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  /external/skqp/tests/
DeferredDisplayListTest.cpp 100 std::unique_ptr<SkDeferredDisplayList> ddl; local
102 // First, create a DDL using the stock SkSurface parameters
121 ddl = r.detach();
123 REPORTER_ASSERT(reporter, s->draw(ddl.get()));
127 // Then, alter each parameter in turn and check that the DDL & surface are incompatible
150 REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
163 REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
166 REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
168 // DDL TODO: once proxies/ops can be de-instantiated we can re-enable these tests.
173 REPORTER_ASSERT(reporter, s->draw(ddl.get()))
300 std::unique_ptr<SkDeferredDisplayList> ddl = recorder->detach(); local
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  /external/skia/tests/
DeferredDisplayListTest.cpp 121 // Create a DDL whose characterization captures the current settings
215 std::unique_ptr<SkDeferredDisplayList> ddl; local
217 // First, create a DDL using the stock SkSurface parameters
221 ddl = params.createDDL(context);
222 SkAssertResult(ddl);
224 // The DDL should draw into an SkSurface created with the same parameters
230 REPORTER_ASSERT(reporter, s->draw(ddl.get()));
234 // Then, alter each parameter in turn and check that the DDL & surface are incompatible
261 REPORTER_ASSERT(reporter, !s->draw(ddl.get()),
275 REPORTER_ASSERT(reporter, !s->draw(ddl.get()))
422 std::unique_ptr<SkDeferredDisplayList> ddl = recorder->detach(); local
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  /external/skia/src/core/
SkDeferredDisplayListRecorder.cpp 34 // DDL TODO: Remove this. DDL contexts should allow for deletion while still having live
84 // DDL is being replayed into.
140 auto ddl = std::unique_ptr<SkDeferredDisplayList>(
143 fContext->contextPriv().moveOpListsToDDL(ddl.get());
144 return ddl;
  /external/skqp/src/core/
SkDeferredDisplayListRecorder.cpp 34 // DDL TODO: Remove this. DDL contexts should allow for deletion while still having live
80 // DDL is being replayed into.
90 // DDL TODO: What do we do in the case where the Surface we're replaying into
132 auto ddl = std::unique_ptr<SkDeferredDisplayList>(
135 fContext->contextPriv().moveOpListsToDDL(ddl.get());
136 return ddl;
  /external/skia/tools/flags/
SkCommonFlags.h 27 DECLARE_bool(ddl); variable
  /external/skqp/tools/flags/
SkCommonFlags.h 27 DECLARE_bool(ddl); variable
  /external/skia/src/gpu/
GrDrawingManager.cpp 355 void GrDrawingManager::moveOpListsToDDL(SkDeferredDisplayList* ddl) {
362 ddl->fOpLists = std::move(fOpLists);
366 void GrDrawingManager::copyOpListsFromDDL(const SkDeferredDisplayList* ddl,
371 ddl->fLazyProxyData->fReplayDest = newDest;
372 fOpLists.push_back_n(ddl->fOpLists.count(), ddl->fOpLists.begin());
GrDrawingManager.h 82 void moveOpListsToDDL(SkDeferredDisplayList* ddl);
GrContext.cpp 142 * The DDL Context is the one in effect during DDL Recording. It isn't backed by a GrGPU and
159 SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense
164 SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense
169 SkASSERT(0); // freeing resources in a DDL Recorder doesn't make a whole lot of sense
182 // DDL TODO: in DDL-mode grab a GrRestrictedAtlasManager from the thread-proxy and
192 SkASSERT(0); // the DDL Recorders should never invoke this
380 // DDL TODO: remove this crippling of the path renderer chain
404 // DDL TODO: we need to think through how the task group & persistent cach
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  /external/skqp/src/gpu/
GrDrawingManager.cpp 325 void GrDrawingManager::moveOpListsToDDL(SkDeferredDisplayList* ddl) {
332 ddl->fOpLists = std::move(fOpLists);
336 void GrDrawingManager::copyOpListsFromDDL(const SkDeferredDisplayList* ddl,
341 ddl->fLazyProxyData->fReplayDest = newDest;
342 fOpLists.push_back_n(ddl->fOpLists.count(), ddl->fOpLists.begin());
GrDrawingManager.h 82 void moveOpListsToDDL(SkDeferredDisplayList* ddl);
GrContext.cpp 44 #include "ddl/GrDDLGpu.h"
251 // DDL TODO: we need to think through how the task group & persistent cache
269 // DDL TODO: remove this crippling of the path renderer chain
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  /external/robolectric/v1/lib/main/
h2-1.2.147.jar 
  /external/skqp/src/image/
SkSurface.cpp 216 bool SkSurface::draw(SkDeferredDisplayList* ddl) {
217 return asSB(this)->onDraw(ddl);
SkSurface_Gpu.cpp 183 // we allow the DDL to be replayed.
198 bool SkSurface_Gpu::onDraw(const SkDeferredDisplayList* ddl) {
199 if (!this->isCompatible(ddl->characterization())) {
206 return ddl->draw(this);
211 ctx->contextPriv().copyOpListsFromDDL(ddl, rtc->asRenderTargetProxy());
  /external/skia/src/image/
SkSurface_Gpu.cpp 196 // we allow the DDL to be replayed.
197 // DDL TODO: should we just remove the resource check and ignore the cache limits on playback?
211 // Fail if the DDL's surface was mipmapped but the replay surface is not.
212 // Allow drawing to proceed if the DDL was not mipmapped but the replay surface is.
226 bool SkSurface_Gpu::onDraw(const SkDeferredDisplayList* ddl) {
227 if (!ddl || !this->isCompatible(ddl->characterization())) {
234 return ddl->draw(this);
239 ctx->contextPriv().copyOpListsFromDDL(ddl, rtc->asRenderTargetProxy());
SkSurface.cpp 240 bool SkSurface::draw(SkDeferredDisplayList* ddl) {
241 return asSB(this)->onDraw(ddl);
  /external/skia/dm/
DM.cpp 100 DEFINE_bool(ddl, false, "If true, use DeferredDisplayLists for GPU SKP rendering.");
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  /external/skqp/dm/
DM.cpp 96 DEFINE_bool(ddl, false, "If true, use DeferredDisplayLists for GPU SKP rendering.");
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  /external/guice/extensions/persist/lib/
hibernate3.jar 

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