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  /external/skia/src/gpu/effects/
GrShadowGeoProc.h 33 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {}
GrBitmapTextGeoProc.h 50 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
GrBezierEffect.h 107 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
189 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
270 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
GrDistanceFieldGeoProc.h 90 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
150 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
220 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
  /external/skqp/src/gpu/effects/
GrShadowGeoProc.h 33 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {}
GrBitmapTextGeoProc.h 50 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
GrBezierEffect.h 107 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
189 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
270 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
GrDistanceFieldGeoProc.h 90 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
147 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
215 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
  /external/skia/src/gpu/
GrPathProcessor.h 33 virtual void getGLSLProcessorKey(const GrShaderCaps& caps,
GrPrimitiveProcessor.h 109 virtual void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const = 0;
GrProgramDesc.cpp 141 fp.getGLSLProcessorKey(shaderCaps, b);
164 primProc.getGLSLProcessorKey(shaderCaps, &b);
185 xp.getGLSLProcessorKey(shaderCaps, &b, originIfDstTexture);
GrXferProcessor.cpp 41 void GrXferProcessor::getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b,
GrFragmentProcessor.h 110 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
113 fChildProcessors[i]->getGLSLProcessorKey(caps, b);
182 generate the same shader code. To test for identical code generation use getGLSLProcessorKey
GrPathProcessor.cpp 123 void GrPathProcessor::getGLSLProcessorKey(const GrShaderCaps& caps,
GrXferProcessor.h 112 void getGLSLProcessorKey(const GrShaderCaps&,
172 generate the same shader code. To test for identical code generation use getGLSLProcessorKey
  /external/skqp/src/gpu/
GrPathProcessor.h 33 virtual void getGLSLProcessorKey(const GrShaderCaps& caps,
GrPrimitiveProcessor.h 109 virtual void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const = 0;
GrProgramDesc.cpp 144 fp.getGLSLProcessorKey(shaderCaps, b);
167 primProc.getGLSLProcessorKey(shaderCaps, &b);
190 xp.getGLSLProcessorKey(shaderCaps, &b, originIfDstTexture);
GrXferProcessor.cpp 41 void GrXferProcessor::getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b,
GrFragmentProcessor.h 110 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
113 fChildProcessors[i]->getGLSLProcessorKey(caps, b);
182 generate the same shader code. To test for identical code generation use getGLSLProcessorKey
  /external/skia/src/gpu/ccpr/
GrCCPathProcessor.h 79 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
GrCCCoverageProcessor.cpp 67 void GrCCCoverageProcessor::getGLSLProcessorKey(const GrShaderCaps&,
  /external/skqp/src/gpu/ccpr/
GrCCPathProcessor.h 79 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
GrCCCoverageProcessor.cpp 67 void GrCCCoverageProcessor::getGLSLProcessorKey(const GrShaderCaps&,
  /external/skia/tests/
PrimitiveProcessorTest.cpp 86 void getGLSLProcessorKey(const GrShaderCaps&,

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