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Searched
refs:dispatchTable
(Results
1 - 15
of
15
) sorted by null
/frameworks/rs/
rsFallbackAdaptation.h
20
struct
dispatchTable
;
30
static const
dispatchTable
* GetEntryFuncs();
37
static
dispatchTable
mEntryFuncs;
rsFallbackAdaptation.cpp
26
dispatchTable
RsFallbackAdaptation::mEntryFuncs;
54
const
dispatchTable
* RsFallbackAdaptation::GetEntryFuncs()
rsHidlAdaptation.h
24
struct
dispatchTable
;
44
static const
dispatchTable
* GetEntryFuncs();
142
static
dispatchTable
mEntryFuncs;
rsHidlAdaptation.cpp
57
dispatchTable
RsHidlAdaptation::mEntryFuncs;
82
const
dispatchTable
* RsHidlAdaptation::GetEntryFuncs()
[
all
...]
rsApiStubs.cpp
36
// RsContextWrapper wraps the RsContext and corresponding
dispatchTable
pointer.
42
const
dispatchTable
* dispatch;
[
all
...]
/hardware/interfaces/renderscript/1.0/default/
Device.h
25
static
dispatchTable
& getHal();
33
static
dispatchTable
mDispatchHal;
Device.cpp
15
static
dispatchTable
loadHAL();
16
dispatchTable
Device::mDispatchHal = loadHAL();
21
dispatchTable
& Device::getHal() {
40
dispatchTable
loadHAL() {
72
dispatchTable
dispatchHal = {
/frameworks/rs/support/jni/
android_rscompat_usage_io.cpp
9
extern "C" void AllocationSetSurface(JNIEnv *_env, jobject _this, RsContext con, RsAllocation alloc, jobject sur,
dispatchTable
dispatchTab)
android_renderscript_RenderScript.cpp
272
static
dispatchTable
dispatchTab;
274
static
dispatchTable
dispatchTabInc;
[
all
...]
/frameworks/rs/cpp/
RenderScript.cpp
34
dispatchTable
* RS::dispatch = nullptr;
105
RS::dispatch = new
dispatchTable
;
rsDispatch.h
141
struct
dispatchTable
{
263
bool loadSymbols(void* handle,
dispatchTable
& dispatchTab, int device_api = 0);
269
typedef void (*sAllocationSetSurfaceFnPtr) (JNIEnv *, jobject, RsContext, RsAllocation, RsNativeWindow,
dispatchTable
);
rsDispatch.cpp
26
bool loadSymbols(void* handle,
dispatchTable
& dispatchTab, int targetApiLevel) {
rsCppStructs.h
32
struct
dispatchTable
;
423
static
dispatchTable
* dispatch;
[
all
...]
/external/v8/tools/
logreader.js
36
* @param {Array.<Object>}
dispatchTable
A table used for parsing and processing
43
function LogReader(
dispatchTable
, timedRange, pairwiseTimedRange) {
47
this.dispatchTable_ =
dispatchTable
;
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
egl.cpp
56
int initApi(const char *driverLibName, const char *implLibName, T **
dispatchTable
, T *(*accessor)())
77
*
dispatchTable
= createFcn(implLib, accessor);
78
if (*
dispatchTable
== NULL) {
Completed in 137 milliseconds