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      1 /*
      2  * Copyright 2016 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 // This is a GPU-backend specific test. It relies on static intializers to work
      9 
     10 #include "SkTypes.h"
     11 #include "Test.h"
     12 
     13 #if SK_SUPPORT_GPU
     14 #include "GrContext.h"
     15 #include "GrGeometryProcessor.h"
     16 #include "GrGpu.h"
     17 #include "GrOpFlushState.h"
     18 #include "GrRenderTargetContext.h"
     19 #include "GrRenderTargetContextPriv.h"
     20 #include "SkPointPriv.h"
     21 #include "SkString.h"
     22 #include "glsl/GrGLSLFragmentShaderBuilder.h"
     23 #include "glsl/GrGLSLGeometryProcessor.h"
     24 #include "glsl/GrGLSLVarying.h"
     25 #include "ops/GrMeshDrawOp.h"
     26 
     27 namespace {
     28 class Op : public GrMeshDrawOp {
     29 public:
     30     DEFINE_OP_CLASS_ID
     31 
     32     const char* name() const override { return "Dummy Op"; }
     33 
     34     static std::unique_ptr<GrDrawOp> Make(int numAttribs) {
     35         return std::unique_ptr<GrDrawOp>(new Op(numAttribs));
     36     }
     37 
     38     FixedFunctionFlags fixedFunctionFlags() const override {
     39         return FixedFunctionFlags::kNone;
     40     }
     41 
     42     RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*,\
     43                                 GrPixelConfigIsClamped) override {
     44         return RequiresDstTexture::kNo;
     45     }
     46 
     47 private:
     48     Op(int numAttribs) : INHERITED(ClassID()), fNumAttribs(numAttribs) {
     49         this->setBounds(SkRect::MakeWH(1.f, 1.f), HasAABloat::kNo, IsZeroArea::kNo);
     50     }
     51 
     52     bool onCombineIfPossible(GrOp*, const GrCaps&) override { return false; }
     53 
     54     void onPrepareDraws(Target* target) override {
     55         class GP : public GrGeometryProcessor {
     56         public:
     57             GP(int numAttribs)
     58             : INHERITED(kGP_ClassID) {
     59                 SkASSERT(numAttribs > 1);
     60                 for (auto i = 0; i < numAttribs; ++i) {
     61                     fAttribNames.push_back().printf("attr%d", i);
     62                 }
     63                 for (auto i = 0; i < numAttribs; ++i) {
     64                     this->addVertexAttrib(fAttribNames[i].c_str(), kFloat2_GrVertexAttribType);
     65                 }
     66             }
     67             const char* name() const override { return "Dummy GP"; }
     68 
     69             GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override {
     70                 class GLSLGP : public GrGLSLGeometryProcessor {
     71                 public:
     72                     void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
     73                         const GP& gp = args.fGP.cast<GP>();
     74                         args.fVaryingHandler->emitAttributes(gp);
     75                         this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.getAttrib(0).fName);
     76                         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
     77                         fragBuilder->codeAppendf("%s = half4(1);", args.fOutputColor);
     78                         fragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);
     79                     }
     80                     void setData(const GrGLSLProgramDataManager& pdman,
     81                                  const GrPrimitiveProcessor& primProc,
     82                                  FPCoordTransformIter&&) override {}
     83                 };
     84                 return new GLSLGP();
     85             }
     86             void getGLSLProcessorKey(const GrShaderCaps&,
     87                                      GrProcessorKeyBuilder* builder) const override {
     88                 builder->add32(this->numAttribs());
     89             }
     90 
     91         private:
     92             SkTArray<SkString> fAttribNames;
     93 
     94             typedef GrGeometryProcessor INHERITED;
     95         };
     96         sk_sp<GrGeometryProcessor> gp(new GP(fNumAttribs));
     97         QuadHelper helper;
     98         size_t vertexStride = gp->getVertexStride();
     99         SkPoint* vertices = reinterpret_cast<SkPoint*>(helper.init(target, vertexStride, 1));
    100         SkPointPriv::SetRectTriStrip(vertices, 0.f, 0.f, 1.f, 1.f, vertexStride);
    101         helper.recordDraw(target, gp.get(),
    102                           target->makePipeline(0, GrProcessorSet::MakeEmptySet(),
    103                                                target->detachAppliedClip()));
    104     }
    105 
    106     int fNumAttribs;
    107 
    108     typedef GrMeshDrawOp INHERITED;
    109 };
    110 }
    111 
    112 DEF_GPUTEST_FOR_ALL_CONTEXTS(VertexAttributeCount, reporter, ctxInfo) {
    113     GrContext* context = ctxInfo.grContext();
    114 #if GR_GPU_STATS
    115     GrGpu* gpu = context->contextPriv().getGpu();
    116 #endif
    117 
    118     sk_sp<GrRenderTargetContext> renderTargetContext(context->makeDeferredRenderTargetContext(
    119                                                                      SkBackingFit::kApprox,
    120                                                                      1, 1, kRGBA_8888_GrPixelConfig,
    121                                                                      nullptr));
    122     if (!renderTargetContext) {
    123         ERRORF(reporter, "Could not create render target context.");
    124         return;
    125     }
    126     int attribCnt = context->caps()->maxVertexAttributes();
    127     if (!attribCnt) {
    128         ERRORF(reporter, "No attributes allowed?!");
    129         return;
    130     }
    131     context->flush();
    132     context->resetGpuStats();
    133 #if GR_GPU_STATS
    134     REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0);
    135     REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
    136 #endif
    137     // Adding discard to appease vulkan validation warning about loading uninitialized data on draw
    138     renderTargetContext->discard();
    139 
    140     GrPaint grPaint;
    141     // This one should succeed.
    142     renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(attribCnt));
    143     context->flush();
    144 #if GR_GPU_STATS
    145     REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 1);
    146     REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
    147 #endif
    148     context->resetGpuStats();
    149     renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(attribCnt + 1));
    150     context->flush();
    151 #if GR_GPU_STATS
    152     REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0);
    153     REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 1);
    154 #endif
    155 }
    156 #endif
    157