/external/replicaisland/src/com/replica/replicaisland/ |
TimeSystem.java | 74 // ease in 75 scale = Lerp.ease(1.0f, mTargetScale, EASE_DURATION, scaleTime); 77 // ease out 79 scale = Lerp.ease(mTargetScale, 1.0f, EASE_DURATION, easeOutTime); 116 public void appyScale(float scaleFactor, float duration, boolean ease) { 119 mEaseScale = ease;
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Lerp.java | 37 public static float ease(float start, float target, float duration, float timeSinceStart) method in class:Lerp
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CameraSystem.java | 116 mCurrentCameraPosition.x = Lerp.ease(mPreInterpolateCameraPosition.x, 119 mCurrentCameraPosition.y = Lerp.ease(mPreInterpolateCameraPosition.y,
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FadeDrawableComponent.java | 104 opacity = Lerp.ease(mInitialOpacity, mTargetOpacity, mDuration, elapsed);
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/toolchain/binutils/binutils-2.27/gas/testsuite/gas/mips/ |
lifloat.s | 10 # Round to a 16 byte boundary, for ease in testing multiple targets.
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dli.s | 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
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lb-pic.s | 55 # Round to a 16 byte boundary, for ease in testing multiple targets.
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ld-pic.s | 56 # Round to a 16 byte boundary, for ease in testing multiple targets.
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uld.s | 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
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ulh.s | 67 # Round to a 16 byte boundary, for ease in testing multiple targets.
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ulw.s | 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
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usd.s | 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
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ush.s | 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
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usw.s | 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
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lb.s | 122 # Round to a 16 byte boundary, for ease in testing multiple targets.
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sb.s | 122 # Round to a 16 byte boundary, for ease in testing multiple targets.
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/build/make/tools/droiddoc/templates-pdk/assets/ |
carousel.js | 191 var ease = ease_right; 193 ease = function(t) { return 1.0 - ease_right(t); }; 195 var left = (ease(current_frame/animation.frames) * Math.abs(animation.goal - animation.origin)) - cp; 192 if (go_left == 1) { function
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/external/universal-tween-engine/java/api/src/aurelienribon/tweenengine/ |
Tween.java | 46 * .ease(Quad.INOUT) 195 * .ease(Quad.INOUT) 210 tween.ease(Quad.INOUT); 233 * .ease(Quad.INOUT) 248 tween.ease(Quad.INOUT); 286 tween.ease(Quad.INOUT); 442 public Tween ease(TweenEquation easeEquation) { method in class:Tween
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/prebuilts/go/darwin-x86/src/internal/syscall/windows/sysdll/ |
sysdll.go | 24 // for ease of use in generated code.
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/prebuilts/go/linux-x86/src/internal/syscall/windows/sysdll/ |
sysdll.go | 24 // for ease of use in generated code.
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/build/make/tools/droiddoc/templates-pdk/assets/design/ |
default.css | 281 -webkit-transition: height 0.25s ease-in; 282 -moz-transition: height 0.25s ease-in; 283 transition: height 0.25s ease-in; } 398 -webkit-animation-timing-function: ease-out; 399 -moz-animation-timing-function: ease-out; 400 animation-timing-function: ease-out; }
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/prebuilts/go/darwin-x86/src/net/http/httptest/ |
httptest.go | 36 // NewRequest panics on error for ease of use in testing, where a
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/prebuilts/go/linux-x86/src/net/http/httptest/ |
httptest.go | 36 // NewRequest panics on error for ease of use in testing, where a
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/system/media/camera/docs/ |
camera_metadata_tag_info.mako | 21 * It is logically a part of camera_metadata.c. It is broken out for ease of
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/external/universal-tween-engine/java/applets/src/aurelienribon/tweenengine/applets/ |
TimelineApplet.java | 145 "\n .push(Tween.to(imgTweenSprite, POSITION_XY, 500).target(60, 90).ease(Quart.OUT))" + 146 "\n .push(Tween.to(imgEngineSprite, POSITION_XY, 500).target(200, 90).ease(Quart.OUT))" + 147 "\n .push(Tween.to(imgUniversalSprite, POSITION_XY, 1000).target(60, 55).ease(Bounce.OUT))" + 151 "\n .push(Tween.to(imgLogoSprite, SCALE_XY, 800).target(1, 1).ease(Back.OUT))" + 152 "\n .push(Tween.to(blankStripSprite, SCALE_XY, 500).target(1, 1).ease(Back.OUT))" + 248 .push(Tween.to(imgTweenSprite, SpriteAccessor.POSITION_XY, 500).target(60, 140).ease(Quart.OUT)) 249 .push(Tween.to(imgEngineSprite, SpriteAccessor.POSITION_XY, 500).target(200, 140).ease(Quart.OUT)) 250 .push(Tween.to(imgUniversalSprite, SpriteAccessor.POSITION_XY, 1000).target(60, 105).ease(Bounce.OUT)) 254 .push(Tween.to(imgLogoSprite, SpriteAccessor.SCALE_XY, 800).target(1, 1).ease(Back.OUT)) 255 .push(Tween.to(blankStripSprite, SpriteAccessor.SCALE_XY, 500).target(1, 1).ease(Back.OUT) [all...] |