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    Searched refs:getCurrentValueBitsAsFloat (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/src/OpenGL/libGLESv2/
VertexDataManager.cpp 210 mCurrentValueBuffer[i] = new ConstantVertexBuffer(attrib.getCurrentValueBitsAsFloat(0), attrib.getCurrentValueBitsAsFloat(1), attrib.getCurrentValueBitsAsFloat(2), attrib.getCurrentValueBitsAsFloat(3));
Context.h 235 inline float getCurrentValueBitsAsFloat(int i) const

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