/external/skqp/include/core/ |
SkPoint3.h | 14 SkScalar fX, fY, fZ; 24 SkScalar z() const { return fZ; } 26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } 29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ; 42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } 54 p.set(scale * fX, scale * fY, scale * fZ); 63 fZ *= value; 73 neg.fZ = -fZ; [all...] |
/external/skia/include/core/ |
SkPoint3.h | 14 SkScalar fX, fY, fZ; 24 SkScalar z() const { return fZ; } 26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } 29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ; 42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } 54 p.set(scale * fX, scale * fY, scale * fZ); 63 fZ *= value; 73 neg.fZ = -fZ; [all...] |
/external/skia/src/sksl/ |
SkSLCPP.h | 22 , fZ(z) 26 return SkRect::MakeLTRB(fX, fY, fZ, fW); 30 return GrColor4f(fX, fY, fZ, fW); 36 float fZ;
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/external/skqp/src/sksl/ |
SkSLCPP.h | 22 , fZ(z) 26 return SkRect::MakeLTRB(fX, fY, fZ, fW); 30 return GrColor4f(fX, fY, fZ, fW); 36 float fZ;
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/external/skia/src/core/ |
SkPoint3.cpp | 48 if (is_length_nearly_zero(fX, fY, fZ, &magSq)) { 62 double zz = fZ; 70 fZ = z * dscale; 78 fZ *= scale;
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SkDrawShadowInfo.cpp | 16 return x*params.fX + y*params.fY + params.fZ; 24 occluderZ = rec.fZPlaneParams.fZ; 49 rec.fLightPos.fZ, rec.fLightRadius, 60 rec.fLightPos.fZ, rec.fLightRadius,
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SkColorSpace.cpp | 35 XYZ.fX = primariesInv[0] * wXYZ.fX + primariesInv[1] * wXYZ.fY + primariesInv[2] * wXYZ.fZ; 36 XYZ.fY = primariesInv[3] * wXYZ.fX + primariesInv[4] * wXYZ.fY + primariesInv[5] * wXYZ.fZ; 37 XYZ.fZ = primariesInv[6] * wXYZ.fX + primariesInv[7] * wXYZ.fY + primariesInv[8] * wXYZ.fZ; 41 0.0f, 0.0f, XYZ.fZ); 59 srcCone.fX = mA[0] * wXYZ.fX + mA[1] * wXYZ.fY + mA[2] * wXYZ.fZ; 60 srcCone.fY = mA[3] * wXYZ.fX + mA[4] * wXYZ.fY + mA[5] * wXYZ.fZ; 61 srcCone.fZ = mA[6] * wXYZ.fX + mA[7] * wXYZ.fY + mA[8] * wXYZ.fZ; 63 dstCone.fX = mA[0] * wXYZD50.fX + mA[1] * wXYZD50.fY + mA[2] * wXYZD50.fZ; [all...] |
/external/skqp/src/core/ |
SkPoint3.cpp | 48 if (is_length_nearly_zero(fX, fY, fZ, &magSq)) { 62 double zz = fZ; 70 fZ = z * dscale; 78 fZ *= scale;
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SkDrawShadowInfo.cpp | 16 return x*params.fX + y*params.fY + params.fZ; 24 occluderZ = rec.fZPlaneParams.fZ; 49 rec.fLightPos.fZ, rec.fLightRadius, 60 rec.fLightPos.fZ, rec.fLightRadius,
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SkColorSpace.cpp | 35 XYZ.fX = primariesInv[0] * wXYZ.fX + primariesInv[1] * wXYZ.fY + primariesInv[2] * wXYZ.fZ; 36 XYZ.fY = primariesInv[3] * wXYZ.fX + primariesInv[4] * wXYZ.fY + primariesInv[5] * wXYZ.fZ; 37 XYZ.fZ = primariesInv[6] * wXYZ.fX + primariesInv[7] * wXYZ.fY + primariesInv[8] * wXYZ.fZ; 41 0.0f, 0.0f, XYZ.fZ); 59 srcCone.fX = mA[0] * wXYZ.fX + mA[1] * wXYZ.fY + mA[2] * wXYZ.fZ; 60 srcCone.fY = mA[3] * wXYZ.fX + mA[4] * wXYZ.fY + mA[5] * wXYZ.fZ; 61 srcCone.fZ = mA[6] * wXYZ.fX + mA[7] * wXYZ.fY + mA[8] * wXYZ.fZ; 63 dstCone.fX = mA[0] * wXYZD50.fX + mA[1] * wXYZD50.fY + mA[2] * wXYZD50.fZ; [all...] |
/external/skia/src/utils/ |
SkCamera.cpp | 36 SkScalar mag = SkScalarSqrt(fX*fX + fY*fY + fZ*fZ); 41 unit->fZ = fZ * scale; 43 unit->fX = unit->fY = unit->fZ = 0; 49 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ; 57 SkScalar x = a.fY * b.fZ - a.fZ * b.fY; 58 SkScalar y = a.fZ * b.fX - a.fX * b.fY [all...] |
SkShadowUtils.cpp | 135 if (fOccluderHeight != that.fOccluderHeight || fDevLightPos.fZ != that.fDevLightPos.fZ || 174 SkPoint3 centerLightPos = SkPoint3::Make(devCenter.fX, devCenter.fY, fDevLightPos.fZ); 460 result.fZ = pt.fZ; 532 rec.fLightPos = { pt.fX, pt.fY, devLightPos.fZ }; 592 factory.fOccluderHeight = zPlaneParams.fZ; 633 SkScalar devSpaceOutset = SkDrawShadowMetrics::AmbientBlurRadius(zPlaneParams.fZ); 634 SkScalar oneOverA = SkDrawShadowMetrics::AmbientRecipAlpha(zPlaneParams.fZ); 673 factory.fOccluderHeight = zPlaneParams.fZ; [all...] |
/external/skqp/src/utils/ |
SkCamera.cpp | 36 SkScalar mag = SkScalarSqrt(fX*fX + fY*fY + fZ*fZ); 41 unit->fZ = fZ * scale; 43 unit->fX = unit->fY = unit->fZ = 0; 49 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ; 57 SkScalar x = a.fY * b.fZ - a.fZ * b.fY; 58 SkScalar y = a.fZ * b.fX - a.fX * b.fY [all...] |
SkShadowUtils.cpp | 134 if (fOccluderHeight != that.fOccluderHeight || fDevLightPos.fZ != that.fDevLightPos.fZ || 173 SkPoint3 centerLightPos = SkPoint3::Make(devCenter.fX, devCenter.fY, fDevLightPos.fZ); 457 result.fZ = pt.fZ; 529 rec.fLightPos = { pt.fX, pt.fY, devLightPos.fZ }; 575 factory.fOccluderHeight = zPlaneParams.fZ; 605 SkScalar occluderHeight = zPlaneParams.fZ; 606 float zRatio = SkTPin(occluderHeight / (devLightPos.fZ - occluderHeight), 0.0f, 0.95f); 610 SkScalar scale = devLightPos.fZ / (devLightPos.fZ - occluderHeight) [all...] |
/external/clang/test/CodeGenCXX/ |
conversion-function.cpp | 30 operator X() { printf("perator X()\n"); x.iX += iZ; x.fX += fZ; return x; } 32 float fZ; 33 Z() : iZ(1), fZ(1.00) {}
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/device/linaro/bootloader/edk2/DuetPkg/BootSector/bin/ |
Gpt.com | 3 ? ?K fZ?f&?=(s*?uzf&?}??uof&?}?K ?udf&?}?>?;uYf&?E f&?U$? |? ? 3?P? |W?f`3?? ??I?\?|?Df?Df?T?B.????rfa? ? ????` ??6??
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/external/skia/include/utils/ |
SkCamera.h | 18 SkScalar fX, fY, fZ; 21 fX = x; fY = y; fZ = z; 28 SkScalar fX, fY, fZ; 31 fX = x; fY = y; fZ = z; 83 return this->dotWith(v.fX, v.fY, v.fZ);
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/external/skqp/include/utils/ |
SkCamera.h | 18 SkScalar fX, fY, fZ; 21 fX = x; fY = y; fZ = z; 28 SkScalar fX, fY, fZ; 31 fX = x; fY = y; fZ = z; 83 return this->dotWith(v.fX, v.fY, v.fZ);
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/external/skia/bench/ |
Matrix44Bench.cpp | 97 fX = fY = fZ = SkDoubleToMScalar(1.5); 103 fM0.preScale(fX, fY, fZ); 108 SkMScalar fX, fY, fZ; 234 fX = fY = fZ = SkDoubleToMScalar(1.5); 240 fM0.postScale(fX, fY, fZ); 245 SkMScalar fX, fY, fZ;
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/external/skqp/bench/ |
Matrix44Bench.cpp | 97 fX = fY = fZ = SkDoubleToMScalar(1.5); 103 fM0.preScale(fX, fY, fZ); 108 SkMScalar fX, fY, fZ; 234 fX = fY = fZ = SkDoubleToMScalar(1.5); 240 fM0.postScale(fX, fY, fZ); 245 SkMScalar fX, fY, fZ;
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/external/skia/samplecode/ |
SampleAndroidShadows.cpp | 189 zPlaneParams.fZ = SkTMax(1.0f, 2 + fZDelta); 195 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); 201 zPlaneParams.fZ = SkTMax(1.0f, 12 + fZDelta); 207 zPlaneParams.fZ = SkTMax(1.0f, 64 + fZDelta); 213 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); 219 zPlaneParams.fZ = SkTMax(1.0f, 16 + fZDelta); 231 zPlaneParams.fZ = SkTMax(1.0f, 32 + fZDelta);
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SampleShadowReference.cpp | 146 zPlaneParams.fZ = kDP * 3; 157 zPlaneParams.fZ = kDP * 4; 168 zPlaneParams.fZ = kDP * 6; 179 zPlaneParams.fZ = kDP * 8; 190 zPlaneParams.fZ = kDP * 16;
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/external/skqp/samplecode/ |
SampleAndroidShadows.cpp | 188 zPlaneParams.fZ = SkTMax(1.0f, 2 + fZDelta); 194 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); 200 zPlaneParams.fZ = SkTMax(1.0f, 12 + fZDelta); 206 zPlaneParams.fZ = SkTMax(1.0f, 64 + fZDelta); 212 zPlaneParams.fZ = SkTMax(1.0f, 8 + fZDelta); 218 zPlaneParams.fZ = SkTMax(1.0f, 16 + fZDelta); 230 zPlaneParams.fZ = SkTMax(1.0f, 32 + fZDelta);
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SampleShadowReference.cpp | 143 zPlaneParams.fZ = kDP * 3; 154 zPlaneParams.fZ = kDP * 4; 165 zPlaneParams.fZ = kDP * 6; 176 zPlaneParams.fZ = kDP * 8; 187 zPlaneParams.fZ = kDP * 16;
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
PVRTMatrix.h | 269 @param[in] fZ Z component of the translation 270 @brief Build a transaltion matrix mOut using fX, fY and fZ. 276 const float fZ); 282 @param[in] fZ Z component of the translation 283 @brief Build a transaltion matrix mOut using fX, fY and fZ. 289 const int fZ); 296 @param[in] fZ Z component of the scaling 297 @brief Build a scale matrix mOut using fX, fY and fZ. 303 const float fZ); 310 @param[in] fZ Z component of the scalin [all...] |