset + alignmentMask) & ~alignmentMask
[
all
...]
PoolAlloc.h
214
size_t
currentPageOffset
; // next offset in top of inUseList to allocate from
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/Include/
PoolAlloc.h
236
size_t
currentPageOffset
; // next offset in top of inUseList to allocate from
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