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  /external/replicaisland/src/com/replica/replicaisland/
TimeSystem.java 74 // ease in
75 scale = Lerp.ease(1.0f, mTargetScale, EASE_DURATION, scaleTime);
77 // ease out
79 scale = Lerp.ease(mTargetScale, 1.0f, EASE_DURATION, easeOutTime);
116 public void appyScale(float scaleFactor, float duration, boolean ease) {
119 mEaseScale = ease;
Lerp.java 37 public static float ease(float start, float target, float duration, float timeSinceStart) method in class:Lerp
CameraSystem.java 116 mCurrentCameraPosition.x = Lerp.ease(mPreInterpolateCameraPosition.x,
119 mCurrentCameraPosition.y = Lerp.ease(mPreInterpolateCameraPosition.y,
FadeDrawableComponent.java 104 opacity = Lerp.ease(mInitialOpacity, mTargetOpacity, mDuration, elapsed);
  /toolchain/binutils/binutils-2.27/gas/testsuite/gas/mips/
lifloat.s 10 # Round to a 16 byte boundary, for ease in testing multiple targets.
dli.s 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
lb-pic.s 55 # Round to a 16 byte boundary, for ease in testing multiple targets.
ld-pic.s 56 # Round to a 16 byte boundary, for ease in testing multiple targets.
uld.s 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
ulh.s 67 # Round to a 16 byte boundary, for ease in testing multiple targets.
ulw.s 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
usd.s 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
ush.s 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
usw.s 64 # Round to a 16 byte boundary, for ease in testing multiple targets.
lb.s 122 # Round to a 16 byte boundary, for ease in testing multiple targets.
sb.s 122 # Round to a 16 byte boundary, for ease in testing multiple targets.
  /build/make/tools/droiddoc/templates-pdk/assets/
carousel.js 191 var ease = ease_right;
193 ease = function(t) { return 1.0 - ease_right(t); };
195 var left = (ease(current_frame/animation.frames) * Math.abs(animation.goal - animation.origin)) - cp;
192 if (go_left == 1) { function
  /external/universal-tween-engine/java/api/src/aurelienribon/tweenengine/
Tween.java 46 * .ease(Quad.INOUT)
195 * .ease(Quad.INOUT)
210 tween.ease(Quad.INOUT);
233 * .ease(Quad.INOUT)
248 tween.ease(Quad.INOUT);
286 tween.ease(Quad.INOUT);
442 public Tween ease(TweenEquation easeEquation) { method in class:Tween
  /prebuilts/go/darwin-x86/src/internal/syscall/windows/sysdll/
sysdll.go 24 // for ease of use in generated code.
  /prebuilts/go/linux-x86/src/internal/syscall/windows/sysdll/
sysdll.go 24 // for ease of use in generated code.
  /build/make/tools/droiddoc/templates-pdk/assets/design/
default.css 281 -webkit-transition: height 0.25s ease-in;
282 -moz-transition: height 0.25s ease-in;
283 transition: height 0.25s ease-in; }
398 -webkit-animation-timing-function: ease-out;
399 -moz-animation-timing-function: ease-out;
400 animation-timing-function: ease-out; }
  /prebuilts/go/darwin-x86/src/net/http/httptest/
httptest.go 36 // NewRequest panics on error for ease of use in testing, where a
  /prebuilts/go/linux-x86/src/net/http/httptest/
httptest.go 36 // NewRequest panics on error for ease of use in testing, where a
  /system/media/camera/docs/
camera_metadata_tag_info.mako 21 * It is logically a part of camera_metadata.c. It is broken out for ease of
  /external/universal-tween-engine/java/applets/src/aurelienribon/tweenengine/applets/
TimelineApplet.java 145 "\n .push(Tween.to(imgTweenSprite, POSITION_XY, 500).target(60, 90).ease(Quart.OUT))" +
146 "\n .push(Tween.to(imgEngineSprite, POSITION_XY, 500).target(200, 90).ease(Quart.OUT))" +
147 "\n .push(Tween.to(imgUniversalSprite, POSITION_XY, 1000).target(60, 55).ease(Bounce.OUT))" +
151 "\n .push(Tween.to(imgLogoSprite, SCALE_XY, 800).target(1, 1).ease(Back.OUT))" +
152 "\n .push(Tween.to(blankStripSprite, SCALE_XY, 500).target(1, 1).ease(Back.OUT))" +
248 .push(Tween.to(imgTweenSprite, SpriteAccessor.POSITION_XY, 500).target(60, 140).ease(Quart.OUT))
249 .push(Tween.to(imgEngineSprite, SpriteAccessor.POSITION_XY, 500).target(200, 140).ease(Quart.OUT))
250 .push(Tween.to(imgUniversalSprite, SpriteAccessor.POSITION_XY, 1000).target(60, 105).ease(Bounce.OUT))
254 .push(Tween.to(imgLogoSprite, SpriteAccessor.SCALE_XY, 800).target(1, 1).ease(Back.OUT))
255 .push(Tween.to(blankStripSprite, SpriteAccessor.SCALE_XY, 500).target(1, 1).ease(Back.OUT)
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