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    Searched refs:fs_threaded (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/gallium/drivers/vc4/
vc4_register_allocate.c 331 vc4->reg_class_any[c->fs_threaded]);
335 vc4->reg_class_a_or_b[c->fs_threaded]);
339 vc4->reg_class_a_or_b_or_acc[c->fs_threaded]);
343 vc4->reg_class_r4_or_a[c->fs_threaded]);
347 vc4->reg_class_a[c->fs_threaded]);
357 if (c->fs_threaded) {
383 if (!c->fs_threaded) {
vc4_context.h 173 bool fs_threaded; member in struct:vc4_compiled_shader
vc4_qir_schedule.c 347 if (state.tfreq_count == (c->fs_threaded ? 4 : 8)) {
370 (c->fs_threaded ? 2 : 4))
vc4_program.c 71 if (!c->fs_threaded)
    [all...]
vc4_draw.c 158 (vc4->prog.fs->fs_threaded ?
vc4_qir.h 539 bool fs_threaded; member in struct:vc4_compile

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