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  /external/skqp/include/core/
SkPoint3.h 14 SkScalar fX, fY, fZ;
24 SkScalar z() const { return fZ; }
26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; }
29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ;
42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); }
54 p.set(scale * fX, scale * fY, scale * fZ);
63 fZ *= value;
73 neg.fZ = -fZ;
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  /external/skia/include/core/
SkPoint3.h 14 SkScalar fX, fY, fZ;
24 SkScalar z() const { return fZ; }
26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; }
29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ;
42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); }
54 p.set(scale * fX, scale * fY, scale * fZ);
63 fZ *= value;
73 neg.fZ = -fZ;
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  /external/skia/src/sksl/
SkSLCPP.h 22 , fZ(z)
26 return SkRect::MakeLTRB(fX, fY, fZ, fW);
30 return GrColor4f(fX, fY, fZ, fW);
36 float fZ;
  /external/skqp/src/sksl/
SkSLCPP.h 22 , fZ(z)
26 return SkRect::MakeLTRB(fX, fY, fZ, fW);
30 return GrColor4f(fX, fY, fZ, fW);
36 float fZ;
  /external/skia/src/core/
SkPoint3.cpp 48 if (is_length_nearly_zero(fX, fY, fZ, &magSq)) {
62 double zz = fZ;
70 fZ = z * dscale;
78 fZ *= scale;
SkDrawShadowInfo.cpp 16 return x*params.fX + y*params.fY + params.fZ;
24 occluderZ = rec.fZPlaneParams.fZ;
49 rec.fLightPos.fZ, rec.fLightRadius,
60 rec.fLightPos.fZ, rec.fLightRadius,
SkColorSpace.cpp 35 XYZ.fX = primariesInv[0] * wXYZ.fX + primariesInv[1] * wXYZ.fY + primariesInv[2] * wXYZ.fZ;
36 XYZ.fY = primariesInv[3] * wXYZ.fX + primariesInv[4] * wXYZ.fY + primariesInv[5] * wXYZ.fZ;
37 XYZ.fZ = primariesInv[6] * wXYZ.fX + primariesInv[7] * wXYZ.fY + primariesInv[8] * wXYZ.fZ;
41 0.0f, 0.0f, XYZ.fZ);
59 srcCone.fX = mA[0] * wXYZ.fX + mA[1] * wXYZ.fY + mA[2] * wXYZ.fZ;
60 srcCone.fY = mA[3] * wXYZ.fX + mA[4] * wXYZ.fY + mA[5] * wXYZ.fZ;
61 srcCone.fZ = mA[6] * wXYZ.fX + mA[7] * wXYZ.fY + mA[8] * wXYZ.fZ;
63 dstCone.fX = mA[0] * wXYZD50.fX + mA[1] * wXYZD50.fY + mA[2] * wXYZD50.fZ;
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  /external/skqp/src/core/
SkPoint3.cpp 48 if (is_length_nearly_zero(fX, fY, fZ, &magSq)) {
62 double zz = fZ;
70 fZ = z * dscale;
78 fZ *= scale;
SkDrawShadowInfo.cpp 16 return x*params.fX + y*params.fY + params.fZ;
24 occluderZ = rec.fZPlaneParams.fZ;
49 rec.fLightPos.fZ, rec.fLightRadius,
60 rec.fLightPos.fZ, rec.fLightRadius,
SkColorSpace.cpp 35 XYZ.fX = primariesInv[0] * wXYZ.fX + primariesInv[1] * wXYZ.fY + primariesInv[2] * wXYZ.fZ;
36 XYZ.fY = primariesInv[3] * wXYZ.fX + primariesInv[4] * wXYZ.fY + primariesInv[5] * wXYZ.fZ;
37 XYZ.fZ = primariesInv[6] * wXYZ.fX + primariesInv[7] * wXYZ.fY + primariesInv[8] * wXYZ.fZ;
41 0.0f, 0.0f, XYZ.fZ);
59 srcCone.fX = mA[0] * wXYZ.fX + mA[1] * wXYZ.fY + mA[2] * wXYZ.fZ;
60 srcCone.fY = mA[3] * wXYZ.fX + mA[4] * wXYZ.fY + mA[5] * wXYZ.fZ;
61 srcCone.fZ = mA[6] * wXYZ.fX + mA[7] * wXYZ.fY + mA[8] * wXYZ.fZ;
63 dstCone.fX = mA[0] * wXYZD50.fX + mA[1] * wXYZD50.fY + mA[2] * wXYZD50.fZ;
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  /external/skia/src/utils/
SkCamera.cpp 36 SkScalar mag = SkScalarSqrt(fX*fX + fY*fY + fZ*fZ);
41 unit->fZ = fZ * scale;
43 unit->fX = unit->fY = unit->fZ = 0;
49 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ;
57 SkScalar x = a.fY * b.fZ - a.fZ * b.fY;
58 SkScalar y = a.fZ * b.fX - a.fX * b.fY
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SkShadowUtils.cpp 135 if (fOccluderHeight != that.fOccluderHeight || fDevLightPos.fZ != that.fDevLightPos.fZ ||
174 SkPoint3 centerLightPos = SkPoint3::Make(devCenter.fX, devCenter.fY, fDevLightPos.fZ);
460 result.fZ = pt.fZ;
532 rec.fLightPos = { pt.fX, pt.fY, devLightPos.fZ };
592 factory.fOccluderHeight = zPlaneParams.fZ;
633 SkScalar devSpaceOutset = SkDrawShadowMetrics::AmbientBlurRadius(zPlaneParams.fZ);
634 SkScalar oneOverA = SkDrawShadowMetrics::AmbientRecipAlpha(zPlaneParams.fZ);
673 factory.fOccluderHeight = zPlaneParams.fZ;
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  /external/skqp/src/utils/
SkCamera.cpp 36 SkScalar mag = SkScalarSqrt(fX*fX + fY*fY + fZ*fZ);
41 unit->fZ = fZ * scale;
43 unit->fX = unit->fY = unit->fZ = 0;
49 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ;
57 SkScalar x = a.fY * b.fZ - a.fZ * b.fY;
58 SkScalar y = a.fZ * b.fX - a.fX * b.fY
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SkShadowUtils.cpp 134 if (fOccluderHeight != that.fOccluderHeight || fDevLightPos.fZ != that.fDevLightPos.fZ ||
173 SkPoint3 centerLightPos = SkPoint3::Make(devCenter.fX, devCenter.fY, fDevLightPos.fZ);
457 result.fZ = pt.fZ;
529 rec.fLightPos = { pt.fX, pt.fY, devLightPos.fZ };
575 factory.fOccluderHeight = zPlaneParams.fZ;
605 SkScalar occluderHeight = zPlaneParams.fZ;
606 float zRatio = SkTPin(occluderHeight / (devLightPos.fZ - occluderHeight), 0.0f, 0.95f);
610 SkScalar scale = devLightPos.fZ / (devLightPos.fZ - occluderHeight)
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  /external/clang/test/CodeGenCXX/
conversion-function.cpp 30 operator X() { printf("perator X()\n"); x.iX += iZ; x.fX += fZ; return x; }
32 float fZ;
33 Z() : iZ(1), fZ(1.00) {}
  /device/linaro/bootloader/edk2/DuetPkg/BootSector/bin/
Gpt.com 3 ??KfZ?f&?=(s*?uzf&?}??uof&?}?K?udf&?} ?>?;uYf&?E f&?U$?|??3?P?|W?f`3????I?\?|?Df?Df?T ?B.????rfa??????`??6??
  /external/skia/include/utils/
SkCamera.h 18 SkScalar fX, fY, fZ;
21 fX = x; fY = y; fZ = z;
28 SkScalar fX, fY, fZ;
31 fX = x; fY = y; fZ = z;
83 return this->dotWith(v.fX, v.fY, v.fZ);
  /external/skqp/include/utils/
SkCamera.h 18 SkScalar fX, fY, fZ;
21 fX = x; fY = y; fZ = z;
28 SkScalar fX, fY, fZ;
31 fX = x; fY = y; fZ = z;
83 return this->dotWith(v.fX, v.fY, v.fZ);
  /external/skia/bench/
Matrix44Bench.cpp 97 fX = fY = fZ = SkDoubleToMScalar(1.5);
103 fM0.preScale(fX, fY, fZ);
108 SkMScalar fX, fY, fZ;
234 fX = fY = fZ = SkDoubleToMScalar(1.5);
240 fM0.postScale(fX, fY, fZ);
245 SkMScalar fX, fY, fZ;
  /external/skqp/bench/
Matrix44Bench.cpp 97 fX = fY = fZ = SkDoubleToMScalar(1.5);
103 fM0.preScale(fX, fY, fZ);
108 SkMScalar fX, fY, fZ;
234 fX = fY = fZ = SkDoubleToMScalar(1.5);
240 fM0.postScale(fX, fY, fZ);
245 SkMScalar fX, fY, fZ;
  /external/skia/samplecode/
SampleAndroidShadows.cpp 189 zPlaneParams.fZ = SkTMax(1.0f, 2 + fZDelta);
195 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta);
201 zPlaneParams.fZ = SkTMax(1.0f, 12 + fZDelta);
207 zPlaneParams.fZ = SkTMax(1.0f, 64 + fZDelta);
213 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta);
219 zPlaneParams.fZ = SkTMax(1.0f, 16 + fZDelta);
231 zPlaneParams.fZ = SkTMax(1.0f, 32 + fZDelta);
SampleShadowReference.cpp 146 zPlaneParams.fZ = kDP * 3;
157 zPlaneParams.fZ = kDP * 4;
168 zPlaneParams.fZ = kDP * 6;
179 zPlaneParams.fZ = kDP * 8;
190 zPlaneParams.fZ = kDP * 16;
  /external/skqp/samplecode/
SampleAndroidShadows.cpp 188 zPlaneParams.fZ = SkTMax(1.0f, 2 + fZDelta);
194 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta);
200 zPlaneParams.fZ = SkTMax(1.0f, 12 + fZDelta);
206 zPlaneParams.fZ = SkTMax(1.0f, 64 + fZDelta);
212 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta);
218 zPlaneParams.fZ = SkTMax(1.0f, 16 + fZDelta);
230 zPlaneParams.fZ = SkTMax(1.0f, 32 + fZDelta);
SampleShadowReference.cpp 143 zPlaneParams.fZ = kDP * 3;
154 zPlaneParams.fZ = kDP * 4;
165 zPlaneParams.fZ = kDP * 6;
176 zPlaneParams.fZ = kDP * 8;
187 zPlaneParams.fZ = kDP * 16;
  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTMatrix.h 269 @param[in] fZ Z component of the translation
270 @brief Build a transaltion matrix mOut using fX, fY and fZ.
276 const float fZ);
282 @param[in] fZ Z component of the translation
283 @brief Build a transaltion matrix mOut using fX, fY and fZ.
289 const int fZ);
296 @param[in] fZ Z component of the scaling
297 @brief Build a scale matrix mOut using fX, fY and fZ.
303 const float fZ);
310 @param[in] fZ Z component of the scalin
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