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      1 /*
      2  * Copyright 2017 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkDeferredDisplayListRecorder.h"
      9 
     10 #if SK_SUPPORT_GPU
     11 #include "GrContextPriv.h"
     12 #include "GrProxyProvider.h"
     13 #include "GrTexture.h"
     14 
     15 #include "SkGpuDevice.h"
     16 #include "SkGr.h"
     17 #include "SkSurface_Gpu.h"
     18 #endif
     19 
     20 #include "SkCanvas.h" // TODO: remove
     21 #include "SkDeferredDisplayList.h"
     22 #include "SkSurface.h"
     23 #include "SkSurfaceCharacterization.h"
     24 
     25 SkDeferredDisplayListRecorder::SkDeferredDisplayListRecorder(
     26                     const SkSurfaceCharacterization& characterization)
     27         : fCharacterization(characterization) {
     28 }
     29 
     30 SkDeferredDisplayListRecorder::~SkDeferredDisplayListRecorder() {
     31 #if SK_SUPPORT_GPU && !defined(SK_RASTER_RECORDER_IMPLEMENTATION)
     32     auto proxyProvider = fContext->contextPriv().proxyProvider();
     33 
     34     // DDL TODO: Remove this. DDL contexts should allow for deletion while still having live
     35     // uniquely keyed proxies.
     36     proxyProvider->removeAllUniqueKeys();
     37 #endif
     38 }
     39 
     40 
     41 bool SkDeferredDisplayListRecorder::init() {
     42     SkASSERT(!fSurface);
     43 
     44 #ifdef SK_RASTER_RECORDER_IMPLEMENTATION
     45     // Use raster right now to allow threading
     46     const SkImageInfo ii = SkImageInfo::Make(fCharacterization.width(), fCharacterization.height(),
     47                                              kN32_SkColorType, kOpaque_SkAlphaType,
     48                                              fCharacterization.refColorSpace());
     49 
     50     fSurface = SkSurface::MakeRaster(ii, &fCharacterization.surfaceProps());
     51     return SkToBool(fSurface.get());
     52 #else
     53     SkASSERT(!fLazyProxyData);
     54 
     55 #if SK_SUPPORT_GPU
     56     if (!fContext) {
     57         fContext = GrContextPriv::MakeDDL(fCharacterization.contextInfo());
     58         if (!fContext) {
     59             return false;
     60         }
     61     }
     62 
     63     fLazyProxyData = sk_sp<SkDeferredDisplayList::LazyProxyData>(
     64                                                     new SkDeferredDisplayList::LazyProxyData);
     65 
     66     auto proxyProvider = fContext->contextPriv().proxyProvider();
     67 
     68     GrSurfaceDesc desc;
     69     desc.fFlags = kRenderTarget_GrSurfaceFlag;
     70     desc.fOrigin = fCharacterization.origin();
     71     desc.fWidth = fCharacterization.width();
     72     desc.fHeight = fCharacterization.height();
     73     desc.fConfig = fCharacterization.config();
     74     desc.fSampleCnt = fCharacterization.stencilCount();
     75 
     76     sk_sp<SkDeferredDisplayList::LazyProxyData> lazyProxyData = fLazyProxyData;
     77 
     78     // What we're doing here is we're creating a lazy proxy to back the SkSurface. The lazy
     79     // proxy, when instantiated, will use the GrTexture that backs the SkSurface that the
     80     // DDL is being replayed into.
     81 
     82     sk_sp<GrSurfaceProxy> proxy = proxyProvider->createLazyProxy(
     83         [ lazyProxyData ] (GrResourceProvider* resourceProvider, GrSurfaceOrigin* /* outOrigin */) {
     84             if (!resourceProvider) {
     85                 return sk_sp<GrTexture>();
     86             }
     87 
     88             // The proxy backing the destination surface had better have been instantiated
     89             // prior to the proxy backing the DLL's surface. Steal its GrTexture.
     90             // DDL TODO: What do we do in the case where the Surface we're replaying into
     91             // isn't texturable?
     92             SkASSERT(lazyProxyData->fReplayDest->priv().peekTexture());
     93             return sk_ref_sp<GrTexture>(lazyProxyData->fReplayDest->priv().peekTexture());
     94         }, desc, GrMipMapped::kNo, SkBackingFit::kExact, SkBudgeted::kYes);
     95 
     96     sk_sp<GrSurfaceContext> c = fContext->contextPriv().makeWrappedSurfaceContext(
     97                                                                  std::move(proxy),
     98                                                                  fCharacterization.refColorSpace(),
     99                                                                  &fCharacterization.surfaceProps());
    100     fSurface = SkSurface_Gpu::MakeWrappedRenderTarget(fContext.get(),
    101                                                       sk_ref_sp(c->asRenderTargetContext()));
    102     return SkToBool(fSurface.get());
    103 #else
    104     return false;
    105 #endif
    106 
    107 #endif
    108 }
    109 
    110 SkCanvas* SkDeferredDisplayListRecorder::getCanvas() {
    111     if (!fSurface) {
    112         if (!this->init()) {
    113             return nullptr;
    114         }
    115     }
    116 
    117     return fSurface->getCanvas();
    118 }
    119 
    120 std::unique_ptr<SkDeferredDisplayList> SkDeferredDisplayListRecorder::detach() {
    121 #ifdef SK_RASTER_RECORDER_IMPLEMENTATION
    122     sk_sp<SkImage> img = fSurface->makeImageSnapshot();
    123     fSurface.reset();
    124 
    125     // TODO: need to wrap the opLists associated with the deferred draws
    126     // in the SkDeferredDisplayList.
    127     return std::unique_ptr<SkDeferredDisplayList>(
    128                             new SkDeferredDisplayList(fCharacterization, std::move(img)));
    129 #else
    130 
    131 #if SK_SUPPORT_GPU
    132     auto ddl = std::unique_ptr<SkDeferredDisplayList>(
    133                            new SkDeferredDisplayList(fCharacterization, std::move(fLazyProxyData)));
    134 
    135     fContext->contextPriv().moveOpListsToDDL(ddl.get());
    136     return ddl;
    137 #else
    138     return nullptr;
    139 #endif
    140 
    141 #endif // SK_RASTER_RECORDER_IMPLEMENTATION
    142 
    143 }
    144 
    145